diff options
Diffstat (limited to 'Assets/Bundle/Unit/PC/Erika/AnimationData/Attack_Jump_to_Air.asset')
-rw-r--r-- | Assets/Bundle/Unit/PC/Erika/AnimationData/Attack_Jump_to_Air.asset | 24 |
1 files changed, 22 insertions, 2 deletions
diff --git a/Assets/Bundle/Unit/PC/Erika/AnimationData/Attack_Jump_to_Air.asset b/Assets/Bundle/Unit/PC/Erika/AnimationData/Attack_Jump_to_Air.asset index c1f7f8d0..54dd0273 100644 --- a/Assets/Bundle/Unit/PC/Erika/AnimationData/Attack_Jump_to_Air.asset +++ b/Assets/Bundle/Unit/PC/Erika/AnimationData/Attack_Jump_to_Air.asset @@ -10,11 +10,12 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cab6406109041434e890f22d6455172f, type: 3} - m_Name: Attack_Jump_to_Air + m_Name: Attack_Jump_to_Air(Clone) m_EditorClassIdentifier: animationName: Attack_Jump_to_Air animationPath: Assets/Bundle/Unit/PC/Erika/AnimationClip/Attack_Jump_to_Air.anim - animationEvents: [] + animationEvents: + - {fileID: 114282673544850798} hurtBoxes: [] hitBoxes: - collider: @@ -106,3 +107,22 @@ MonoBehaviour: properties: m_keys: m_values: [] +--- !u!114 &114282673544850798 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9fe45d0826fb033448a877f1d49199d6, type: 3} + m_Name: EventEffect + m_EditorClassIdentifier: + startFrame: 11 + effectPath: Assets/Art/Vfx/Sword slash VFX/Prefabs/Sword Slash 9.prefab + attached: 0 + bone: + position: {x: 0, y: 1.8, z: 0.5} + rotation: {x: -137.822, y: -87.41101, z: 86.147} + scale: {x: 0.7, y: 0.7, z: -0.7} |