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-rw-r--r--Assets/Bundle/Unit/PC/Erika/AnimationData/Attack_Jump_to_Air.asset8
-rw-r--r--Assets/Bundle/Unit/PC/Erika/AnimationData/Frank_RPG_Assassin_Combo02_1.asset16
2 files changed, 15 insertions, 9 deletions
diff --git a/Assets/Bundle/Unit/PC/Erika/AnimationData/Attack_Jump_to_Air.asset b/Assets/Bundle/Unit/PC/Erika/AnimationData/Attack_Jump_to_Air.asset
index 1ec463f5..0ab2f031 100644
--- a/Assets/Bundle/Unit/PC/Erika/AnimationData/Attack_Jump_to_Air.asset
+++ b/Assets/Bundle/Unit/PC/Erika/AnimationData/Attack_Jump_to_Air.asset
@@ -125,8 +125,10 @@ MonoBehaviour:
startFrame: 11
effectPath: Assets/Art/Vfx/Sword slash VFX/Prefabs/Sword Slash 9.prefab
attached: 1
- attachNode: 0
- bone:
+ parentNode: 0
+ bonePath:
+ bone: 0
+ referencePoint: 0
position: {x: 0, y: 2, z: 0.5}
rotation: {x: 190, y: -87.41101, z: 86.147}
- scale: {x: 0.7, y: 0.7, z: -0.7}
+ scale: {x: 0.8, y: 0.8, z: -0.8}
diff --git a/Assets/Bundle/Unit/PC/Erika/AnimationData/Frank_RPG_Assassin_Combo02_1.asset b/Assets/Bundle/Unit/PC/Erika/AnimationData/Frank_RPG_Assassin_Combo02_1.asset
index 6f794770..5ef10aea 100644
--- a/Assets/Bundle/Unit/PC/Erika/AnimationData/Frank_RPG_Assassin_Combo02_1.asset
+++ b/Assets/Bundle/Unit/PC/Erika/AnimationData/Frank_RPG_Assassin_Combo02_1.asset
@@ -173,7 +173,7 @@ MonoBehaviour:
startFrame: 7
name:
tag:
- projectilePath: Assets/Bundle/Projectile/PlasmaOceanBlue_Big_Projectile 1.prefab
+ projectilePath: Assets/Bundle/Projectiles/PlasmaOceanBlue_Big_Projectile 1.prefab
attachedToBone: 0
bone:
posOffset: {x: 0, y: 1, z: 0}
@@ -243,7 +243,7 @@ MonoBehaviour:
startFrame: 11
name:
tag:
- projectilePath: Assets/Bundle/Projectile/PlasmaOceanBlue_Big_Projectile 1.prefab
+ projectilePath: Assets/Bundle/Projectiles/PlasmaOceanBlue_Big_Projectile 1.prefab
attachedToBone: 0
bone:
posOffset: {x: 0, y: 1, z: 0}
@@ -278,8 +278,10 @@ MonoBehaviour:
startFrame: 11
effectPath: Assets/Art/Vfx/Sword slash VFX/Prefabs/Sword Slash 9.prefab
attached: 1
- attachNode: 0
- bone:
+ parentNode: 0
+ bonePath:
+ bone: 0
+ referencePoint: 0
position: {x: 0, y: 0, z: 0}
rotation: {x: 9.041, y: 3.24, z: -13.587}
scale: {x: 0.8, y: 0.8, z: 0.8}
@@ -333,8 +335,10 @@ MonoBehaviour:
startFrame: 7
effectPath: Assets/Art/Vfx/Sword slash VFX/Prefabs/Sword Slash 9.prefab
attached: 1
- attachNode: 0
- bone:
+ parentNode: 0
+ bonePath:
+ bone: 0
+ referencePoint: 0
position: {x: 0, y: 0, z: 0}
rotation: {x: 29.554, y: -2.357, z: -15.468}
scale: {x: 0.8, y: 0.8, z: 0.8}