summaryrefslogtreecommitdiff
path: root/Assets/Bundle/Unit/PC/Erika/RootMotion/Light_Attk_Rush.asset
diff options
context:
space:
mode:
Diffstat (limited to 'Assets/Bundle/Unit/PC/Erika/RootMotion/Light_Attk_Rush.asset')
-rw-r--r--Assets/Bundle/Unit/PC/Erika/RootMotion/Light_Attk_Rush.asset37
1 files changed, 37 insertions, 0 deletions
diff --git a/Assets/Bundle/Unit/PC/Erika/RootMotion/Light_Attk_Rush.asset b/Assets/Bundle/Unit/PC/Erika/RootMotion/Light_Attk_Rush.asset
new file mode 100644
index 00000000..dec904fe
--- /dev/null
+++ b/Assets/Bundle/Unit/PC/Erika/RootMotion/Light_Attk_Rush.asset
@@ -0,0 +1,37 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &11400000
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3a20e0c1a718a24f8d14eed06ad5bad, type: 3}
+ m_Name: Light_Attk_Rush
+ m_EditorClassIdentifier:
+ animationName: Light_Attk_Rush
+ frameCount: 18
+ positionList:
+ - {x: 0, y: 0, z: 0}
+ - {x: 0, y: 0, z: 0.7837286}
+ - {x: 0, y: 0, z: 1.1691939}
+ - {x: 0, y: 0, z: 1.6750336}
+ - {x: 0, y: 0, z: 2.0157309}
+ - {x: 0, y: 0, z: 2.351701}
+ - {x: 0, y: 0, z: 2.7227697}
+ - {x: 0, y: 0, z: 2.9902477}
+ - {x: 0, y: 0, z: 3.2308087}
+ - {x: 0, y: 0, z: 3.5065603}
+ - {x: 0, y: 0, z: 3.6855185}
+ - {x: 0, y: 0, z: 3.8431163}
+ - {x: 0, y: 0, z: 4.0213623}
+ - {x: 0, y: 0, z: 4.1296887}
+ - {x: 0, y: 0, z: 4.2179074}
+ - {x: 0, y: 0, z: 4.305555}
+ - {x: 0, y: 0, z: 4.3474793}
+ - {x: 0, y: 0, z: 4.3705497}
+ animationLength: 0.5833333
+ fps: 30