diff options
Diffstat (limited to 'Assets/Editor')
-rw-r--r-- | Assets/Editor/ErikaScenes.cs | 32 | ||||
-rw-r--r-- | Assets/Editor/ErikaScenes.cs.meta | 11 | ||||
-rw-r--r-- | Assets/Editor/Tools/ShortcutHelper.cs | 7 |
3 files changed, 46 insertions, 4 deletions
diff --git a/Assets/Editor/ErikaScenes.cs b/Assets/Editor/ErikaScenes.cs new file mode 100644 index 00000000..58065fb1 --- /dev/null +++ b/Assets/Editor/ErikaScenes.cs @@ -0,0 +1,32 @@ +using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEditor;
+using UnityEditor.SceneManagement;
+
+public static class ErikaScenes
+{
+
+ [MenuItem("Erika/Scene/打开特效场景")]
+ static void OpenFxScene()
+ {
+ string animScene = "Assets/Scenes/Demo/VfxScene.unity";
+ var scene = EditorSceneManager.GetActiveScene();
+ if (scene == null || scene.path != animScene)
+ {
+ EditorSceneManager.OpenScene(animScene);
+ }
+ }
+
+ [MenuItem("Erika/Scene/打开动画场景")]
+ static void OpenAnimationScene()
+ {
+ string animScene = "Assets/Scenes/Demo/AnimationEditScene.unity";
+ var scene = EditorSceneManager.GetActiveScene();
+ if (scene == null || scene.path != animScene)
+ {
+ EditorSceneManager.OpenScene(animScene);
+ }
+ }
+
+}
diff --git a/Assets/Editor/ErikaScenes.cs.meta b/Assets/Editor/ErikaScenes.cs.meta new file mode 100644 index 00000000..9c676b11 --- /dev/null +++ b/Assets/Editor/ErikaScenes.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 94285cb3bd8d858478bc5f265605db6b +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Editor/Tools/ShortcutHelper.cs b/Assets/Editor/Tools/ShortcutHelper.cs index d0173d23..33cf29c5 100644 --- a/Assets/Editor/Tools/ShortcutHelper.cs +++ b/Assets/Editor/Tools/ShortcutHelper.cs @@ -6,7 +6,7 @@ using UnityEditor.SceneManagement; public class ShortcutHelper
{
- [MenuItem("Erika/Scene/打开Saionji场景 _F5")]
+ [MenuItem("Erika/Scene/打开Saionji场景")]
static void OpenSaionjiScene()
{
string path = Application.dataPath + "/Scenes/Demo/FightDemoScene.unity";
@@ -17,7 +17,7 @@ public class ShortcutHelper EditorSceneManager.OpenScene(path);
}
- [MenuItem("Erika/Scene/打开UMotion场景 _F6")]
+ [MenuItem("Erika/Scene/打开UMotion场景")]
static void OpenUMotionScene()
{
string path = Application.dataPath + "/Scenes/Demo/AnimationEditScene.unity";
@@ -28,5 +28,4 @@ public class ShortcutHelper EditorSceneManager.OpenScene(path);
}
-
-}
+}
\ No newline at end of file |