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-rw-r--r--Assets/Plugins/AdvancedInspector/Interface/IDataChanged.cs24
1 files changed, 0 insertions, 24 deletions
diff --git a/Assets/Plugins/AdvancedInspector/Interface/IDataChanged.cs b/Assets/Plugins/AdvancedInspector/Interface/IDataChanged.cs
deleted file mode 100644
index 65e93a85..00000000
--- a/Assets/Plugins/AdvancedInspector/Interface/IDataChanged.cs
+++ /dev/null
@@ -1,24 +0,0 @@
-using UnityEngine;
-using System;
-using System.Collections;
-
-namespace AdvancedInspector
-{
- /// <summary>
- /// Define an interface called when the Inspector has performed changes.
- /// The event works the other way around, as a way to notify the Inspector something changed and needs to be refreshed.
- /// </summary>
- public interface IDataChanged
- {
- /// <summary>
- /// Fired when the Inspector changed.
- /// </summary>
- void DataChanged();
-
- /// <summary>
- /// Should be fired internal by the object when the fields structure changed.
- /// Ex.: Added an object to a list.
- /// </summary>
- event GenericEventHandler OnDataChanged;
- }
-} \ No newline at end of file