diff options
Diffstat (limited to 'Assets/Plugins/Editor/AdvancedInspector/Examples/ExternalInspectorWindow.cs')
-rw-r--r-- | Assets/Plugins/Editor/AdvancedInspector/Examples/ExternalInspectorWindow.cs | 76 |
1 files changed, 0 insertions, 76 deletions
diff --git a/Assets/Plugins/Editor/AdvancedInspector/Examples/ExternalInspectorWindow.cs b/Assets/Plugins/Editor/AdvancedInspector/Examples/ExternalInspectorWindow.cs deleted file mode 100644 index e1a7cdac..00000000 --- a/Assets/Plugins/Editor/AdvancedInspector/Examples/ExternalInspectorWindow.cs +++ /dev/null @@ -1,76 +0,0 @@ -using UnityEngine; -using UnityEditor; - -using System; -using System.Collections; -using System.Collections.Generic; -using System.Linq; - -using AdvancedInspector; - -public class ExternalInspectorWindow : EditorWindow -{ - private ExternalEditor editor; - - private GameObject go; - private Component component; - - [MenuItem("Window/Advanced Insector Example")] - public static void Init() - { - ExternalInspectorWindow window = EditorWindow.GetWindow<ExternalInspectorWindow>(); - window.wantsMouseMove = true; - window.editor = ExternalEditor.CreateInstance<ExternalEditor>(); - - window.editor.DraggableSeparator = false; - window.editor.DivisionSeparator = 150; - } - - private void OnSelectionChange() - { - go = Selection.activeGameObject; - Repaint(); - } - - private void OnGUI() - { - if (go == null) - { - GUILayout.Label("Select a GameObject..."); - component = null; - editor.Instances = new object[0]; - } - else - { - Component[] components = go.GetComponents(typeof(Component)); - GUIContent[] contents = new GUIContent[components.Length + 1]; - contents[0] = new GUIContent("None"); - int index = -1; - for (int i = 0; i < components.Length; i++) - { - contents[i + 1] = new GUIContent(components[i].GetType().Name); - if (components[i] == component) - index = i + 1; - } - - EditorGUI.BeginChangeCheck(); - index = EditorGUILayout.Popup(new GUIContent("Select a component: "), index, contents); - if (EditorGUI.EndChangeCheck()) - { - if (index == 0) - { - component = null; - editor.Instances = new object[0]; - } - else - { - component = components[index - 1]; - editor.Instances = new object[] { component }; - } - } - } - - if (editor.Draw(new Rect(0, 16, position.width, position.height - 16))) - Repaint(); - } -} |