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Diffstat (limited to 'Assets/Plugins/Editor/AdvancedInspector/ExtraGUI/ExtraGUILayout.cs')
-rw-r--r--Assets/Plugins/Editor/AdvancedInspector/ExtraGUI/ExtraGUILayout.cs59
1 files changed, 59 insertions, 0 deletions
diff --git a/Assets/Plugins/Editor/AdvancedInspector/ExtraGUI/ExtraGUILayout.cs b/Assets/Plugins/Editor/AdvancedInspector/ExtraGUI/ExtraGUILayout.cs
new file mode 100644
index 00000000..608a45f5
--- /dev/null
+++ b/Assets/Plugins/Editor/AdvancedInspector/ExtraGUI/ExtraGUILayout.cs
@@ -0,0 +1,59 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+
+using UnityEngine;
+using UnityEditor;
+
+namespace AdvancedInspector
+{
+ public static class ExtraGUILayout
+ {
+ public static float FloatAngle(float value)
+ {
+ return FloatAngle(value, -1, -1, -1);
+ }
+
+ public static float FloatAngle(float value, float snap)
+ {
+ return FloatAngle(value, snap, -1, -1);
+ }
+
+ public static float FloatAngle(float value, float snap, float min, float max)
+ {
+ Rect rect = GUILayoutUtility.GetRect(128, 512, 32, 32);
+ rect.x += 8;
+ return ExtraGUI.FloatAngle(rect, value, snap, min, max);
+ }
+
+ public static int IntAngle(int value)
+ {
+ return IntAngle(value, -1, -1, -1);
+ }
+
+ public static int IntAngle(int value, int snap)
+ {
+ return IntAngle(value, snap, -1, -1);
+ }
+
+ public static int IntAngle(int value, int snap, int min, int max)
+ {
+ Rect rect = GUILayoutUtility.GetRect(128, 512, 32, 32);
+ rect.x += 8;
+ return ExtraGUI.IntAngle(rect, value, snap, min, max);
+ }
+
+ public static int CycleButton(int selected, GUIContent[] contents, GUIStyle style)
+ {
+ if (GUILayout.Button(contents[selected], style))
+ {
+ selected++;
+ if (selected >= contents.Length)
+ selected = 0;
+ }
+
+ return selected;
+ }
+ }
+}