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diff --git a/Assets/Plugins/Sirenix/Odin Inspector/Scripts/Editor/Vector2IntMinMaxAttributeDrawer.cs b/Assets/Plugins/Sirenix/Odin Inspector/Scripts/Editor/Vector2IntMinMaxAttributeDrawer.cs
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+++ b/Assets/Plugins/Sirenix/Odin Inspector/Scripts/Editor/Vector2IntMinMaxAttributeDrawer.cs
@@ -0,0 +1,73 @@
+//-----------------------------------------------------------------------
+// <copyright file="Vector2IntMinMaxAttributeDrawer.cs" company="Sirenix IVS">
+// Copyright (c) Sirenix IVS. All rights reserved.
+// </copyright>
+//-----------------------------------------------------------------------
+
+#if UNITY_EDITOR && UNITY_2017_2_OR_NEWER
+
+namespace Sirenix.OdinInspector.Editor.Drawers
+{
+ using Sirenix.OdinInspector;
+ using Sirenix.OdinInspector.Editor;
+ using Sirenix.OdinInspector.Editor.ValueResolvers;
+ using Sirenix.Utilities;
+ using Sirenix.Utilities.Editor;
+ using System.Reflection;
+ using UnityEditor;
+ using UnityEngine;
+
+ /// <summary>
+ /// Draws Vector2Int properties marked with <see cref="MinMaxSliderAttribute"/>.
+ /// </summary>
+ public class Vector2IntMinMaxAttributeDrawer : OdinAttributeDrawer<MinMaxSliderAttribute, Vector2Int>
+ {
+ private ValueResolver<float> minGetter;
+ private ValueResolver<float> maxGetter;
+ private ValueResolver<Vector2Int> vector2IntMinMaxGetter;
+
+ /// <summary>
+ /// Initializes the drawer by resolving any optional references to members for min/max value.
+ /// </summary>
+ protected override void Initialize()
+ {
+ // Min member reference.
+ this.minGetter = ValueResolver.Get<float>(this.Property, this.Attribute.MinValueGetter, this.Attribute.MinValue);
+ this.maxGetter = ValueResolver.Get<float>(this.Property, this.Attribute.MaxValueGetter, this.Attribute.MaxValue);
+
+ // Min max member reference.
+ if (this.Attribute.MinMaxValueGetter != null)
+ {
+ this.vector2IntMinMaxGetter = ValueResolver.Get<Vector2Int>(this.Property, this.Attribute.MinMaxValueGetter);
+ }
+ }
+
+ /// <summary>
+ /// Draws the property.
+ /// </summary>
+ protected override void DrawPropertyLayout(GUIContent label)
+ {
+ ValueResolver.DrawErrors(this.minGetter, this.maxGetter, this.vector2IntMinMaxGetter);
+
+ // Get the range of the slider from the attribute or from member references.
+ Vector2 range;
+ if (this.vector2IntMinMaxGetter != null && !this.vector2IntMinMaxGetter.HasError)
+ {
+ range = (Vector2)this.vector2IntMinMaxGetter.GetValue();
+ }
+ else
+ {
+ range.x = this.minGetter.GetValue();
+ range.y = this.maxGetter.GetValue();
+ }
+
+ EditorGUI.BeginChangeCheck();
+ Vector2 value = SirenixEditorFields.MinMaxSlider(label, (Vector2)this.ValueEntry.SmartValue, range, this.Attribute.ShowFields);
+ if (EditorGUI.EndChangeCheck())
+ {
+ this.ValueEntry.SmartValue = new Vector2Int((int)value.x, (int)value.y);
+ }
+ }
+ }
+}
+#endif // UNITY_EDITOR && UNITY_2017_2_OR_NEWER \ No newline at end of file