diff options
Diffstat (limited to 'Assets/Scripts/AbilitySystem/Conditions/ConditionAnimRange.cs')
-rw-r--r-- | Assets/Scripts/AbilitySystem/Conditions/ConditionAnimRange.cs | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/Assets/Scripts/AbilitySystem/Conditions/ConditionAnimRange.cs b/Assets/Scripts/AbilitySystem/Conditions/ConditionAnimRange.cs new file mode 100644 index 00000000..c41e17e1 --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Conditions/ConditionAnimRange.cs @@ -0,0 +1,23 @@ +using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+/// <summary>
+/// 某个动画是否播放到了某个时间(归一化了的)范围内
+/// </summary>
+public sealed class ConditionAnimRange : ConditionBase
+{
+ Vector2 m_TimeRange = new Vector2();
+
+ public ConditionAnimRange(float start, float end)
+ {
+ m_TimeRange.Set(start, end);
+
+ }
+
+ public override bool Evaluate()
+ {
+ return false;
+ }
+
+}
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