diff options
author | chai <chaifix@163.com> | 2020-10-13 17:20:14 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2020-10-13 17:20:14 +0800 |
commit | 71c03c717b189ee0ff0e62d219f02b8ab336c40a (patch) | |
tree | 395ce6c55f1876ca6451c706e38a95d0bcbf70a6 /Assets/Scripts/AbilitySystem/Conditions/ConditionAnimRange.cs | |
parent | fc6de82e75310b4c007d80753a5f58e6692f4855 (diff) |
+ability system
Diffstat (limited to 'Assets/Scripts/AbilitySystem/Conditions/ConditionAnimRange.cs')
-rw-r--r-- | Assets/Scripts/AbilitySystem/Conditions/ConditionAnimRange.cs | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/Assets/Scripts/AbilitySystem/Conditions/ConditionAnimRange.cs b/Assets/Scripts/AbilitySystem/Conditions/ConditionAnimRange.cs new file mode 100644 index 00000000..c41e17e1 --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Conditions/ConditionAnimRange.cs @@ -0,0 +1,23 @@ +using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+/// <summary>
+/// 某个动画是否播放到了某个时间(归一化了的)范围内
+/// </summary>
+public sealed class ConditionAnimRange : ConditionBase
+{
+ Vector2 m_TimeRange = new Vector2();
+
+ public ConditionAnimRange(float start, float end)
+ {
+ m_TimeRange.Set(start, end);
+
+ }
+
+ public override bool Evaluate()
+ {
+ return false;
+ }
+
+}
|