diff options
Diffstat (limited to 'Assets/Scripts/AbilitySystem/Conditions/ConditionCommand.cs')
-rw-r--r-- | Assets/Scripts/AbilitySystem/Conditions/ConditionCommand.cs | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/Assets/Scripts/AbilitySystem/Conditions/ConditionCommand.cs b/Assets/Scripts/AbilitySystem/Conditions/ConditionCommand.cs deleted file mode 100644 index d735ef5b..00000000 --- a/Assets/Scripts/AbilitySystem/Conditions/ConditionCommand.cs +++ /dev/null @@ -1,22 +0,0 @@ -using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-/// <summary>
-/// 按下某个command
-/// </summary>
-public class ConditionCommand : ConditionBase
-{
- GamepadButton m_TargetCommand;
-
- public ConditionCommand(GamepadButton command)
- {
- m_TargetCommand = command;
- }
-
- public override bool Evaluate()
- {
- return InputManager.Instance.CurrentCommand.code == m_TargetCommand;
- }
-
-}
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