summaryrefslogtreecommitdiff
path: root/Assets/Scripts/Avatar/Abilities/HurtAbility.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Assets/Scripts/Avatar/Abilities/HurtAbility.cs')
-rw-r--r--Assets/Scripts/Avatar/Abilities/HurtAbility.cs21
1 files changed, 21 insertions, 0 deletions
diff --git a/Assets/Scripts/Avatar/Abilities/HurtAbility.cs b/Assets/Scripts/Avatar/Abilities/HurtAbility.cs
new file mode 100644
index 00000000..c12c89c6
--- /dev/null
+++ b/Assets/Scripts/Avatar/Abilities/HurtAbility.cs
@@ -0,0 +1,21 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+/// <summary>
+/// 将伤害类型进行分类,决定不同的motion类型
+/// </summary>
+public enum HurtType
+{
+ Light = 0, // 轻击
+ Medium, // 中击
+ Hard, // 重击
+ Back,
+ Up,
+ Diagup
+}
+
+public class HurtAbility : AbilityBase
+{
+
+}