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Diffstat (limited to 'Assets/Scripts/Avatar/Actions/ActionEffects/ActionPlayEffect.cs')
-rw-r--r--Assets/Scripts/Avatar/Actions/ActionEffects/ActionPlayEffect.cs49
1 files changed, 0 insertions, 49 deletions
diff --git a/Assets/Scripts/Avatar/Actions/ActionEffects/ActionPlayEffect.cs b/Assets/Scripts/Avatar/Actions/ActionEffects/ActionPlayEffect.cs
deleted file mode 100644
index 6a00aaa8..00000000
--- a/Assets/Scripts/Avatar/Actions/ActionEffects/ActionPlayEffect.cs
+++ /dev/null
@@ -1,49 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-// 播放特效
-public class ActionPlayEffect : ActionBase
-{
- enum Type
- {
- GivenPosition, // 固定位置
- FollowObject, // 动态位置
- Avatar, // 角色
- }
-
- Type m_Type;
-
- string m_Effect;
- Vector3 m_Position;
- Vector3 m_Rotation;
- Vector3 m_Scale;
- Transform m_Follow;
- Avatar m_Avatar;
-
- public ActionPlayEffect(string effect, Vector3 position, Vector3 rotation, Vector3 scale)
- {
-
- }
-
- public ActionPlayEffect(string effect, Transform followPosition, Vector3 rotation, Vector3 scale)
- {
-
- }
-
- public ActionPlayEffect(string effect, Avatar avatar, Vector3 rotation, Vector3 scale)
- {
- m_Type = Type.Avatar;
- m_Effect = effect;
- m_Avatar = avatar;
- m_Rotation = rotation;
- m_Scale = scale;
- }
-
- public override void Execute()
- {
- if (m_Type == Type.Avatar)
- m_Position = m_Avatar.GetEffectPosition();
- EffectsManager.Instance.PlayEffect(m_Effect, m_Position, m_Rotation, m_Scale);
- }
-}