diff options
Diffstat (limited to 'Assets/Scripts/Avatar/Conditions/ConditionCheckJumpState.cs')
-rw-r--r-- | Assets/Scripts/Avatar/Conditions/ConditionCheckJumpState.cs | 38 |
1 files changed, 0 insertions, 38 deletions
diff --git a/Assets/Scripts/Avatar/Conditions/ConditionCheckJumpState.cs b/Assets/Scripts/Avatar/Conditions/ConditionCheckJumpState.cs deleted file mode 100644 index 98859483..00000000 --- a/Assets/Scripts/Avatar/Conditions/ConditionCheckJumpState.cs +++ /dev/null @@ -1,38 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class ConditionCheckJumpState : ConditionBase -{ - JumpState m_State; - JumpState.Stage m_Stage; - JumpState.Direction m_Direction; - - public ConditionCheckJumpState(JumpState state, JumpState.Stage stage = JumpState.Stage.None, JumpState.Direction direction = JumpState.Direction.None) - { - m_State = state; - m_State = state; - m_Direction = direction; - } - - public override bool Evaluate() - { - if (m_State == null) - return false; - if (m_Stage != JumpState.Stage.None && m_Direction != JumpState.Direction.None) - { - return m_State.CurStage == m_Stage - && m_State.CurDirection == m_Direction; - } - else if (m_Stage != JumpState.Stage.None && m_Direction == JumpState.Direction.None) - { - return m_State.CurStage == m_Stage; - } - else if (m_Stage == JumpState.Stage.None && m_Direction != JumpState.Direction.None) - { - return m_State.CurDirection == m_Direction; - } - else - return false; - } -} |