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Diffstat (limited to 'Assets/Scripts/Avatar/HitDef.cs')
-rw-r--r--Assets/Scripts/Avatar/HitDef.cs9
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diff --git a/Assets/Scripts/Avatar/HitDef.cs b/Assets/Scripts/Avatar/HitDef.cs
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+++ b/Assets/Scripts/Avatar/HitDef.cs
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+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+// 一个hit的效果,如果一个attack有多个hit,需要定义多个HitDef
+public struct HitDefination
+{
+
+}