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Diffstat (limited to 'Assets/Scripts/Avatar/HitDefination.cs')
-rw-r--r--Assets/Scripts/Avatar/HitDefination.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/Assets/Scripts/Avatar/HitDefination.cs b/Assets/Scripts/Avatar/HitDefination.cs
index 96ceaf00..22a78325 100644
--- a/Assets/Scripts/Avatar/HitDefination.cs
+++ b/Assets/Scripts/Avatar/HitDefination.cs
@@ -2,7 +2,9 @@
using System.Collections.Generic;
using UnityEngine;
-// 一个hit的效果,如果一个attack有多个hit,需要定义多个HitDef
+/// <summary>
+/// 一个hit的效果,如果一个attack有多个hit,需要定义多个HitDef
+/// </summary>
public class HitDefination
{
public float start = 0f;
@@ -13,6 +15,4 @@ public class HitDefination
public Vector3 sparkPosition; // 特效位置(sparkHost为空时生效)
public Quaternion sparkRotation; // 特效旋转
public Vector3 sparkScale = Vector3.one; // 特效缩放
-
-
} \ No newline at end of file