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Diffstat (limited to 'Assets/Scripts/Avatar/States/UberState.cs')
-rw-r--r--Assets/Scripts/Avatar/States/UberState.cs12
1 files changed, 0 insertions, 12 deletions
diff --git a/Assets/Scripts/Avatar/States/UberState.cs b/Assets/Scripts/Avatar/States/UberState.cs
deleted file mode 100644
index a0b6d940..00000000
--- a/Assets/Scripts/Avatar/States/UberState.cs
+++ /dev/null
@@ -1,12 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-// 一个角色只能有一个uber state,用来处理状态的自动切换
-public abstract class UberState : StateBase
-{
- public abstract void OnUpdate();
-
- public abstract void OnPhysicsUpdate();
-
-}