diff options
Diffstat (limited to 'Assets/Scripts/Effects/AfterImage/AfterImage.cs')
-rw-r--r-- | Assets/Scripts/Effects/AfterImage/AfterImage.cs | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/Assets/Scripts/Effects/AfterImage/AfterImage.cs b/Assets/Scripts/Effects/AfterImage/AfterImage.cs index 123c0300..7f40e119 100644 --- a/Assets/Scripts/Effects/AfterImage/AfterImage.cs +++ b/Assets/Scripts/Effects/AfterImage/AfterImage.cs @@ -63,20 +63,6 @@ public class AfterImage : MonoBehaviour transform.gameObject.SetActive(true); myAnimator.Play(targetAnimator.GetCurrentAnimatorStateInfo(0).shortNameHash, 0, targetAnimator.GetCurrentAnimatorStateInfo(0).normalizedTime); - //myAnimator.Play(myCharacterControl.animator.GetCurrentAnimatorStateInfo(0).normalizedTime); - //myAnimator.no - - //foreach (AnimatorControllerParameter param in targetAnimator.parameters) - //{ - // if (param.type == AnimatorControllerParameterType.Float) - // { - // myAnimator.SetFloat(param.name, targetAnimator.GetFloat(param.name)); - // } - // if (param.type == AnimatorControllerParameterType.Int) - // { - // myAnimator.SetInteger(param.name, targetAnimator.GetInteger(param.name)); - // } - //} myAnimator.speed = 0.02f; myAnimator.Update(1/60f); |