diff options
Diffstat (limited to 'Assets/Scripts/Managers/ResourceManager.cs')
-rw-r--r-- | Assets/Scripts/Managers/ResourceManager.cs | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/Assets/Scripts/Managers/ResourceManager.cs b/Assets/Scripts/Managers/ResourceManager.cs index c0a4275d..974eb53a 100644 --- a/Assets/Scripts/Managers/ResourceManager.cs +++ b/Assets/Scripts/Managers/ResourceManager.cs @@ -5,11 +5,10 @@ using UnityEngine; using UnityEditor;
#endif
-public class ResourceManager : Singleton<ResourceManager>
+public partial class ResourceManager : Singleton<ResourceManager>
{
Dictionary<string, Object> m_CachedObject = new Dictionary<string, Object>();
-
public T LoadAsset<T>(string path) where T : UnityEngine.Object
{
if(m_CachedObject.ContainsKey(path))
|