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-rw-r--r--Assets/Scripts/Physics/PhysicsBall.cs20
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diff --git a/Assets/Scripts/Physics/PhysicsBall.cs b/Assets/Scripts/Physics/PhysicsBall.cs
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+++ b/Assets/Scripts/Physics/PhysicsBall.cs
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+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class PhysicsBall : PhysicsPrimitive
+{
+ public Vector3 m_Center;
+ public float m_Radius;
+
+ public void OnDrawGizmos()
+ {
+ Gizmos.DrawSphere(m_Center, m_Radius);
+ }
+
+ void Start()
+ {
+ base.OnInit();
+ }
+
+}