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-rw-r--r--Assets/Scripts/Rendering/CustomLight.cs46
1 files changed, 46 insertions, 0 deletions
diff --git a/Assets/Scripts/Rendering/CustomLight.cs b/Assets/Scripts/Rendering/CustomLight.cs
new file mode 100644
index 00000000..404dee12
--- /dev/null
+++ b/Assets/Scripts/Rendering/CustomLight.cs
@@ -0,0 +1,46 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class CustomLight : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void OnEnable()
+ {
+ CustomLightRegistry.Instance.Register(this);
+ }
+
+ // Update is called once per frame
+ void OnDisable()
+ {
+ CustomLightRegistry.Instance.Unregister(this);
+ }
+}
+
+public class CustomLightRegistry : Singleton<CustomLightRegistry>
+{
+ private List<CustomLight> m_Lights;
+ public List<CustomLight> lights
+ {
+ get
+ {
+ if (m_Lights == null)
+ m_Lights = new List<CustomLight>();
+ return m_Lights;
+ }
+ }
+
+ public void Register(CustomLight renderer)
+ {
+ if (!lights.Contains(renderer))
+ {
+ lights.Add(renderer);
+ }
+ }
+
+ public void Unregister(CustomLight renderer)
+ {
+ lights.Remove(renderer);
+ }
+
+} \ No newline at end of file