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-rw-r--r--Assets/Scripts/Test 1/TestCamera.cs28
1 files changed, 0 insertions, 28 deletions
diff --git a/Assets/Scripts/Test 1/TestCamera.cs b/Assets/Scripts/Test 1/TestCamera.cs
deleted file mode 100644
index 8e4ba89e..00000000
--- a/Assets/Scripts/Test 1/TestCamera.cs
+++ /dev/null
@@ -1,28 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class TestCamera : MonoBehaviour
-{
- public Vector3 offset = Vector3.zero;
-
- void Awake()
- {
- SceneManager.Instance.SetMainCamera(this.gameObject.GetComponent<Camera>());
- }
-
- // Update is called once per frame
- void Update()
- {
- if(TestErika.Instance.erika.unitController == null)
- {
- return;
- }
- Vector3 pos = transform.position;
- //pos.x = TestErika.Instance.erika.unitController.GetComponent<UnitController>().center.x;
- //pos.y = TestErika.Instance.erika.unitController.GetComponent<UnitController>().center.y;
- pos.x = TestErika.Instance.erika.unitController.transform.position.x;
- pos.y = TestErika.Instance.erika.unitController.transform.position.y;
- transform.position = pos + offset;
- }
-}