diff options
Diffstat (limited to 'Assets/Scripts/Test/SaionjiScript_Ability.cs')
-rw-r--r-- | Assets/Scripts/Test/SaionjiScript_Ability.cs | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/Assets/Scripts/Test/SaionjiScript_Ability.cs b/Assets/Scripts/Test/SaionjiScript_Ability.cs index ae211b89..5fc92f62 100644 --- a/Assets/Scripts/Test/SaionjiScript_Ability.cs +++ b/Assets/Scripts/Test/SaionjiScript_Ability.cs @@ -100,11 +100,16 @@ public partial class SaionjiScript : Avatar AttackAbility gun4 = new AttackAbility(animator, Anim_Gun4, m_Body);
AttackAbility airAttk1 = new AttackAbility(animator, Anim_AirAttack1, m_Body);
+ hitDef = new HitDefination
+ {
+ hurtAddForce = new Vector3(1000,2000,0)
+ };
+ airAttk1.AddHitDefination(hitDef);
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // actions
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- ActionTurn180 turn180 = new ActionTurn180(this.transform);
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // actions
+ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ ActionTurn180 turn180 = new ActionTurn180(this.transform);
ActionTowardLeft towardLeft = new ActionTowardLeft(this.transform);
ActionTowardRight towardRight = new ActionTowardRight(this.transform);
@@ -393,7 +398,6 @@ public partial class SaionjiScript : Avatar airAttk1.AddTrigger(trigger);
trigger = new Trigger(new ConditionMotionAtEnd(animator, Anim_AirAttack1), new List<ActionBase> { new ActionSetVelocity(m_Body, Vector3.zero), new ActionUseGravity(m_Body), toJump});
airAttk1.AddTrigger(trigger);
- airAttk1.AddHitDefination(hitDef);
m_AbilitySystem.ForceStart(idle);
}
|