diff options
Diffstat (limited to 'Assets/Scripts/Unit/Collider/ColliderBox.cs')
-rw-r--r-- | Assets/Scripts/Unit/Collider/ColliderBox.cs | 33 |
1 files changed, 2 insertions, 31 deletions
diff --git a/Assets/Scripts/Unit/Collider/ColliderBox.cs b/Assets/Scripts/Unit/Collider/ColliderBox.cs index 1163c888..24319ef2 100644 --- a/Assets/Scripts/Unit/Collider/ColliderBox.cs +++ b/Assets/Scripts/Unit/Collider/ColliderBox.cs @@ -4,7 +4,7 @@ using System.Collections.Generic; using UnityEngine;
[Serializable]
-public class ColliderBox
+public partial class ColliderBox
{
// pivot
public enum Pivot
@@ -26,38 +26,9 @@ public class ColliderBox [DisallowModifiyInGUI]
[Tooltip("Collider类型")]
public EColliderType type;
+
[DisallowModifiyInGUI]
[Tooltip("Collider原点")]
public Pivot pivot;
- #region Hurtbox
- [ColliderType(EColliderType.HurtBox), Tooltip("是否开启重力")]
- public bool useGravity;
- #endregion
-
- #region Hitbox
- public enum SparkAnchor
- {
- Default = 0,
- CenterOfIntersection = 0,
- }
- [ColliderType(EColliderType.HitBox), Tooltip("击退距离")]
- public Vector3 hitBack;
- [ColliderType(EColliderType.HitBox), Tooltip("允许多次击中")]
- public bool multiHit;
- [ColliderType(EColliderType.HitBox), Tooltip("击中后的粒子效果")]
- public string sparkPath;
- [ColliderType(EColliderType.HitBox), Tooltip("击中后的粒子效果")]
- public Vector3 sparkOffset;
- [ColliderType(EColliderType.HitBox), Tooltip("自身钝帧")]
- public float freezeFramesSelf;
- [ColliderType(EColliderType.HitBox), Tooltip("对方钝帧")]
- public float freezeFramesOther;
- #endregion
-
- #region ThrowBox
- [ColliderType(EColliderType.ThrowBox), Tooltip("是否允许抓取多个")]
- public bool multiple;
- #endregion
-
}
\ No newline at end of file |