diff options
Diffstat (limited to 'Assets/Scripts/Unit/Components/UnitAnimation')
-rw-r--r-- | Assets/Scripts/Unit/Components/UnitAnimation/UnitAnimation.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Assets/Scripts/Unit/Components/UnitAnimation/UnitAnimation.cs b/Assets/Scripts/Unit/Components/UnitAnimation/UnitAnimation.cs index 6d17971d..1a990252 100644 --- a/Assets/Scripts/Unit/Components/UnitAnimation/UnitAnimation.cs +++ b/Assets/Scripts/Unit/Components/UnitAnimation/UnitAnimation.cs @@ -45,7 +45,7 @@ public class AnimatorLayerInfo get { AnimatorStateInfo stateInfo = m_Animator.GetCurrentAnimatorStateInfo(layerIndex); - if (isInTransition) + if (isInTransition) // 过渡中的动作认为当前动作是下一个动作 { stateInfo = m_Animator.GetNextAnimatorStateInfo(layerIndex); } @@ -62,7 +62,7 @@ public class AnimatorLayerInfo get { AnimatorClipInfo[] clips = null; - if (!isInTransition)
+ if (!isInTransition)
{
clips = m_Animator.GetCurrentAnimatorClipInfo(layerIndex);
if (clips.Length == 0)
@@ -70,7 +70,7 @@ public class AnimatorLayerInfo clips = m_Animator.GetNextAnimatorClipInfo(layerIndex);
} } - else
+ else // 过渡中的动作认为当前动作是下一个动作
{
clips = m_Animator.GetNextAnimatorClipInfo(layerIndex);
} |