diff options
Diffstat (limited to 'Assets/Scripts/Unit/Components/UnitState/PCState.cs')
-rw-r--r-- | Assets/Scripts/Unit/Components/UnitState/PCState.cs | 64 |
1 files changed, 56 insertions, 8 deletions
diff --git a/Assets/Scripts/Unit/Components/UnitState/PCState.cs b/Assets/Scripts/Unit/Components/UnitState/PCState.cs index e448b6b2..c8937895 100644 --- a/Assets/Scripts/Unit/Components/UnitState/PCState.cs +++ b/Assets/Scripts/Unit/Components/UnitState/PCState.cs @@ -20,6 +20,7 @@ public class PCState : UnitState // Attack, AirAttack, + AttackToAir, AirDash, // HitAir, @@ -66,7 +67,7 @@ public class PCState : UnitState public struct SkillParam { - + public float offset; } public struct AirDashParam @@ -153,7 +154,11 @@ public class PCState : UnitState { ChangeState(EUnitState.Attack, new SkillParam()); } - if (Input.GetKeyDown("space")) + if(Input.GetKeyDown("u"))
+ {
+ ChangeState(EUnitState.AttackToAir, new SkillParam());
+ }
+ if (Input.GetKeyDown("space")) { ChangeState(EUnitState.Jump, new JumpParam()); } @@ -221,8 +226,19 @@ public class PCState : UnitState yield return null; while (true) { - bool canCombo = m_Owner.pcAnimation.baseLayer.IsToggleOpen(EAnimationToogle.Combo); - if (canCombo && id < total) + bool canCombo = m_Owner.pcAnimation.baseLayer.IsToggleOpen(EAnimationToogle.Combo);
+ if (canCombo)
+ {
+ //if (InputManager.Instance.TryCommand(0.5f, KeyCode.W, KeyCode.J))
+ if (Input.GetKeyDown("u")) + {
+ SkillParam skill = new SkillParam();
+ skill.offset = 0.12f;
+ ChangeState(EUnitState.AttackToAir, skill);
+ }
+ }
+
+ if (canCombo && id < total) { if (Input.GetKeyDown("j")) { @@ -252,12 +268,44 @@ public class PCState : UnitState void OnAttackExit(EUnitState next) { - } - + }
+
#endregion - +
+ #region AttackToAir +
+ IEnumerator AttackToAir(SkillParam param)
+ {
+ m_Owner.pcAnimation.AnimAttackToAir(param.offset);
+ yield return null; + while (true)
+ {
+ bool canCombo = m_Owner.pcAnimation.baseLayer.IsToggleOpen(EAnimationToogle.Combo);
+ if(canCombo)
+ {
+ if(Input.GetKeyDown("j"))
+ {
+ ChangeState(EUnitState.AirAttack, new SkillParam());
+ }
+ }
+
+ bool reachEnd = m_Owner.pcAnimation.baseLayer.playbackNormalizedTime == 1; + if (reachEnd) + { + ChangeState(EUnitState.Landing, new LandingParam()); + }
+ yield return null;
+ }
+ }
+
+ void OnAttackToAirExit()
+ {
+ }
+
+ #endregion +
#region AirAttack - +
IEnumerator AirAttack(SkillParam param) { int id = 0; |