diff options
Diffstat (limited to 'Assets/Scripts/Unit/Events/EventEffect.cs')
-rw-r--r-- | Assets/Scripts/Unit/Events/EventEffect.cs | 17 |
1 files changed, 11 insertions, 6 deletions
diff --git a/Assets/Scripts/Unit/Events/EventEffect.cs b/Assets/Scripts/Unit/Events/EventEffect.cs index 1369e7b0..204fa528 100644 --- a/Assets/Scripts/Unit/Events/EventEffect.cs +++ b/Assets/Scripts/Unit/Events/EventEffect.cs @@ -2,11 +2,13 @@ public class EventEffect : AnimationEventBase
{
- public enum EAttachNode
+ public enum EParentNode
{
- Unit,
+ Unit = 0,
+ World,
Bone,
PresetBone,
+ ReferencePoint,
}
public override TimelineEventProxy.EEventType type { get { return TimelineEventProxy.EEventType.EventEffect; } }
@@ -18,15 +20,18 @@ public class EventEffect : AnimationEventBase [Tooltip("Is attached to a bone")]
public bool attached = true;
- [If("attached")]
- public EAttachNode attachNode = EAttachNode.Unit;
+ [Tooltip("Parent node")]
+ public EParentNode parentNode = EParentNode.Unit;
- [When("attachNode", EAttachNode.Bone), Tooltip("Bone path attach to")]
+ [When("parentNode", EParentNode.Bone), Tooltip("Bone path attach to")]
public string bonePath;
- [When("attachNode", EAttachNode.PresetBone), Tooltip("Preset unit bone defined in unit details")]
+ [When("parentNode", EParentNode.PresetBone), Tooltip("Preset unit bone defined in unit details")]
public EUnitBone bone;
+ [When("parentNode", EParentNode.ReferencePoint), Tooltip("参考点")]
+ public EUnitReferencePoint referencePoint;
+
[Tooltip("Position offset")]
public Vector3 position;
|