diff options
Diffstat (limited to 'Assets/Scripts/Unit')
-rw-r--r-- | Assets/Scripts/Unit/Collider/ColliderBox_Hitbox.cs | 4 | ||||
-rw-r--r-- | Assets/Scripts/Unit/Controller/MonsterController.cs | 5 | ||||
-rw-r--r-- | Assets/Scripts/Unit/Events/EventProjectile.cs | 10 | ||||
-rw-r--r-- | Assets/Scripts/Unit/TimelineEventProxy.cs | 3 |
4 files changed, 13 insertions, 9 deletions
diff --git a/Assets/Scripts/Unit/Collider/ColliderBox_Hitbox.cs b/Assets/Scripts/Unit/Collider/ColliderBox_Hitbox.cs index 2044ae7d..00a5f036 100644 --- a/Assets/Scripts/Unit/Collider/ColliderBox_Hitbox.cs +++ b/Assets/Scripts/Unit/Collider/ColliderBox_Hitbox.cs @@ -74,7 +74,9 @@ public partial class ColliderBox [Tooltip("粒子的锚点")] public ESparkAnchor sparkAnchor; [Tooltip("击中后的粒子位置偏移")] - public Vector3 sparkOffset; + public Vector3 sparkOffset;
+ [Tooltip("击中后的粒子大小")] + public Vector3 sparkScale = Vector3.one; [Tooltip("多个粒子,最多支持3个")] public bool multiSparks; [If("multiSparks"), Tooltip("击中后的粒子效果")] diff --git a/Assets/Scripts/Unit/Controller/MonsterController.cs b/Assets/Scripts/Unit/Controller/MonsterController.cs index 5dca47d8..981e6d4b 100644 --- a/Assets/Scripts/Unit/Controller/MonsterController.cs +++ b/Assets/Scripts/Unit/Controller/MonsterController.cs @@ -49,11 +49,12 @@ public class MonsterController : UnitController }
string path = hitbox.sparkPath;
- GameObject vfx = ResourceManager.Instance.LoadAsset<GameObject>(path);
+ GameObject vfx = ResourceManager.Instance.LoadAsset<GameObject>(path);
if(vfx != null)
{
GameObject go = GameObject.Instantiate(vfx);
- go.transform.position = center;
+ go.transform.position = center + hitbox.sparkOffset;
+ go.transform.localScale = hitbox.sparkScale;
}
}
diff --git a/Assets/Scripts/Unit/Events/EventProjectile.cs b/Assets/Scripts/Unit/Events/EventProjectile.cs index 731c42a9..7dc2923a 100644 --- a/Assets/Scripts/Unit/Events/EventProjectile.cs +++ b/Assets/Scripts/Unit/Events/EventProjectile.cs @@ -12,13 +12,13 @@ public class EventProjectile : AnimationEventBase public string projectilePath;
[Tooltip("Is attached to a bone")]
- public bool attached;
+ public bool attachedToBone;
[Tooltip("Bone path attach to")]
public string bone;
[Tooltip("Position offset")]
- public Vector3 position;
+ public Vector3 posOffset;
[Tooltip("Rotation in euler")]
public Vector3 rotation;
@@ -26,10 +26,14 @@ public class EventProjectile : AnimationEventBase [Tooltip("Scale")]
public Vector3 scale;
- [Tooltip("Initial velocity")]
+ [Tooltip("初始速度")]
public Vector3 velocity;
+ [Tooltip("朝向运动方向")]
+ public bool towardDirection;
+
[Tooltip("击中效果")]
public ColliderBox.EHitResponse hitResponse;
+
}
diff --git a/Assets/Scripts/Unit/TimelineEventProxy.cs b/Assets/Scripts/Unit/TimelineEventProxy.cs index bb598666..7a76cd73 100644 --- a/Assets/Scripts/Unit/TimelineEventProxy.cs +++ b/Assets/Scripts/Unit/TimelineEventProxy.cs @@ -94,8 +94,6 @@ public partial class TimelineEventProxy } } - #region Event handle - void EventEffect(AnimationEventBase animEvent) { EventEffect effect = animEvent as EventEffect; @@ -120,5 +118,4 @@ public partial class TimelineEventProxy } - #endregion }
\ No newline at end of file |