diff options
Diffstat (limited to 'Assets/Scripts/Unit')
-rw-r--r-- | Assets/Scripts/Unit/AnimationData.cs | 1 | ||||
-rw-r--r-- | Assets/Scripts/Unit/Collider/ColliderBox_Hitbox.cs | 4 | ||||
-rw-r--r-- | Assets/Scripts/Unit/Components/UnitState/PCState.cs | 13 | ||||
-rw-r--r-- | Assets/Scripts/Unit/Controller/PCController.cs | 2 |
4 files changed, 16 insertions, 4 deletions
diff --git a/Assets/Scripts/Unit/AnimationData.cs b/Assets/Scripts/Unit/AnimationData.cs index ead0f16d..b4907239 100644 --- a/Assets/Scripts/Unit/AnimationData.cs +++ b/Assets/Scripts/Unit/AnimationData.cs @@ -81,6 +81,7 @@ public enum EAnimationProperty ComboTimeOffset = 1,
IgnoreY = 2,
TransitionInDuration = 3,
+
}
[Serializable]
diff --git a/Assets/Scripts/Unit/Collider/ColliderBox_Hitbox.cs b/Assets/Scripts/Unit/Collider/ColliderBox_Hitbox.cs index b765265c..9f1d629a 100644 --- a/Assets/Scripts/Unit/Collider/ColliderBox_Hitbox.cs +++ b/Assets/Scripts/Unit/Collider/ColliderBox_Hitbox.cs @@ -62,7 +62,9 @@ public partial class ColliderBox [Comment("[ 击中效果 ]", TextAnchor.MiddleCenter)]
- [Foldout("时间效果", 2)]
+ [Foldout("时间效果", 3)]
+ [Tooltip("全局顿帧")]
+ public float freezeGlobal;
[Tooltip("自身顿帧")]
public float freezeFramesSelf;
//[WhenNot("freezeFramesSelf", 0)]
diff --git a/Assets/Scripts/Unit/Components/UnitState/PCState.cs b/Assets/Scripts/Unit/Components/UnitState/PCState.cs index b8512d64..c332dcda 100644 --- a/Assets/Scripts/Unit/Components/UnitState/PCState.cs +++ b/Assets/Scripts/Unit/Components/UnitState/PCState.cs @@ -278,12 +278,14 @@ public class PCState : UnitState {
m_Owner.pcAnimation.AnimAttackToAir(param.offset);
yield return null; + InputManager.Instance.ClearCommand(); while (true)
{
bool canCombo = m_Owner.pcAnimation.baseLayer.IsToggleOpen(EAnimationToogle.Combo);
if(canCombo)
{
- if(Input.GetKeyDown("j"))
+ //if(Input.GetKeyDown("j"))
+ if(InputManager.Instance.TryCommand(0.5f, false, KeyCode.J))
{
ChangeState(EUnitState.AirAttack, new SkillParam());
}
@@ -308,10 +310,11 @@ public class PCState : UnitState IEnumerator AirAttack(SkillParam param) { - int total = 5;
+ int total = 5;
int id = 0;
m_Owner.pcAnimation.AnimAirAttack(id++); yield return null; // 等待animator更新 + InputManager.Instance.ClearCommand(); while (true) { bool canCombo = m_Owner.pcAnimation.baseLayer.IsToggleOpen(EAnimationToogle.Combo); @@ -328,7 +331,7 @@ public class PCState : UnitState ChangeState(EUnitState.AirDash, new AirDashParam()); } - if (Input.GetKeyDown("j")) + if (InputManager.Instance.TryCommand(0.3f, false, KeyCode.J)) { if (Input.GetKey("a")) { @@ -477,6 +480,10 @@ public class PCState : UnitState TurnAround(true); pos.x += vz * Time.deltaTime; } + if(Input.GetKeyDown("j"))
+ {
+ ChangeState(EUnitState.AirAttack, new SkillParam());
+ } m_Owner.transform.position = pos; if (pos.y > 0 && pos.y <= 1 && !landingGround) { diff --git a/Assets/Scripts/Unit/Controller/PCController.cs b/Assets/Scripts/Unit/Controller/PCController.cs index 851fb80a..2294ae62 100644 --- a/Assets/Scripts/Unit/Controller/PCController.cs +++ b/Assets/Scripts/Unit/Controller/PCController.cs @@ -39,6 +39,8 @@ public class PCController : UnitController public override void OnHit(CollisionInfo info)
{
+ ColliderBox hitbox = info.collider.colliderInfo.collider;
+ Debug.Assert(hitbox.type == ColliderBox.EColliderType.HitBox);
}
public override void OnGetHit(CollisionInfo info)
|