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-rw-r--r--Assets/Scripts/Utils/VectorUtility.cs32
1 files changed, 0 insertions, 32 deletions
diff --git a/Assets/Scripts/Utils/VectorUtility.cs b/Assets/Scripts/Utils/VectorUtility.cs
deleted file mode 100644
index b0e857e7..00000000
--- a/Assets/Scripts/Utils/VectorUtility.cs
+++ /dev/null
@@ -1,32 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public static class VectorExtend
-{
-
- public static Vector4 ToVector4(ref this Vector3 v3, float w = 1)
- {
- Vector4 v4 = new Vector4(v3.x, v3.y, v3.z, 1);
- return v4;
- }
-
- public static Vector3 ToVector3(ref this Vector4 v4)
- {
- Vector3 v3 = new Vector3(v4.x, v4.y, v4.z);
- return v3;
- }
-
- public static Vector2 ToVector2(ref this Vector3 v3)
- {
- Vector2 v2 = new Vector2(v3.x, v3.y);
- return v2;
- }
-
-}
-
-public class VectorUtility
-{
-
-
-} \ No newline at end of file