diff options
Diffstat (limited to 'Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample18_TextField.cs')
-rw-r--r-- | Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample18_TextField.cs | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample18_TextField.cs b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample18_TextField.cs new file mode 100644 index 00000000..ca014617 --- /dev/null +++ b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample18_TextField.cs @@ -0,0 +1,32 @@ +using UnityEngine; +using System; +using System.Collections; + +using AdvancedInspector; + +[AdvancedInspector] +public class AIExample18_TextField : MonoBehaviour +{ + // The text field attribute change how a string is displayed. + // In area mode, it grows with new lines. + [Inspect, TextField(TextFieldType.Area)] + public string myArea; + + // In File mode, the text field is turned into a file picker. + // The string stores the path to the file. + [Inspect, TextField(TextFieldType.File)] + public string myFile; + + // Similar to the file one, this one invoke a folder picker. + [Inspect, TextField(TextFieldType.Folder)] + public string myFolder; + + // This one is similar to password field, only showing ***** + [Inspect, TextField(TextFieldType.Password)] + public string myPassword; + + // This is a drop down list of the available tag. + // Unity handles tag as string, but don't expose a tag selector. + [Inspect, TextField(TextFieldType.Tag)] + public string myTag; +} |