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-using System;
-using System.Collections.Generic;
-using System.Linq;
-using UnityEngine;
-using System.Collections;
-
-using AdvancedInspector;
-
-[AdvancedInspector]
-public class AIExample27_CreateDerived : MonoBehaviour
-{
- // Usually in Unity, polymorphism is a rather annoying issue.
- // If you don't know what polymorphism is; http://en.wikipedia.org/wiki/Polymorphism_%28computer_science%29
- // Read up about it, it's VERY important!
- // To fix the issue Unity has with polymorphism, you can use the CreateDerived attribute with a base type that derive from ComponentMonoBehaviour;
- // This allows you to create instances directly from that field.
- [Inspect, CreateDerived]
- public AIExample_BaseClass[] myField;
-}