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Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/NodeWireReferencesUtils.cs')
-rw-r--r--Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/NodeWireReferencesUtils.cs56
1 files changed, 56 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/NodeWireReferencesUtils.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/NodeWireReferencesUtils.cs
new file mode 100644
index 00000000..f1793a24
--- /dev/null
+++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/NodeWireReferencesUtils.cs
@@ -0,0 +1,56 @@
+using UnityEngine;
+
+namespace AmplifyShaderEditor
+{
+ public class NodeWireReferencesUtils
+ {
+ public WireReference InputPortReference = new WireReference();
+ public WireReference SwitchPortReference = new WireReference();
+ public WireReference OutputPortReference = new WireReference();
+
+ public Vector2 SnapPosition = Vector2.zero;
+ public bool SnapEnabled = false;
+ public WireReference SnapPort = new WireReference();
+
+ public bool ValidReferences()
+ {
+ return ( InputPortReference.IsValid || OutputPortReference.IsValid );
+ }
+
+ public void InvalidateReferences()
+ {
+ InputPortReference.Invalidate();
+ OutputPortReference.Invalidate();
+ SnapPort.Invalidate();
+ SnapEnabled = false;
+ }
+
+
+ public void SetOutputReference( int nodeId, int portId, WirePortDataType dataType, bool typeLocked )
+ {
+ if( InputPortReference.IsValid )
+ InputPortReference.Invalidate();
+ OutputPortReference.SetReference( nodeId, portId, dataType, typeLocked );
+ }
+
+ public void SetInputReference( int nodeId, int portId, WirePortDataType dataType, bool typeLocked )
+ {
+ if( OutputPortReference.IsValid )
+ OutputPortReference.Invalidate();
+ InputPortReference.SetReference( nodeId, portId, dataType, typeLocked );
+ }
+
+ public void ActivateSnap( Vector2 position, WirePort port )
+ {
+ SnapPort.SetReference( port );
+ SnapEnabled = true;
+ SnapPosition = position;
+ }
+
+ public void DeactivateSnap()
+ {
+ SnapEnabled = false;
+ SnapPort.Invalidate();
+ }
+ }
+}