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Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonSep.cs')
-rw-r--r--Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonSep.cs41
1 files changed, 41 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonSep.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonSep.cs
new file mode 100644
index 00000000..69d11eb1
--- /dev/null
+++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Menu/Tools/ToolsMenuButtonSep.cs
@@ -0,0 +1,41 @@
+// Amplify Shader Editor - Visual Shader Editing Tool
+// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
+
+using UnityEngine;
+using UnityEditor;
+
+namespace AmplifyShaderEditor
+{
+ public sealed class ToolsMenuButtonSep : ToolsMenuButtonParent
+ {
+ private Color m_splitterColor = EditorGUIUtility.isProSkin ? new Color( 0.157f, 0.157f, 0.157f ) : new Color( 0.5f, 0.5f, 0.5f );
+ [SerializeField]
+ private GUIStyle m_sepStyle;
+ public ToolsMenuButtonSep( AmplifyShaderEditorWindow parentWindow = null, string text = null, string tooltip = null, float buttonSpacing = -1 ) : base( parentWindow, text, tooltip, buttonSpacing ) { }
+
+ public override void Draw()
+ {
+ base.Draw();
+ if ( m_sepStyle == null )
+ {
+ m_sepStyle = new GUIStyle();
+ m_sepStyle.normal.background = Texture2D.whiteTexture;
+ m_sepStyle.hover.background = Texture2D.whiteTexture;
+ m_sepStyle.active.background = Texture2D.whiteTexture;
+ m_sepStyle.onNormal.background = Texture2D.whiteTexture;
+ m_sepStyle.onHover.background = Texture2D.whiteTexture;
+ m_sepStyle.onActive.background = Texture2D.whiteTexture;
+ m_sepStyle.stretchHeight = true;
+ }
+ Color originalColor = GUI.color;
+ GUI.color = m_splitterColor;
+ GUILayout.Box( string.Empty, m_sepStyle, GUILayout.MaxWidth( 2 ), GUILayout.ExpandHeight( true ) );
+ GUI.color = originalColor;
+ }
+
+ public override void Destroy()
+ {
+ m_sepStyle = null;
+ }
+ }
+}