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Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs')
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs new file mode 100644 index 00000000..8405790d --- /dev/null +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackMatrix4x4.cs @@ -0,0 +1,55 @@ +// Amplify Shader Editor - Visual Shader Editing Tool +// Copyright (c) Amplify Creations, Lda <info@amplify.pt> + +using System; +using UnityEngine; + +namespace AmplifyShaderEditor +{ + [Serializable] + public class FallbackMatrix4x4 : IFallbackVars + { + [SerializeField] + private Matrix4x4 m_current; + [SerializeField] + private Matrix4x4 m_previous; + + public FallbackMatrix4x4() + { + m_current = new Matrix4x4(); + m_previous = new Matrix4x4(); + } + + public FallbackMatrix4x4( Matrix4x4 data ) + { + m_current = data; + m_previous = data; + } + + public void Revert() + { + Matrix4x4 aux = m_current; + m_current = m_previous; + m_previous = aux; + } + + public Matrix4x4 Current + { + get + { + return m_current; + } + + set + { + m_previous = m_current; + m_current = value; + } + } + + public override string ToString() + { + return m_current.ToString(); + } + } +} |