diff options
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs')
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs new file mode 100644 index 00000000..afee1e74 --- /dev/null +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Native/FallbackTexture.cs @@ -0,0 +1,55 @@ +// Amplify Shader Editor - Visual Shader Editing Tool +// Copyright (c) Amplify Creations, Lda <info@amplify.pt> + +using System; +using UnityEngine; + +namespace AmplifyShaderEditor +{ + [Serializable] + public class FallbackTexture : IFallbackVars + { + [SerializeField] + private Texture m_current; + [SerializeField] + private Texture m_previous; + + public FallbackTexture() + { + m_current = null; + m_previous = null; + } + + public FallbackTexture( Texture data ) + { + m_current = data; + m_previous = data; + } + + public void Revert() + { + Texture aux = m_current; + m_current = m_previous; + m_previous = aux; + } + + public Texture Current + { + get + { + return m_current; + } + + set + { + m_previous = m_current; + m_current = value; + } + } + + public override string ToString() + { + return m_current.ToString(); + } + } +} |