diff options
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WireNode.cs')
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WireNode.cs | 484 |
1 files changed, 484 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WireNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WireNode.cs new file mode 100644 index 00000000..4bcc5005 --- /dev/null +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Misc/WireNode.cs @@ -0,0 +1,484 @@ +using System; +using UnityEngine; + +namespace AmplifyShaderEditor +{ + [Serializable] + [NodeAttributes( "Wire Node", "Miscellaneous", "Wire Node", null, KeyCode.None, false )] + public sealed class WireNode : ParentNode + { + private bool m_markedToDelete = false; + + [SerializeField] + private WirePortDataType m_visualDataType = WirePortDataType.FLOAT; + + bool m_forceVisualDataUpdate = false; + + protected override void CommonInit( int uniqueId ) + { + base.CommonInit( uniqueId ); + AddInputPort( WirePortDataType.OBJECT, false, string.Empty ); + AddOutputPort( WirePortDataType.OBJECT, Constants.EmptyPortValue ); + m_tooltipText = string.Empty; + m_drawPreview = false; + m_drawPreviewExpander = false; + m_canExpand = false; + m_previewShaderGUID = "fa1e3e404e6b3c243b5527b82739d682"; + } + + public WirePortDataType GetLastInputDataTypeRecursively() + { + if( m_outputPorts[ 0 ].ExternalReferences.Count > 0 ) + { + WireNode rightWire = m_outputPorts[ 0 ].GetInputNode( 0 ) as WireNode; + if( rightWire != null ) + return rightWire.GetLastInputDataTypeRecursively(); + else + { + return m_outputPorts[ 0 ].GetInputConnection( 0 ).DataType; + } + } + + if( m_containerGraph.ParentWindow.WireReferenceUtils.OutputPortReference.IsValid ) + return m_containerGraph.ParentWindow.WireReferenceUtils.OutputPortReference.DataType; + else + return m_visualDataType; + } + + public override WirePortDataType GetInputPortVisualDataTypeByArrayIdx( int portArrayIdx ) + { + return m_visualDataType; + } + + public override WirePortDataType GetOutputPortVisualDataTypeById( int portId ) + { + return m_visualDataType; + } + + public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true ) + { + base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode ); + m_inputPorts[ 0 ].MatchPortToConnection(); + m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); + + m_forceVisualDataUpdate = true; + } + + public override void OnOutputPortConnected( int portId, int otherNodeId, int otherPortId ) + { + base.OnOutputPortConnected( portId, otherNodeId, otherPortId ); + + if( m_outputPorts[ portId ].ConnectionCount > 1 ) + { + for( int i = 0; i < m_outputPorts[ portId ].ExternalReferences.Count; i++ ) + { + if( m_outputPorts[ portId ].ExternalReferences[ i ].PortId != otherPortId ) + { + UIUtils.DeleteConnection( true, m_outputPorts[ portId ].ExternalReferences[ i ].NodeId, m_outputPorts[ portId ].ExternalReferences[ i ].PortId, false, true ); + } + } + } + + m_inputPorts[ 0 ].NotifyExternalRefencesOnChange(); + m_forceVisualDataUpdate = true; + } + + public override void OnConnectedInputNodeChanges( int portId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) + { + base.OnConnectedInputNodeChanges( portId, otherNodeId, otherPortId, name, type ); + + m_inputPorts[ 0 ].NotifyExternalRefencesOnChange(); + m_forceVisualDataUpdate = true; + } + + public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type ) + { + base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type ); + m_inputPorts[ 0 ].MatchPortToConnection(); + m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false ); + + m_forceVisualDataUpdate = true; + } + + public override void OnInputPortDisconnected( int portId ) + { + base.OnInputPortDisconnected( portId ); + TestIfValid(); + + m_forceVisualDataUpdate = true; + m_outputPorts[ 0 ].NotifyExternalRefencesOnChange(); + } + + public override void OnOutputPortDisconnected( int portId ) + { + base.OnOutputPortDisconnected( portId ); + TestIfValid(); + + m_forceVisualDataUpdate = true; + m_inputPorts[ 0 ].NotifyExternalRefencesOnChange(); + } + + public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) + { + base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar ); + return m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); + } + + public override void DrawProperties() + { + if( m_markedToDelete ) + return; + + base.DrawProperties(); + } + + public override void OnNodeLayout( DrawInfo drawInfo ) + { + if( m_firstDraw ) + { + m_firstDraw = false; + AfterCommonInit(); + OnNodeChange(); + } + + if( m_forceVisualDataUpdate ) + { + m_forceVisualDataUpdate = false; + m_visualDataType = GetLastInputDataTypeRecursively(); + } + + if( m_repopulateDictionaries ) + { + m_repopulateDictionaries = false; + + m_inputPortsDict.Clear(); + int inputCount = m_inputPorts.Count; + for( int i = 0; i < inputCount; i++ ) + { + m_inputPortsDict.Add( m_inputPorts[ i ].PortId, m_inputPorts[ i ] ); + } + + m_outputPortsDict.Clear(); + int outputCount = m_outputPorts.Count; + for( int i = 0; i < outputCount; i++ ) + { + m_outputPortsDict.Add( m_outputPorts[ i ].PortId, m_outputPorts[ i ] ); + } + } + + if( m_sizeIsDirty ) + { + m_sizeIsDirty = false; + m_extraSize.Set( 20f, 20f ); + m_position.width = m_extraSize.x + UIUtils.PortsSize.x; + m_position.height = m_extraSize.y + UIUtils.PortsSize.y; + + Vec2Position -= Position.size * 0.5f; + if( OnNodeChangeSizeEvent != null ) + { + OnNodeChangeSizeEvent( this ); + } + + ChangeSizeFinished(); + //ChangeSize(); + } + + CalculatePositionAndVisibility( drawInfo ); + + // Input Ports + { + m_currInputPortPos = m_globalPosition; + m_currInputPortPos.width = drawInfo.InvertedZoom * UIUtils.PortsSize.x; + m_currInputPortPos.height = drawInfo.InvertedZoom * UIUtils.PortsSize.y; + m_currInputPortPos.position = m_globalPosition.center - m_currInputPortPos.size * 0.5f; + int inputCount = m_inputPorts.Count; + + for( int i = 0; i < inputCount; i++ ) + { + if( m_inputPorts[ i ].Visible ) + { + // Button + m_inputPorts[ i ].Position = m_currInputPortPos; + + if( !m_inputPorts[ i ].Locked ) + { + float overflow = 2; + float scaledOverflow = 3 * drawInfo.InvertedZoom; + m_auxRect = m_currInputPortPos; + m_auxRect.yMin -= scaledOverflow + overflow; + m_auxRect.yMax += scaledOverflow + overflow; + m_auxRect.xMin -= Constants.PORT_INITIAL_X * drawInfo.InvertedZoom + scaledOverflow + overflow; + m_auxRect.xMax += m_inputPorts[ i ].LabelSize.x + Constants.PORT_TO_LABEL_SPACE_X * drawInfo.InvertedZoom + scaledOverflow + overflow; + m_inputPorts[ i ].ActivePortArea = m_auxRect; + } + m_currInputPortPos.y += drawInfo.InvertedZoom * ( m_fontHeight + Constants.INPUT_PORT_DELTA_Y ); + } + } + } + + // Output Ports + { + m_currOutputPortPos = m_globalPosition; + m_currOutputPortPos.width = drawInfo.InvertedZoom * UIUtils.PortsSize.x; + m_currOutputPortPos.height = drawInfo.InvertedZoom * UIUtils.PortsSize.y; + m_currOutputPortPos.position = m_globalPosition.center - m_currOutputPortPos.size * 0.5f; + //m_currOutputPortPos.x += ( m_globalPosition.width - drawInfo.InvertedZoom * ( Constants.PORT_INITIAL_X + m_anchorAdjust ) ); + //m_currOutputPortPos.y += drawInfo.InvertedZoom * Constants.PORT_INITIAL_Y;// + m_extraHeaderHeight * drawInfo.InvertedZoom; + int outputCount = m_outputPorts.Count; + + for( int i = 0; i < outputCount; i++ ) + { + if( m_outputPorts[ i ].Visible ) + { + //Button + m_outputPorts[ i ].Position = m_currOutputPortPos; + + if( !m_outputPorts[ i ].Locked ) + { + float overflow = 2; + float scaledOverflow = 3 * drawInfo.InvertedZoom; + m_auxRect = m_currOutputPortPos; + m_auxRect.yMin -= scaledOverflow + overflow; + m_auxRect.yMax += scaledOverflow + overflow; + m_auxRect.xMin -= m_outputPorts[ i ].LabelSize.x + Constants.PORT_TO_LABEL_SPACE_X * drawInfo.InvertedZoom + scaledOverflow + overflow; + m_auxRect.xMax += Constants.PORT_INITIAL_X * drawInfo.InvertedZoom + scaledOverflow + overflow; + m_outputPorts[ i ].ActivePortArea = m_auxRect; + } + m_currOutputPortPos.y += drawInfo.InvertedZoom * ( m_fontHeight + Constants.INPUT_PORT_DELTA_Y ); + } + } + } + } + + public override void OnNodeRepaint( DrawInfo drawInfo ) + { + //base.OnRepaint( drawInfo ); + //return; + if( !m_isVisible ) + return; + + m_colorBuffer = GUI.color; + + // Output Ports + int outputCount = m_outputPorts.Count; + for( int i = 0; i < outputCount; i++ ) + { + if( m_outputPorts[ i ].Visible ) + { + // Output Port Icon + if( ContainerGraph.LodLevel <= ParentGraph.NodeLOD.LOD4 ) + { + if( m_outputPorts[ i ].Locked ) + GUI.color = Constants.LockedPortColor; + else if( ContainerGraph.ParentWindow.Options.ColoredPorts ) + GUI.color = UIUtils.GetColorForDataType( m_visualDataType, false, false ); + else + GUI.color = m_outputPorts[ i ].HasCustomColor ? m_outputPorts[ i ].CustomColor : UIUtils.GetColorForDataType( m_visualDataType, true, false ); + + GUIStyle style = m_outputPorts[ i ].IsConnected ? UIUtils.GetCustomStyle( CustomStyle.PortFullIcon ) : UIUtils.GetCustomStyle( CustomStyle.PortEmptyIcon ); + GUI.Label( m_outputPorts[ i ].Position, string.Empty, style ); + + GUI.color = m_colorBuffer; + } + + // Output Port Label + if( ContainerGraph.LodLevel <= ParentGraph.NodeLOD.LOD3 ) + { + if( m_outputPorts[ i ].Locked ) + { + GUI.color = Constants.PortLockedTextColor; + GUI.Label( m_outputPorts[ i ].LabelPosition, m_outputPorts[ i ].Name, UIUtils.OutputPortLabel ); + GUI.color = m_colorBuffer; + } + else + { + GUI.Label( m_outputPorts[ i ].LabelPosition, m_outputPorts[ i ].Name, UIUtils.OutputPortLabel ); + } + } + } + } + + // Selection Box + if( m_selected ) + { + Rect selectionBox = m_globalPosition; + selectionBox.size = Vector2.one * 16 * drawInfo.InvertedZoom + Vector2.one * 4; + selectionBox.center = m_globalPosition.center; + GUI.DrawTexture( selectionBox, UIUtils.WireNodeSelection ); + GUI.color = m_colorBuffer; + } + } + + public override void DrawGUIControls( DrawInfo drawInfo ) + { + //base.DrawGUIControls( drawInfo ); + } + + public override void Draw( DrawInfo drawInfo ) + { + if( m_markedToDelete ) + return; + + if( drawInfo.CurrentEventType == EventType.Repaint ) + OnNodeRepaint( drawInfo ); + //base.Draw( drawInfo ); + + if( drawInfo.CurrentEventType == EventType.Repaint ) + TestIfValid(); + } + + bool TestIfValid() + { + if( !Alive ) + return false; + + bool result = true; + if( !m_inputPorts[ 0 ].IsConnected ) + { + if( !m_containerGraph.ParentWindow.WireReferenceUtils.InputPortReference.IsValid || m_containerGraph.ParentWindow.WireReferenceUtils.InputPortReference.IsValid && m_containerGraph.ParentWindow.WireReferenceUtils.InputPortReference.NodeId != UniqueId ) + { + ContainerGraph.MarkWireNodeSequence( this, true ); + result = false; + } + } + + if( !m_outputPorts[ 0 ].IsConnected ) + { + if( !m_containerGraph.ParentWindow.WireReferenceUtils.OutputPortReference.IsValid || m_containerGraph.ParentWindow.WireReferenceUtils.OutputPortReference.IsValid && m_containerGraph.ParentWindow.WireReferenceUtils.OutputPortReference.NodeId != UniqueId ) + { + ContainerGraph.MarkWireNodeSequence( this, false ); + result = false; + } + } + return result; + } + + public Vector3 TangentDirection + { + get + { + ParentNode otherInputNode = null; + ParentNode otherOutputNode = null; + + //defaults to itself so it can still calculate tangents + WirePort otherInputPort = m_outputPorts[ 0 ]; + WirePort otherOutputPort = m_inputPorts[ 0 ]; + + if( m_outputPorts[ 0 ].ConnectionCount > 0 ) + { + otherInputNode = m_containerGraph.GetNode( m_outputPorts[ 0 ].ExternalReferences[ 0 ].NodeId ); + otherInputPort = otherInputNode.GetInputPortByUniqueId( m_outputPorts[ 0 ].ExternalReferences[ 0 ].PortId ); + } + + if( m_inputPorts[ 0 ].ConnectionCount > 0 ) + { + otherOutputNode = m_containerGraph.GetNode( m_inputPorts[ 0 ].ExternalReferences[ 0 ].NodeId ); + otherOutputPort = otherOutputNode.GetOutputPortByUniqueId( m_inputPorts[ 0 ].ExternalReferences[ 0 ].PortId ); + } + + //TODO: it still generates crooked lines if wire nodes get too close to non-wire nodes (the fix would be to calculate the non-wire nodes magnitude properly) + float mag = Constants.HORIZONTAL_TANGENT_SIZE * ContainerGraph.ParentWindow.CameraDrawInfo.InvertedZoom; + + Vector2 outPos; + if( otherOutputNode != null && otherOutputNode.GetType() != typeof( WireNode ) ) + outPos = otherOutputPort.Position.position + Vector2.right * mag * 0.66f; + else + outPos = otherOutputPort.Position.position; + + Vector2 inPos; + if( otherInputNode != null && otherInputNode.GetType() != typeof( WireNode ) ) + inPos = otherInputPort.Position.position - Vector2.right * mag * 0.66f; + else + inPos = otherInputPort.Position.position; + + Vector2 tangent = ( outPos - inPos ).normalized; + return new Vector3( tangent.x, tangent.y ); + } + } + + public override void RefreshExternalReferences() + { + base.RefreshExternalReferences(); + + m_extraSize.Set( 20f, 20f ); + m_position.width = m_extraSize.x + UIUtils.PortsSize.x; + m_position.height = m_extraSize.y + UIUtils.PortsSize.y; + + Vec2Position += Position.size * 0.5f; + } + + public override void OnAfterDeserialize() + { + base.OnAfterDeserialize(); + m_sizeIsDirty = false; + } + + public WireReference FindNewValidInputNode( WireNode current ) + { + if( current.InputPorts[ 0 ].IsConnected ) + { + ParentNode node = m_containerGraph.GetNode( current.InputPorts[ 0 ].ExternalReferences[ 0 ].NodeId ); + if( node != null ) + { + WireNode wireNode = node as WireNode; + if( wireNode != null && wireNode.MarkToDelete ) + { + return FindNewValidInputNode( wireNode ); + } + else + { + return current.InputPorts[ 0 ].ExternalReferences[ 0 ]; + } + } + } + return null; + } + + public WireReference FindNewValidOutputNode( WireNode current ) + { + if( current.OutputPorts[ 0 ].IsConnected ) + { + ParentNode node = m_containerGraph.GetNode( current.OutputPorts[ 0 ].ExternalReferences[ 0 ].NodeId ); + + if( node != null ) + { + WireNode wireNode = node as WireNode; + if( wireNode != null && wireNode.MarkToDelete ) + { + return FindNewValidOutputNode( wireNode ); + } + else + { + return current.OutputPorts[ 0 ].ExternalReferences[ 0 ]; + } + } + } + return null; + } + + public override void Rewire() + { + //if ( m_inputPorts[ 0 ].ExternalReferences != null && m_inputPorts[ 0 ].ExternalReferences.Count > 0 ) + //{ + //WireReference backPort = m_inputPorts[ 0 ].ExternalReferences[ 0 ]; + //for ( int i = 0; i < m_outputPorts[ 0 ].ExternalReferences.Count; i++ ) + //{ + // UIUtils.CurrentWindow.ConnectInputToOutput( m_outputPorts[ 0 ].ExternalReferences[ i ].NodeId, m_outputPorts[ 0 ].ExternalReferences[ i ].PortId, backPort.NodeId, backPort.PortId ); + //} + //} + MarkToDelete = true; + WireReference outputReference = FindNewValidInputNode( this ); + WireReference inputReference = FindNewValidOutputNode( this ); + if( outputReference != null && inputReference != null ) + { + ContainerGraph.ParentWindow.ConnectInputToOutput( inputReference.NodeId, inputReference.PortId, outputReference.NodeId, outputReference.PortId ); + } + } + + public bool MarkToDelete + { + get { return m_markedToDelete; } + set { m_markedToDelete = value; } + } + } +} |