diff options
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs')
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs new file mode 100644 index 00000000..1e8c6d49 --- /dev/null +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SignalGeneratorNode.cs @@ -0,0 +1,41 @@ +using System; + +namespace AmplifyShaderEditor +{ + public class SignalGeneratorNode : ParentNode, ISignalGenerator + { + public SignalGeneratorNode() : base() { } + public SignalGeneratorNode( int uniqueId, float x, float y, float width, float height ) : base( uniqueId, x, y, width, height ) { } + + protected override void CommonInit( int uniqueId ) + { + base.CommonInit( uniqueId ); + SelfPowered = true; + } + + public void GenerateSignalPropagation() + { + System.Type myType = GetType(); + for ( int i = 0; i < m_inputPorts.Count; i++ ) + { + if ( m_inputPorts[ i ].IsConnected ) + { + m_inputPorts[ i ].GetOutputNode().ActivateNode( UniqueId, i, myType ); + } + } + } + + public void GenerateSignalInibitor() + { + for ( int i = 0; i < m_inputPorts.Count; i++ ) + { + if( m_inputPorts[ i ].IsConnected ) + { + ParentNode node = m_inputPorts[ i ].GetOutputNode(); + if( node != null ) + node.DeactivateNode( i, false ); + } + } + } + } +} |