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Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMinOpNode.cs')
-rw-r--r--Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMinOpNode.cs24
1 files changed, 24 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMinOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMinOpNode.cs
new file mode 100644
index 00000000..4b24eb3c
--- /dev/null
+++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleMinOpNode.cs
@@ -0,0 +1,24 @@
+// Amplify Shader Editor - Visual Shader Editing Tool
+// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
+
+using System;
+
+namespace AmplifyShaderEditor
+{
+ [Serializable]
+ [NodeAttributes( "Min", "Math Operators", "Minimum of two scalars or each respective component of two vectors" )]
+ public sealed class SimpleMinOpNode : DynamicTypeNode
+ {
+ protected override void CommonInit( int uniqueId )
+ {
+ base.CommonInit( uniqueId );
+ m_previewShaderGUID = "d6033298044f0f14aa9932ca46e58ce6";
+ }
+
+ public override string BuildResults( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
+ {
+ base.BuildResults( outputId, ref dataCollector, ignoreLocalvar );
+ return "min( " + m_inputA + " , " + m_inputB + " )";
+ }
+ }
+}