diff options
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataCollector.cs')
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataCollector.cs | 2056 |
1 files changed, 2056 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataCollector.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataCollector.cs new file mode 100644 index 00000000..bc772311 --- /dev/null +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateDataCollector.cs @@ -0,0 +1,2056 @@ +// Amplify Shader Editor - Visual Shader Editing Tool +// Copyright (c) Amplify Creations, Lda <info@amplify.pt> + +using UnityEngine; +using System.Collections.Generic; +using System.Text.RegularExpressions; +using System; + +namespace AmplifyShaderEditor +{ + public enum NormalizeType + { + Off, + Regular, + Safe + } + + public class InterpDataHelper + { + public string VarName; + public WirePortDataType VarType; + public bool IsSingleComponent; + public bool SetAtCompileTime; + public InterpDataHelper( WirePortDataType varType, string varName, bool isSingleComponent = true , bool setAtCompileTime = false ) + { + VarName = varName; + VarType = varType; + IsSingleComponent = isSingleComponent; + SetAtCompileTime = setAtCompileTime; + } + } + + public class TemplateCustomData + { + public WirePortDataType DataType; + public string Name; + public bool IsVertex; + public bool IsFragment; + public TemplateCustomData( string name, WirePortDataType dataType ) + { + name = Name; + DataType = dataType; + IsVertex = false; + IsFragment = false; + } + } + + public class TemplateInputParameters + { + public WirePortDataType Type; + public string Name; + public string Declaration; + public TemplateSemantics Semantic; + public TemplateInputParameters( WirePortDataType type, PrecisionType precision, string name, TemplateSemantics semantic, string custom = null ) + { + Type = type; + Name = name; + Semantic = semantic; + Declaration = string.Format( "{0} {1} : {2}", UIUtils.PrecisionWirePortToCgType( precision, type ), Name, Semantic ); + if( !string.IsNullOrEmpty( custom ) ) + Declaration = custom; + } + } + + public class TemplateDataCollector + { +#if UNITY_2018_2_OR_NEWER + private const int MaxUV = 8; + private int[] m_UVUsage = { 0, 0, 0, 0, 0, 0, 0, 0 }; +#else + private const int MaxUV = 4; + private int[] m_UVUsage = { 0, 0, 0, 0 }; +#endif + private int m_multipassSubshaderIdx = 0; + private int m_multipassPassIdx = 0; + private TemplateMultiPass m_currentTemplate; + private TemplateSRPType m_currentSRPType = TemplateSRPType.BuiltIn; + + private Dictionary<string, TemplateCustomData> m_customInterpolatedData; + private Dictionary<string, TemplateVertexData> m_registeredVertexData; + + private Dictionary<TemplateInfoOnSematics, InterpDataHelper> m_availableFragData; + private Dictionary<TemplateInfoOnSematics, InterpDataHelper> m_availableVertData; + private TemplateInterpData m_interpolatorData; + private Dictionary<TemplateSemantics, TemplateVertexData> m_vertexDataDict; + private TemplateData m_currentTemplateData; + private MasterNodeDataCollector m_currentDataCollector; + public Dictionary<TemplateSemantics, TemplateInputParameters> m_vertexInputParams; + public Dictionary<TemplateSemantics, TemplateInputParameters> m_fragmentInputParams; + + private Dictionary<TemplateInfoOnSematics, TemplateLocalVarData> m_specialVertexLocalVars; + private Dictionary<TemplateInfoOnSematics, TemplateLocalVarData> m_specialFragmentLocalVars; + + private List<PropertyDataCollector> m_lateDirectivesList = new List<PropertyDataCollector>(); + private Dictionary<string, PropertyDataCollector> m_lateDirectivesDict = new Dictionary<string, PropertyDataCollector>(); + + private List<PropertyDataCollector> m_srpBatcherPropertiesList = new List<PropertyDataCollector>(); + private List<PropertyDataCollector> m_fullSrpBatcherPropertiesList = new List<PropertyDataCollector>(); + private Dictionary<string, PropertyDataCollector> m_srpBatcherPropertiesDict = new Dictionary<string, PropertyDataCollector>(); + + public void CopySRPPropertiesFromDataCollector( int nodeId, TemplateDataCollector dataCollector ) + { + for( int i = 0; i < dataCollector.SrpBatcherPropertiesList.Count; i++ ) + { + AddSRPBatcherProperty( nodeId, dataCollector.SrpBatcherPropertiesList[ i ].PropertyName ); + } + } + + public void AddSRPBatcherProperty( int nodeID, string property ) + { + if( !m_srpBatcherPropertiesDict.ContainsKey( property ) ) + { + PropertyDataCollector newValue = new PropertyDataCollector( nodeID, property ); + m_srpBatcherPropertiesDict.Add( property, newValue ); + m_srpBatcherPropertiesList.Add( newValue ); + } + } + + public void SetUVUsage( int uv, WirePortDataType type ) + { + if( uv >= 0 && uv < MaxUV ) + { + m_UVUsage[ uv ] = Mathf.Max( m_UVUsage[ uv ], TemplateHelperFunctions.DataTypeChannelUsage[ type ] ); + } + } + + public void SetUVUsage( int uv, int size ) + { + if( uv >= 0 && uv < MaxUV ) + { + m_UVUsage[ uv ] = Mathf.Max( m_UVUsage[ uv ], size ); + } + } + + public void CloseLateDirectives() + { + if( m_lateDirectivesList.Count > 0 ) + { + m_lateDirectivesList.Add( new PropertyDataCollector( -1, string.Empty ) ); + } + } + + public void AddHDLightInfo() + { +#if !UNITY_2018_3_OR_NEWER + AddLateDirective( AdditionalLineType.Custom, "#if (SHADERPASS != SHADERPASS_FORWARD) //On forward this info is already included" ); + AddLateDirective( AdditionalLineType.Include, "HDRP/Lighting/LightDefinition.cs.hlsl" ); + AddLateDirective( AdditionalLineType.Include, "HDRP/Lighting/LightLoop/Shadow.hlsl" ); + AddLateDirective( AdditionalLineType.Include, "HDRP/Lighting/LightLoop/LightLoopDef.hlsl" ); + AddLateDirective( AdditionalLineType.Custom, "#endif // End of light info includes" ); +#endif + } + + public void AddLateDirective( AdditionalLineType type, string value ) + { + + if( !m_lateDirectivesDict.ContainsKey( value ) ) + { + string formattedValue = string.Empty; + switch( type ) + { + case AdditionalLineType.Include: formattedValue = string.Format( Constants.IncludeFormat, value ); break; + case AdditionalLineType.Define: formattedValue = string.Format( Constants.DefineFormat, value ); break; + case AdditionalLineType.Pragma: formattedValue = string.Format( Constants.PragmaFormat, value ); break; + case AdditionalLineType.Custom: formattedValue = value; break; + } + PropertyDataCollector property = new PropertyDataCollector( -1, formattedValue ); + m_lateDirectivesDict.Add( value, property ); + m_lateDirectivesList.Add( property ); + } + } + + public void SetMultipassInfo( TemplateMultiPass currentTemplate, int subShaderIdx, int passIdx, TemplateSRPType currentSRPType ) + { + m_currentTemplate = currentTemplate; + m_multipassSubshaderIdx = subShaderIdx; + m_multipassPassIdx = passIdx; + m_currentSRPType = currentSRPType; + } + + public bool HasDirective( AdditionalLineType type, string value ) + { + switch( type ) + { + case AdditionalLineType.Include: + { + return m_currentTemplate.SubShaders[ m_multipassSubshaderIdx ].Modules.IncludePragmaContainer.HasInclude( value ) || + m_currentTemplate.SubShaders[ m_multipassSubshaderIdx ].Passes[ m_multipassPassIdx ].Modules.IncludePragmaContainer.HasInclude( value ); + } + case AdditionalLineType.Define: + { + return m_currentTemplate.SubShaders[ m_multipassSubshaderIdx ].Modules.IncludePragmaContainer.HasDefine( value ) || + m_currentTemplate.SubShaders[ m_multipassSubshaderIdx ].Passes[ m_multipassPassIdx ].Modules.IncludePragmaContainer.HasDefine( value ); + } + case AdditionalLineType.Pragma: + { + return m_currentTemplate.SubShaders[ m_multipassSubshaderIdx ].Modules.IncludePragmaContainer.HasPragma( value ) || + m_currentTemplate.SubShaders[ m_multipassSubshaderIdx ].Passes[ m_multipassPassIdx ].Modules.IncludePragmaContainer.HasPragma( value ); + } + } + + return false; + } + + public void FillSpecialVariables( TemplatePass currentPass ) + { + m_specialVertexLocalVars = new Dictionary<TemplateInfoOnSematics, TemplateLocalVarData>(); + m_specialFragmentLocalVars = new Dictionary<TemplateInfoOnSematics, TemplateLocalVarData>(); + int localVarAmount = currentPass.LocalVarsList.Count; + for( int i = 0; i < localVarAmount; i++ ) + { + if( currentPass.LocalVarsList[ i ].IsSpecialVar ) + { + if( currentPass.LocalVarsList[ i ].Category == MasterNodePortCategory.Vertex ) + { + m_specialVertexLocalVars.Add( currentPass.LocalVarsList[ i ].SpecialVarType, currentPass.LocalVarsList[ i ] ); + } + else + { + m_specialFragmentLocalVars.Add( currentPass.LocalVarsList[ i ].SpecialVarType, currentPass.LocalVarsList[ i ] ); + } + } + } + } + + public void BuildFromTemplateData( MasterNodeDataCollector dataCollector, TemplateData templateData ) + { + m_registeredVertexData = new Dictionary<string, TemplateVertexData>(); + m_customInterpolatedData = new Dictionary<string, TemplateCustomData>(); + + + m_currentDataCollector = dataCollector; + m_currentTemplateData = templateData; + + m_vertexDataDict = new Dictionary<TemplateSemantics, TemplateVertexData>(); + if( templateData.VertexDataList != null ) + { + for( int i = 0; i < templateData.VertexDataList.Count; i++ ) + { + m_vertexDataDict.Add( templateData.VertexDataList[ i ].Semantics, new TemplateVertexData( templateData.VertexDataList[ i ] ) ); + } + } + + m_availableFragData = new Dictionary<TemplateInfoOnSematics, InterpDataHelper>(); + if( templateData.InterpolatorData != null && templateData.FragmentFunctionData != null ) + { + m_interpolatorData = new TemplateInterpData( templateData.InterpolatorData ); + int fragCount = templateData.InterpolatorData.Interpolators.Count; + for( int i = 0; i < fragCount; i++ ) + { + string varName = string.Empty; + if( templateData.InterpolatorData.Interpolators[ i ].ExcludeStructPrefix ) + { + varName = templateData.InterpolatorData.Interpolators[ i ].VarName; + } + else if( templateData.InterpolatorData.Interpolators[ i ].IsSingleComponent ) + { + varName = string.Format( TemplateHelperFunctions.TemplateVarFormat, + templateData.FragmentFunctionData.InVarName, + templateData.InterpolatorData.Interpolators[ i ].VarNameWithSwizzle ); + } + else + { + varName = string.Format( templateData.InterpolatorData.Interpolators[ i ].VarNameWithSwizzle, templateData.FragmentFunctionData.InVarName ); + } + + m_availableFragData.Add( templateData.InterpolatorData.Interpolators[ i ].DataInfo, + new InterpDataHelper( templateData.InterpolatorData.Interpolators[ i ].SwizzleType, + varName, + templateData.InterpolatorData.Interpolators[ i ].IsSingleComponent ) ); + } + } + + + m_availableVertData = new Dictionary<TemplateInfoOnSematics, InterpDataHelper>(); + if( templateData.VertexFunctionData != null && templateData.VertexDataList != null ) + { + int vertCount = templateData.VertexDataList.Count; + for( int i = 0; i < vertCount; i++ ) + { + string varName = string.Empty; + if( templateData.VertexDataList[ i ].ExcludeStructPrefix ) + { + varName = templateData.VertexDataList[ i ].VarName; + } + else + { + varName = string.Format( TemplateHelperFunctions.TemplateVarFormat, templateData.VertexFunctionData.InVarName, templateData.VertexDataList[ i ].VarNameWithSwizzle ); + } + + m_availableVertData.Add( templateData.VertexDataList[ i ].DataInfo, + new InterpDataHelper( templateData.VertexDataList[ i ].SwizzleType, + varName, + templateData.VertexDataList[ i ].IsSingleComponent ) ); + } + } + } + + public void RegisterFragInputParams( WirePortDataType type, PrecisionType precision, string name, TemplateSemantics semantic, string custom ) + { + if( m_fragmentInputParams == null ) + m_fragmentInputParams = new Dictionary<TemplateSemantics, TemplateInputParameters>(); + + m_fragmentInputParams.Add( semantic, new TemplateInputParameters( type, precision, name, semantic, custom ) ); + } + + public void RegisterFragInputParams( WirePortDataType type, PrecisionType precision, string name, TemplateSemantics semantic ) + { + if( m_fragmentInputParams == null ) + m_fragmentInputParams = new Dictionary<TemplateSemantics, TemplateInputParameters>(); + + m_fragmentInputParams.Add( semantic, new TemplateInputParameters( type, precision, name, semantic ) ); + } + + public void RegisterVertexInputParams( WirePortDataType type, PrecisionType precision, string name, TemplateSemantics semantic ) + { + if( m_vertexInputParams == null ) + m_vertexInputParams = new Dictionary<TemplateSemantics, TemplateInputParameters>(); + + m_vertexInputParams.Add( semantic, new TemplateInputParameters( type, precision, name, semantic ) ); + } + + public string GetVertexId() + { + var precision = PrecisionType.Float; + bool useMasterNodeCategory = true; + MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment; + + WirePortDataType type = WirePortDataType.UINT; + if( HasInfo( TemplateInfoOnSematics.VERTEXID, useMasterNodeCategory, customCategory ) ) + { + InterpDataHelper info = GetInfo( TemplateInfoOnSematics.VERTEXID, useMasterNodeCategory, customCategory ); + return TemplateHelperFunctions.AutoSwizzleData( info.VarName, info.VarType, type, true ); + } + else + { + MasterNodePortCategory portCategory = useMasterNodeCategory ? m_currentDataCollector.PortCategory : customCategory; + string name = "ase_vertexID"; + return RegisterInfoOnSemantic( portCategory, TemplateInfoOnSematics.VERTEXID, TemplateSemantics.SV_VertexID, name, WirePortDataType.UINT, precision, true ); + } + + // need to review this later + //if( m_vertexInputParams != null && m_vertexInputParams.ContainsKey( TemplateSemantics.SV_VertexID ) ) + //{ + // if( m_currentDataCollector.PortCategory == MasterNodePortCategory.Vertex ) + // return m_vertexInputParams[ TemplateSemantics.SV_VertexID ].Name; + //} + //else + //{ + // RegisterVertexInputParams( WirePortDataType.UINT, PrecisionType.Float, TemplateHelperFunctions.SemanticsDefaultName[ TemplateSemantics.SV_VertexID ], TemplateSemantics.SV_VertexID ); + //} + + //if( m_currentDataCollector.PortCategory != MasterNodePortCategory.Vertex ) + // RegisterCustomInterpolatedData( m_vertexInputParams[ TemplateSemantics.SV_VertexID ].Name, WirePortDataType.INT, PrecisionType.Float, m_vertexInputParams[ TemplateSemantics.SV_VertexID ].Name ); + + //return m_vertexInputParams[ TemplateSemantics.SV_VertexID ].Name; + } +#if UNITY_EDITOR_WIN + public string GetPrimitiveId() + { + if( m_fragmentInputParams != null && m_fragmentInputParams.ContainsKey( TemplateSemantics.SV_PrimitiveID ) ) + return m_fragmentInputParams[ TemplateSemantics.SV_PrimitiveID ].Name; + + RegisterFragInputParams( WirePortDataType.UINT, PrecisionType.Half, TemplateHelperFunctions.SemanticsDefaultName[ TemplateSemantics.SV_PrimitiveID ], TemplateSemantics.SV_PrimitiveID ); + return m_fragmentInputParams[ TemplateSemantics.SV_PrimitiveID ].Name; + } +#endif + public string GetVFace( int uniqueId ) + { + #if UNITY_2018_3_OR_NEWER + if( IsHDRP && ASEPackageManagerHelper.CurrentHDVersion >= ASESRPVersions.ASE_SRP_6_9_0 ) + { + string result = string.Empty; + if( GetCustomInterpolatedData( TemplateInfoOnSematics.VFACE, WirePortDataType.FLOAT, PrecisionType.Float, ref result, true, MasterNodePortCategory.Fragment ) ) + { + m_currentDataCollector.AddToDirectives( "#if !defined(ASE_NEED_CULLFACE)" ); + m_currentDataCollector.AddToDirectives( "#define ASE_NEED_CULLFACE 1" ); + m_currentDataCollector.AddToDirectives( "#endif //ASE_NEED_CULLFACE" ); + return result; + } + else + { + if( m_fragmentInputParams != null && m_fragmentInputParams.ContainsKey( TemplateSemantics.VFACE ) ) + return m_fragmentInputParams[ TemplateSemantics.VFACE ].Name; + + string custom = "FRONT_FACE_TYPE "+ TemplateHelperFunctions.SemanticsDefaultName[ TemplateSemantics.VFACE ] + " : FRONT_FACE_SEMANTIC"; + RegisterFragInputParams( WirePortDataType.FLOAT, PrecisionType.Half, TemplateHelperFunctions.SemanticsDefaultName[ TemplateSemantics.VFACE ], TemplateSemantics.VFACE, custom ); + return m_fragmentInputParams[ TemplateSemantics.VFACE ].Name; + } + } + else + #endif + { + if( m_fragmentInputParams != null && m_fragmentInputParams.ContainsKey( TemplateSemantics.VFACE ) ) + return m_fragmentInputParams[ TemplateSemantics.VFACE ].Name; + + RegisterFragInputParams( WirePortDataType.FLOAT, PrecisionType.Half, TemplateHelperFunctions.SemanticsDefaultName[ TemplateSemantics.VFACE ], TemplateSemantics.VFACE ); + return m_fragmentInputParams[ TemplateSemantics.VFACE ].Name; + } + } + + public string GetShadowCoords( int uniqueId, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + // overriding precision + var precision = PrecisionType.Float; + + string worldPos = GetWorldPos( false, m_currentDataCollector.PortCategory ); + + string result = string.Empty; + if( GetCustomInterpolatedData( TemplateInfoOnSematics.SHADOWCOORDS, WirePortDataType.FLOAT4, precision, ref result, useMasterNodeCategory, customCategory ) ) + { + return result; + } + + string varName = GeneratorUtils.ShadowCoordsStr; + if( HasCustomInterpolatedData( varName, useMasterNodeCategory, customCategory ) ) + return varName; + + + string shadowCoordsValue = string.Format( "TransformWorldToShadowCoord({0})", worldPos ); + if( m_currentDataCollector.PortCategory == MasterNodePortCategory.Fragment ) + { + worldPos = GetWorldPos( false, MasterNodePortCategory.Vertex ); + m_currentDataCollector.AddLocalVariable( uniqueId, "#if defined(REQUIRES_VERTEX_SHADOW_COORD_INTERPOLATOR) //la" ); + RegisterCustomInterpolatedData( varName, WirePortDataType.FLOAT4, precision, string.Format( "TransformWorldToShadowCoord({0})", worldPos ), false, MasterNodePortCategory.Fragment ); + m_currentDataCollector.AddLocalVariable( uniqueId, "#elif defined(MAIN_LIGHT_CALCULATE_SHADOWS) //la" ); + m_currentDataCollector.AddLocalVariable( uniqueId, precision, WirePortDataType.FLOAT4, varName, shadowCoordsValue ); + m_currentDataCollector.AddLocalVariable( uniqueId, "#else //la" ); + m_currentDataCollector.AddLocalVariable( uniqueId, precision, WirePortDataType.FLOAT4, varName, "0" ); + m_currentDataCollector.AddLocalVariable( uniqueId, "#endif //la" ); + } else + { + m_currentDataCollector.AddLocalVariable( uniqueId, precision, WirePortDataType.FLOAT4, varName, shadowCoordsValue ); + } + return varName; + } + + public bool HasUV( int uvChannel ) + { + return ( m_currentDataCollector.PortCategory == MasterNodePortCategory.Fragment ) ? m_availableFragData.ContainsKey( TemplateHelperFunctions.IntToUVChannelInfo[ uvChannel ] ) : m_availableVertData.ContainsKey( TemplateHelperFunctions.IntToUVChannelInfo[ uvChannel ] ); + } + + public string GetUVName( int uvChannel, WirePortDataType dataType = WirePortDataType.FLOAT2 ) + { + InterpDataHelper info = ( m_currentDataCollector.PortCategory == MasterNodePortCategory.Fragment ) ? m_availableFragData[ TemplateHelperFunctions.IntToUVChannelInfo[ uvChannel ] ] : m_availableVertData[ TemplateHelperFunctions.IntToUVChannelInfo[ uvChannel ] ]; + if( dataType != info.VarType ) + return info.VarName + UIUtils.GetAutoSwizzle( dataType ); + else + return info.VarName; + } + + public string GetTextureCoord( int uvChannel, string propertyName, int uniqueId, PrecisionType precisionType ) + { + bool isVertex = ( m_currentDataCollector.PortCategory == MasterNodePortCategory.Vertex || m_currentDataCollector.PortCategory == MasterNodePortCategory.Tessellation ); + string uvChannelName = string.Empty; + string propertyHelperVar = propertyName + "_ST"; + m_currentDataCollector.AddToUniforms( uniqueId, "float4", propertyHelperVar, IsSRP ); + string uvName = string.Empty; + if( m_currentDataCollector.TemplateDataCollectorInstance.HasUV( uvChannel ) ) + { + uvName = m_currentDataCollector.TemplateDataCollectorInstance.GetUVName( uvChannel ); + } + else + { + uvName = m_currentDataCollector.TemplateDataCollectorInstance.RegisterUV( uvChannel ); + } + + uvChannelName = "uv" + propertyName; + if( isVertex ) + { + string value = string.Format( Constants.TilingOffsetFormat, uvName, propertyHelperVar + ".xy", propertyHelperVar + ".zw" ); + string lodLevel = "0"; + + value = "float4( " + value + ", 0 , " + lodLevel + " )"; + m_currentDataCollector.AddLocalVariable( uniqueId, precisionType, WirePortDataType.FLOAT4, uvChannelName, value ); + } + else + { + m_currentDataCollector.AddLocalVariable( uniqueId, precisionType, WirePortDataType.FLOAT2, uvChannelName, string.Format( Constants.TilingOffsetFormat, uvName, propertyHelperVar + ".xy", propertyHelperVar + ".zw" ) ); + } + return uvChannelName; + } + + public string GenerateAutoUVs( int uvChannel, WirePortDataType size = WirePortDataType.FLOAT2 ) + { + string uvName = string.Empty; + if( HasUV( uvChannel ) ) + { + uvName = GetUVName( uvChannel, size ); + } + else + { + uvName = RegisterUV( uvChannel, size ); + } + return uvName; + } + + public string GetUV( int uvChannel, MasterNodePortCategory category = MasterNodePortCategory.Fragment, WirePortDataType size = WirePortDataType.FLOAT4 ) + { + if( !HasUV( uvChannel ) ) + { + RegisterUV( uvChannel, size ); + } + + InterpDataHelper info = ( category == MasterNodePortCategory.Fragment ) ? m_availableFragData[ TemplateHelperFunctions.IntToUVChannelInfo[ uvChannel ] ] : m_availableVertData[ TemplateHelperFunctions.IntToUVChannelInfo[ uvChannel ] ]; + return info.VarName; + } + + public InterpDataHelper GetUVInfo( int uvChannel ) + { + return ( m_currentDataCollector.PortCategory == MasterNodePortCategory.Fragment ) ? m_availableFragData[ TemplateHelperFunctions.IntToUVChannelInfo[ uvChannel ] ] : m_availableVertData[ TemplateHelperFunctions.IntToUVChannelInfo[ uvChannel ] ]; + } + + public string RegisterUV( int UVChannel, WirePortDataType size = WirePortDataType.FLOAT2 ) + { + int channelsSize = TemplateHelperFunctions.DataTypeChannelUsage[ size ]; + if( m_UVUsage[ UVChannel ] > channelsSize ) + { + size = TemplateHelperFunctions.ChannelToDataType[ m_UVUsage[ UVChannel ] ]; + } + + if( m_currentDataCollector.PortCategory == MasterNodePortCategory.Vertex ) + { + TemplateSemantics semantic = TemplateHelperFunctions.IntToSemantic[ UVChannel ]; + + if( m_vertexDataDict.ContainsKey( semantic ) ) + { + return m_vertexDataDict[ semantic ].VarName; + } + + string varName = TemplateHelperFunctions.BaseInterpolatorName + ( ( UVChannel > 0 ) ? UVChannel.ToString() : string.Empty ); + m_availableVertData.Add( TemplateHelperFunctions.IntToUVChannelInfo[ UVChannel ], + new InterpDataHelper( WirePortDataType.FLOAT4, + string.Format( TemplateHelperFunctions.TemplateVarFormat, + m_currentTemplateData.VertexFunctionData.InVarName, + varName ) ) ); + + m_currentDataCollector.AddToVertexInput( + string.Format( TemplateHelperFunctions.TexFullSemantic, + varName, + semantic ) ); + RegisterOnVertexData( semantic, size, varName ); + string finalVarName = m_availableVertData[ TemplateHelperFunctions.IntToUVChannelInfo[ UVChannel ] ].VarName; + switch( size ) + { + case WirePortDataType.FLOAT: + case WirePortDataType.INT: + case WirePortDataType.UINT: + finalVarName += ".x"; + break; + case WirePortDataType.FLOAT2: + finalVarName += ".xy"; + break; + case WirePortDataType.FLOAT3: + finalVarName += ".xyz"; + break; + case WirePortDataType.FLOAT4: + case WirePortDataType.COLOR: + case WirePortDataType.OBJECT: + case WirePortDataType.FLOAT4x4: + case WirePortDataType.SAMPLER1D: + case WirePortDataType.SAMPLER2D: + case WirePortDataType.SAMPLER3D: + case WirePortDataType.SAMPLERCUBE: + case WirePortDataType.FLOAT3x3: + default: + break; + } + return finalVarName; + } + else + { + //search if the correct vertex data is set ... + TemplateInfoOnSematics info = TemplateHelperFunctions.IntToInfo[ UVChannel ]; + TemplateSemantics vertexSemantics = TemplateSemantics.NONE; + foreach( KeyValuePair<TemplateSemantics, TemplateVertexData> kvp in m_vertexDataDict ) + { + if( kvp.Value.DataInfo == info ) + { + vertexSemantics = kvp.Key; + break; + } + } + + // if not, add vertex data and create interpolator + if( vertexSemantics == TemplateSemantics.NONE ) + { + vertexSemantics = TemplateHelperFunctions.IntToSemantic[ UVChannel ]; + + if( !m_vertexDataDict.ContainsKey( vertexSemantics ) ) + { + string varName = TemplateHelperFunctions.BaseInterpolatorName + ( ( UVChannel > 0 ) ? UVChannel.ToString() : string.Empty ); + m_availableVertData.Add( TemplateHelperFunctions.IntToUVChannelInfo[ UVChannel ], + new InterpDataHelper( WirePortDataType.FLOAT4, + string.Format( TemplateHelperFunctions.TemplateVarFormat, + m_currentTemplateData.VertexFunctionData.InVarName, + varName ) ) ); + + m_currentDataCollector.AddToVertexInput( + string.Format( TemplateHelperFunctions.TexFullSemantic, + varName, + vertexSemantics ) ); + RegisterOnVertexData( vertexSemantics, size, varName ); + } + } + + // either way create interpolator + TemplateVertexData availableInterp = RequestNewInterpolator( size, false ); + if( availableInterp != null ) + { + bool isPosition = vertexSemantics == TemplateSemantics.POSITION || vertexSemantics == TemplateSemantics.POSITION; + + string interpVarName = m_currentTemplateData.VertexFunctionData.OutVarName + "." + availableInterp.VarNameWithSwizzle; + InterpDataHelper vertInfo = m_availableVertData[ TemplateHelperFunctions.IntToUVChannelInfo[ UVChannel ] ]; + string interpDecl = string.Format( TemplateHelperFunctions.TemplateVariableDecl, interpVarName, TemplateHelperFunctions.AutoSwizzleData( vertInfo.VarName, vertInfo.VarType, size , isPosition ) ); + m_currentDataCollector.AddToVertexInterpolatorsDecl( interpDecl ); + string finalVarName = m_currentTemplateData.FragmentFunctionData.InVarName + "." + availableInterp.VarNameWithSwizzle; + m_availableFragData.Add( TemplateHelperFunctions.IntToUVChannelInfo[ UVChannel ], new InterpDataHelper( size, finalVarName ) ); + return finalVarName; + } + } + return string.Empty; + } + //////////////////////////////////////////////////////////////////////////////////////////////// + bool IsSemanticUsedOnInterpolator( TemplateSemantics semantics ) + { + for( int i = 0; i < m_interpolatorData.Interpolators.Count; i++ ) + { + if( m_interpolatorData.Interpolators[ i ].Semantics == semantics ) + { + return true; + } + } + return false; + } + + public bool HasInfo( TemplateInfoOnSematics info, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + MasterNodePortCategory category = useMasterNodeCategory ? m_currentDataCollector.PortCategory : customCategory; + return ( category == MasterNodePortCategory.Fragment ) ? m_availableFragData.ContainsKey( info ) : m_availableVertData.ContainsKey( info ); + } + + public InterpDataHelper GetInfo( TemplateInfoOnSematics info, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + MasterNodePortCategory category = useMasterNodeCategory ? m_currentDataCollector.PortCategory : customCategory; + if( category == MasterNodePortCategory.Fragment ) + { + if( !m_availableFragData[ info ].SetAtCompileTime ) + { + string defineValue = string.Empty; + if( TemplateHelperFunctions.InfoToDefineFrag.TryGetValue( info, out defineValue ) ) + m_currentDataCollector.AddToDefines( -1, defineValue ); + } + return m_availableFragData[ info ]; + } + else + { + if( !m_availableVertData[ info ].SetAtCompileTime ) + { + string defineValue = string.Empty; + if( TemplateHelperFunctions.InfoToDefineVertex.TryGetValue( info, out defineValue ) ) + m_currentDataCollector.AddToDefines( -1, defineValue ); + } + return m_availableVertData[ info ]; + } + } + + public string RegisterInfoOnSemantic( TemplateInfoOnSematics info, TemplateSemantics semantic, string name, WirePortDataType dataType, PrecisionType precisionType, bool requestNewInterpolator, string dataName = null ) + { + return RegisterInfoOnSemantic( m_currentDataCollector.PortCategory, info, semantic, name, dataType, precisionType, requestNewInterpolator, dataName ); + } + // This should only be used to semantics outside the text coord set + public string RegisterInfoOnSemantic( MasterNodePortCategory portCategory, TemplateInfoOnSematics info, TemplateSemantics semantic, string name, WirePortDataType dataType, PrecisionType precisionType, bool requestNewInterpolator, string dataName = null ) + { + if( portCategory == MasterNodePortCategory.Vertex ) + { + if( m_vertexDataDict.ContainsKey( semantic ) ) + { + return m_vertexDataDict[ semantic ].VarName; + } + + m_availableVertData.Add( info, + new InterpDataHelper( dataType, + string.Format( TemplateHelperFunctions.TemplateVarFormat, + m_currentTemplateData.VertexFunctionData.InVarName, + name ),true,true ) ); + + string vertInputVarType = UIUtils.PrecisionWirePortToCgType( precisionType, dataType ); + m_currentDataCollector.AddToVertexInput( + string.Format( TemplateHelperFunctions.InterpFullSemantic, + vertInputVarType, + name, + semantic ) ); + RegisterOnVertexData( semantic, dataType, name ); + return m_availableVertData[ info ].VarName; + } + else + { + //search if the correct vertex data is set ... + TemplateSemantics vertexSemantics = TemplateSemantics.NONE; + foreach( KeyValuePair<TemplateSemantics, TemplateVertexData> kvp in m_vertexDataDict ) + { + if( kvp.Value.DataInfo == info ) + { + vertexSemantics = kvp.Key; + break; + } + } + + // if not, add vertex data and create interpolator + if( vertexSemantics == TemplateSemantics.NONE ) + { + vertexSemantics = semantic; + + if( !m_vertexDataDict.ContainsKey( vertexSemantics ) ) + { + m_availableVertData.Add( info, + new InterpDataHelper( dataType, + string.Format( TemplateHelperFunctions.TemplateVarFormat, + m_currentTemplateData.VertexFunctionData.InVarName, + name ),true,true ) ); + + string vertInputVarType = UIUtils.PrecisionWirePortToCgType( precisionType, dataType ); + m_currentDataCollector.AddToVertexInput( + string.Format( TemplateHelperFunctions.InterpFullSemantic, + vertInputVarType, + name, + vertexSemantics ) ); + RegisterOnVertexData( vertexSemantics, dataType, name ); + } + } + + // either way create interpolator + + TemplateVertexData availableInterp = null; + if( requestNewInterpolator || IsSemanticUsedOnInterpolator( semantic ) ) + { + availableInterp = RequestNewInterpolator( dataType, false, dataName ); + } + else + { + availableInterp = RegisterOnInterpolator( semantic, dataType, dataName ); + } + + if( availableInterp != null ) + { + bool isPosition = vertexSemantics == TemplateSemantics.POSITION || vertexSemantics == TemplateSemantics.POSITION; + + string interpVarName = m_currentTemplateData.VertexFunctionData.OutVarName + "." + availableInterp.VarNameWithSwizzle; + string interpDecl = string.Format( TemplateHelperFunctions.TemplateVariableDecl, interpVarName, TemplateHelperFunctions.AutoSwizzleData( m_availableVertData[ info ].VarName, m_availableVertData[ info ].VarType, dataType, isPosition ) ); + m_currentDataCollector.AddToVertexInterpolatorsDecl( interpDecl ); + string finalVarName = m_currentTemplateData.FragmentFunctionData.InVarName + "." + availableInterp.VarNameWithSwizzle; + m_availableFragData.Add( info, new InterpDataHelper( dataType, finalVarName ) ); + return finalVarName; + } + } + return string.Empty; + } + + TemplateVertexData RegisterOnInterpolator( TemplateSemantics semantics, WirePortDataType dataType, string vertexDataName = null ) + { + if( vertexDataName == null ) + { + if( TemplateHelperFunctions.SemanticsDefaultName.ContainsKey( semantics ) ) + { + vertexDataName = TemplateHelperFunctions.SemanticsDefaultName[ semantics ]; + } + else + { + vertexDataName = string.Empty; + Debug.LogError( "No valid name given to vertex data" ); + } + } + + TemplateVertexData data = new TemplateVertexData( semantics, dataType, vertexDataName ); + m_interpolatorData.Interpolators.Add( data ); + string interpolator = string.Format( TemplateHelperFunctions.InterpFullSemantic, UIUtils.WirePortToCgType( dataType ), data.VarName, data.Semantics ); + m_currentDataCollector.AddToInterpolators( interpolator ); + return data; + } + + public void RegisterOnVertexData( TemplateSemantics semantics, WirePortDataType dataType, string varName ) + { + m_vertexDataDict.Add( semantics, new TemplateVertexData( semantics, dataType, varName ) ); + } + + public TemplateVertexData RequestMacroInterpolator( string varName ) + { + if( varName != null && m_registeredVertexData.ContainsKey( varName ) ) + { + return m_registeredVertexData[ varName ]; + } + + for( int i = 0; i < m_interpolatorData.AvailableInterpolators.Count; i++ ) + { + if( !m_interpolatorData.AvailableInterpolators[ i ].IsFull ) + { + TemplateVertexData data = m_interpolatorData.AvailableInterpolators[ i ].RequestChannels( WirePortDataType.FLOAT4, false, varName ); + if( data != null ) + { + if( !m_registeredVertexData.ContainsKey( data.VarName ) ) + { + m_registeredVertexData.Add( data.VarName, data ); + } + if( m_interpolatorData.AvailableInterpolators[ i ].Usage == 1 ) + { + string interpolator = string.Format( TemplateHelperFunctions.InterpMacro, varName, TemplateHelperFunctions.SemanticToInt[ data.Semantics ] ); + m_currentDataCollector.AddToInterpolators( interpolator ); + } + return data; + } + } + } + return null; + } + + public bool HasRawInterpolatorOfName( string name ) + { + return m_interpolatorData.HasRawInterpolatorOfName( name ); + } + + public TemplateVertexData RequestNewInterpolator( WirePortDataType dataType, bool isColor, string varName = null ) + { + if( varName != null && m_registeredVertexData.ContainsKey( varName ) ) + { + return m_registeredVertexData[ varName ]; + } + + for( int i = 0; i < m_interpolatorData.AvailableInterpolators.Count; i++ ) + { + if( !m_interpolatorData.AvailableInterpolators[ i ].IsFull ) + { + TemplateVertexData data = m_interpolatorData.AvailableInterpolators[ i ].RequestChannels( dataType, isColor, varName ); + if( data != null ) + { + if( !m_registeredVertexData.ContainsKey( data.VarName ) ) + { + m_registeredVertexData.Add( data.VarName, data ); + } + + if( m_interpolatorData.AvailableInterpolators[ i ].Usage == 1 ) + { + // First time using this interpolator, so we need to register it + string interpolator = string.Format( TemplateHelperFunctions.TexFullSemantic, + data.VarName, data.Semantics ); + m_currentDataCollector.AddToInterpolators( interpolator ); + } + return data; + } + } + } + + // This area is reached if max available interpolators from shader model is reached + // Nevertheless, we register all new interpolators to that list so no imediate compilation errors are thrown + // A warning message is then thrown to warn the user about this + int newInterpId = 1 + TemplateHelperFunctions.SemanticToInt[ m_interpolatorData.AvailableInterpolators[ m_interpolatorData.AvailableInterpolators.Count - 1 ].Semantic ]; + if( TemplateHelperFunctions.IntToSemantic.ContainsKey( newInterpId ) ) + { + TemplateInterpElement item = new TemplateInterpElement( TemplateHelperFunctions.IntToSemantic[ newInterpId ] ); + m_interpolatorData.AvailableInterpolators.Add( item ); + TemplateVertexData data = item.RequestChannels( dataType, isColor, varName ); + if( data != null ) + { + if( !m_registeredVertexData.ContainsKey( data.VarName ) ) + { + m_registeredVertexData.Add( data.VarName, data ); + } + + if( item.Usage == 1 ) + { + string interpolator = string.Format( TemplateHelperFunctions.TexFullSemantic, data.VarName, data.Semantics ); + m_currentDataCollector.AddToInterpolators( interpolator ); + } + return data; + } + } + + UIUtils.ShowMessage( "Maximum amount of interpolators exceeded", MessageSeverity.Error ); + return null; + } + + // Unused channels in interpolators must be set to something so the compiler doesn't generate warnings + public List<string> GetInterpUnusedChannels() + { + List<string> resetInstrucctions = new List<string>(); + + if( m_interpolatorData != null ) + { + for( int i = 0; i < m_interpolatorData.AvailableInterpolators.Count; i++ ) + { + if( m_interpolatorData.AvailableInterpolators[ i ].Usage > 0 && !m_interpolatorData.AvailableInterpolators[ i ].IsFull ) + { + string channels = string.Empty; + bool[] availableChannels = m_interpolatorData.AvailableInterpolators[ i ].AvailableChannels; + for( int j = 0; j < availableChannels.Length; j++ ) + { + if( availableChannels[ j ] ) + { + channels += TemplateHelperFunctions.VectorSwizzle[ j ]; + } + } + + resetInstrucctions.Add( string.Format( "{0}.{1}.{2} = 0;", m_currentTemplateData.VertexFunctionData.OutVarName, m_interpolatorData.AvailableInterpolators[ i ].Name, channels ) ); + } + } + } + + if( resetInstrucctions.Count > 0 ) + { + resetInstrucctions.Insert( 0, "\n//setting value to unused interpolator channels and avoid initialization warnings" ); + } + + return resetInstrucctions; + } + + public bool GetCustomInterpolatedData( TemplateInfoOnSematics info, WirePortDataType type, PrecisionType precisionType, ref string result, bool useMasterNodeCategory, MasterNodePortCategory customCategory ) + { + bool isPosition = info == TemplateInfoOnSematics.POSITION || + info == TemplateInfoOnSematics.CLIP_POS || + info == TemplateInfoOnSematics.SCREEN_POSITION || + info == TemplateInfoOnSematics.SCREEN_POSITION_NORMALIZED || + info == TemplateInfoOnSematics.WORLD_POSITION || + info == TemplateInfoOnSematics.RELATIVE_WORLD_POS; + + + MasterNodePortCategory category = useMasterNodeCategory ? m_currentDataCollector.PortCategory : customCategory; + if( category == MasterNodePortCategory.Vertex ) + { + if( m_specialVertexLocalVars.ContainsKey( info ) ) + { + result = m_specialVertexLocalVars[ info ].LocalVarName; + if( m_specialVertexLocalVars[ info ].DataType != type ) + { + result = TemplateHelperFunctions.AutoSwizzleData( result, m_specialVertexLocalVars[ info ].DataType, type , isPosition ); + } + + string defineValue = string.Empty; + if( TemplateHelperFunctions.InfoToDefineVertex.TryGetValue( info, out defineValue ) ) + m_currentDataCollector.AddToDefines( -1, defineValue ); + + return true; + } + } + + if( category == MasterNodePortCategory.Fragment ) + { + if( m_specialFragmentLocalVars.ContainsKey( info ) ) + { + result = m_specialFragmentLocalVars[ info ].LocalVarName; + if( m_specialFragmentLocalVars[ info ].DataType != type ) + { + result = TemplateHelperFunctions.AutoSwizzleData( result, m_specialFragmentLocalVars[ info ].DataType, type, isPosition ); + } + + string defineValue = string.Empty; + if( TemplateHelperFunctions.InfoToDefineFrag.TryGetValue( info, out defineValue )) + m_currentDataCollector.AddToDefines( -1, defineValue ); + return true; + } + + if( m_availableFragData.ContainsKey( info ) ) + { + if( m_availableFragData[ info ].IsSingleComponent ) + { + result = m_availableFragData[ info ].VarName; + if( m_availableFragData[ info ].VarType != type ) + { + result = TemplateHelperFunctions.AutoSwizzleData( result, m_availableFragData[ info ].VarType, type, isPosition ); + } + return true; + } + else if( TemplateHelperFunctions.InfoToLocalVar.ContainsKey( info ) && TemplateHelperFunctions.InfoToWirePortType.ContainsKey( info ) ) + { + result = TemplateHelperFunctions.InfoToLocalVar[ info ]; + m_currentDataCollector.AddLocalVariable( -1, precisionType, TemplateHelperFunctions.InfoToWirePortType[ info ], result, m_availableFragData[ info ].VarName ); + return true; + } + } + } + return false; + } + + public string GetVertexPosition( WirePortDataType type, PrecisionType precisionType, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + if( HasInfo( TemplateInfoOnSematics.POSITION, useMasterNodeCategory, customCategory ) ) + { + InterpDataHelper info = GetInfo( TemplateInfoOnSematics.POSITION, useMasterNodeCategory, customCategory ); + if( type != WirePortDataType.OBJECT && type != info.VarType ) + return TemplateHelperFunctions.AutoSwizzleData( info.VarName, info.VarType, type,true ); + else + return info.VarName; + } + else + { + MasterNodePortCategory portCategory = useMasterNodeCategory ? m_currentDataCollector.PortCategory : customCategory; + string name = "ase_vertex_pos"; + string varName = RegisterInfoOnSemantic( portCategory, TemplateInfoOnSematics.POSITION, TemplateSemantics.POSITION, name, WirePortDataType.FLOAT4, precisionType, true ); + if( type != WirePortDataType.OBJECT && type != WirePortDataType.FLOAT4 ) + return TemplateHelperFunctions.AutoSwizzleData( varName, WirePortDataType.FLOAT4, type,true ); + else + return varName; + } + } + + private const string InstancingLibStandard = "UnityInstancing.cginc"; + private const string InstancingLibSRP = "Packages/com.unity.render-pipelines.core/ShaderLibrary/UnityInstancing.hlsl"; + + public void SetupInstancing() + { + if( !HasInfo( TemplateInfoOnSematics.INSTANCE_ID ) ) + { + m_currentDataCollector.AddToPragmas( -1, IOUtils.InstancedPropertiesHeader ); + m_currentDataCollector.AddToIncludes( -1, IsSRP ? InstancingLibSRP : InstancingLibStandard ); + m_currentDataCollector.AddToVertexInput( Constants.InstanceIdMacro ); + m_currentDataCollector.AddToInterpolators( Constants.InstanceIdMacro ); + m_currentDataCollector.AddToLocalVariables( MasterNodePortCategory.Vertex, -1, string.Format( "UNITY_SETUP_INSTANCE_ID({0});", m_currentTemplateData.VertexFunctionData.InVarName ) ); + m_currentDataCollector.AddToLocalVariables( MasterNodePortCategory.Vertex, -1, string.Format( "UNITY_TRANSFER_INSTANCE_ID({0}, {1});", m_currentTemplateData.VertexFunctionData.InVarName, m_currentTemplateData.VertexFunctionData.OutVarName ) ); + m_currentDataCollector.AddToLocalVariables( MasterNodePortCategory.Fragment, -1, string.Format( "UNITY_SETUP_INSTANCE_ID({0});", m_currentTemplateData.FragmentFunctionData.InVarName ) ); + } + } + + public string GetVertexColor( PrecisionType precisionType ) + { + if( HasInfo( TemplateInfoOnSematics.COLOR ) ) + { + return GetInfo( TemplateInfoOnSematics.COLOR ).VarName; + } + else + { + string name = "ase_color"; + return RegisterInfoOnSemantic( TemplateInfoOnSematics.COLOR, TemplateSemantics.COLOR, name, WirePortDataType.FLOAT4, precisionType, false ); + } + } + + public string GetVertexNormal( PrecisionType precisionType, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + if( HasInfo( TemplateInfoOnSematics.NORMAL, useMasterNodeCategory, customCategory ) ) + { + InterpDataHelper info = GetInfo( TemplateInfoOnSematics.NORMAL, useMasterNodeCategory, customCategory ); + return TemplateHelperFunctions.AutoSwizzleData( info.VarName, info.VarType, WirePortDataType.FLOAT3 , false); + } + else + { + MasterNodePortCategory category = useMasterNodeCategory ? m_currentDataCollector.PortCategory : customCategory; + string name = "ase_normal"; + return RegisterInfoOnSemantic( category, TemplateInfoOnSematics.NORMAL, TemplateSemantics.NORMAL, name, WirePortDataType.FLOAT3, precisionType, false ); + } + } + + public string GetWorldNormal( PrecisionType precisionType = PrecisionType.Float, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment, bool normalize = false ) + { + string result = string.Empty; + if( GetCustomInterpolatedData( TemplateInfoOnSematics.WORLD_NORMAL, WirePortDataType.FLOAT3, precisionType, ref result, useMasterNodeCategory, customCategory ) ) + { + if( normalize ) + return string.Format( "normalize( {0} )", result ); + else + return result; + } + + string varName = normalize ? "normalizeWorldNormal" : GeneratorUtils.WorldNormalStr; + + if( HasCustomInterpolatedData( varName, useMasterNodeCategory, customCategory ) ) + return varName; + + string worldNormalValue = string.Empty; + + if( !GetCustomInterpolatedData( TemplateInfoOnSematics.WORLD_NORMAL, WirePortDataType.FLOAT3, precisionType, ref worldNormalValue, false, MasterNodePortCategory.Vertex ) ) + { + string vertexNormal = GetVertexNormal( precisionType, false, MasterNodePortCategory.Vertex ); + string formatStr = string.Empty; + if( IsSRP ) + formatStr = "TransformObjectToWorldNormal({0})"; + else + formatStr = "UnityObjectToWorldNormal({0})"; + worldNormalValue = string.Format( formatStr, vertexNormal ); + } + + if( normalize ) + worldNormalValue = string.Format( "normalize( {0} )", worldNormalValue ); + + RegisterCustomInterpolatedData( varName, WirePortDataType.FLOAT3, precisionType, worldNormalValue, useMasterNodeCategory, customCategory ); + return varName; + } + + public string GetWorldNormal( int uniqueId, PrecisionType precisionType, string normal, string outputId ) + { + string tanToWorld0 = string.Empty; + string tanToWorld1 = string.Empty; + string tanToWorld2 = string.Empty; + + GetWorldTangentTf( precisionType, out tanToWorld0, out tanToWorld1, out tanToWorld2, true ); + + string tanNormal = "tanNormal" + outputId; + m_currentDataCollector.AddLocalVariable( uniqueId, "float3 " + tanNormal + " = " + normal + ";" ); + return string.Format( "float3(dot({1},{0}), dot({2},{0}), dot({3},{0}))", tanNormal, tanToWorld0, tanToWorld1, tanToWorld2 ); + } + + public string GetVertexTangent( WirePortDataType type, PrecisionType precisionType, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + if( HasInfo( TemplateInfoOnSematics.TANGENT, useMasterNodeCategory, customCategory ) ) + { + InterpDataHelper info = GetInfo( TemplateInfoOnSematics.TANGENT, useMasterNodeCategory, customCategory ); + if( type != WirePortDataType.OBJECT && type != info.VarType ) + return TemplateHelperFunctions.AutoSwizzleData( info.VarName, info.VarType, type , false); + else + return info.VarName; + } + else + { + MasterNodePortCategory category = useMasterNodeCategory ? m_currentDataCollector.PortCategory : customCategory; + string name = "ase_tangent"; + string varName = RegisterInfoOnSemantic( category, TemplateInfoOnSematics.TANGENT, TemplateSemantics.TANGENT, name, WirePortDataType.FLOAT4, precisionType, false ); + if( type != WirePortDataType.OBJECT && type != WirePortDataType.FLOAT4 ) + return TemplateHelperFunctions.AutoSwizzleData( varName, WirePortDataType.FLOAT4, type , false ); + else + return varName; + } + } + + public string GetVertexBitangent( PrecisionType precisionType, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + string varName = GeneratorUtils.VertexBitangentStr; + if( HasCustomInterpolatedData( varName, useMasterNodeCategory, customCategory ) ) + return varName; + + string tangentValue = GetVertexTangent( WirePortDataType.FLOAT3, precisionType, false, MasterNodePortCategory.Vertex ); + string normalValue = GetVertexNormal( precisionType, false, MasterNodePortCategory.Vertex ); + + string bitangentValue = string.Format( "cross({0},{1})", normalValue, tangentValue ); + RegisterCustomInterpolatedData( varName, WirePortDataType.FLOAT3, precisionType, bitangentValue, useMasterNodeCategory, customCategory ); + return varName; + } + + public string GetWorldTangent( PrecisionType precisionType, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + string result = string.Empty; + if( GetCustomInterpolatedData( TemplateInfoOnSematics.WORLD_TANGENT, WirePortDataType.FLOAT3, precisionType, ref result, useMasterNodeCategory, customCategory ) ) + { + return result; + } + + string varName = GeneratorUtils.WorldTangentStr; + if( HasCustomInterpolatedData( varName, useMasterNodeCategory, customCategory ) ) + return varName; + + string worldTangentValue = string.Empty; + if( !GetCustomInterpolatedData( TemplateInfoOnSematics.WORLD_TANGENT, WirePortDataType.FLOAT3, precisionType, ref worldTangentValue, false, MasterNodePortCategory.Vertex ) ) + { + string vertexTangent = GetVertexTangent( WirePortDataType.FLOAT4, precisionType, false, MasterNodePortCategory.Vertex ); + string formatStr = string.Empty; + + if( IsSRP ) + formatStr = "TransformObjectToWorldDir({0}.xyz)"; + else + formatStr = "UnityObjectToWorldDir({0})"; + + worldTangentValue = string.Format( formatStr, vertexTangent ); + } + RegisterCustomInterpolatedData( varName, WirePortDataType.FLOAT3, precisionType, worldTangentValue, useMasterNodeCategory, customCategory ); + return varName; + } + + public string GetTangentSign( PrecisionType precisionType, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + string varName = GeneratorUtils.VertexTangentSignStr; + if( HasCustomInterpolatedData( varName, useMasterNodeCategory, customCategory ) ) + return varName; + + string tangentValue = GetVertexTangent( WirePortDataType.FLOAT4, precisionType, false, MasterNodePortCategory.Vertex ); + string tangentSignValue = string.Format( "{0}.w * unity_WorldTransformParams.w", tangentValue ); + RegisterCustomInterpolatedData( varName, WirePortDataType.FLOAT, precisionType, tangentSignValue, useMasterNodeCategory, customCategory ); + return varName; + } + + + public string GetWorldBinormal( PrecisionType precisionType, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + string result = string.Empty; + if( GetCustomInterpolatedData( TemplateInfoOnSematics.WORLD_BITANGENT, WirePortDataType.FLOAT3, precisionType, ref result, useMasterNodeCategory, customCategory ) ) + { + return result; + } + + string varName = GeneratorUtils.WorldBitangentStr; + if( HasCustomInterpolatedData( varName, useMasterNodeCategory, customCategory ) ) + return varName; + + string worldBinormal = string.Empty; + if( !GetCustomInterpolatedData( TemplateInfoOnSematics.WORLD_BITANGENT, WirePortDataType.FLOAT3, precisionType, ref worldBinormal, false, MasterNodePortCategory.Vertex ) ) + { + string worldNormal = GetWorldNormal( precisionType, false, MasterNodePortCategory.Vertex ); + string worldtangent = GetWorldTangent( precisionType, false, MasterNodePortCategory.Vertex ); + string tangentSign = GetTangentSign( precisionType, false, MasterNodePortCategory.Vertex ); + worldBinormal = string.Format( "cross( {0}, {1} ) * {2}", worldNormal, worldtangent, tangentSign ); + } + + RegisterCustomInterpolatedData( varName, WirePortDataType.FLOAT3, PrecisionType.Float, worldBinormal, useMasterNodeCategory, customCategory ); + return varName; + } + + public string GetWorldReflection( PrecisionType precisionType, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment, bool normalize = false ) + { + string varName = GeneratorUtils.WorldReflectionStr;//UIUtils.GetInputValueFromType( SurfaceInputs.WORLD_REFL ); + if( normalize ) + varName = "normalized" + varName; + + if( HasCustomInterpolatedData( varName, useMasterNodeCategory, customCategory ) ) + return varName; + + string worldNormal = GetWorldNormal( precisionType ); + string worldViewDir = GetViewDir(); + string worldRefl = string.Format( "reflect(-{0}, {1})", worldViewDir, worldNormal ); + + if( normalize ) + worldRefl = string.Format( "normalize( {0} )", worldRefl ); + + m_currentDataCollector.AddLocalVariable( -1, precisionType, WirePortDataType.FLOAT3, varName, worldRefl ); + return varName; + } + + public string GetWorldReflection( PrecisionType precisionType, string normal ) + { + string tanToWorld0 = string.Empty; + string tanToWorld1 = string.Empty; + string tanToWorld2 = string.Empty; + + GetWorldTangentTf( precisionType, out tanToWorld0, out tanToWorld1, out tanToWorld2 ); + string worldRefl = GetViewDir(); + + return string.Format( "reflect( -{0}, float3( dot( {2}, {1} ), dot( {3}, {1} ), dot( {4}, {1} ) ) )", worldRefl, normal, tanToWorld0, tanToWorld1, tanToWorld2 ); + } + + public string GetLightAtten( int uniqueId, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + //string result = string.Empty; + //if( GetCustomInterpolatedData( TemplateInfoOnSematics.WORLD_POSITION, PrecisionType.Float, ref result, useMasterNodeCategory, customCategory ) ) + //{ + // return result; + //} + + //string varName = GeneratorUtils.WorldPositionStr;//UIUtils.GetInputValueFromType( SurfaceInputs.WORLD_POS ); + //if( HasCustomInterpolatedData( varName, useMasterNodeCategory, customCategory ) ) + // return varName; + + //if( !m_availableVertData.ContainsKey( TemplateInfoOnSematics.POSITION ) ) + //{ + // UIUtils.ShowMessage( "Attempting to access inexisting vertex position to calculate world pos" ); + // return "fixed3(0,0,0)"; + //} + + //string vertexPos = m_availableVertData[ TemplateInfoOnSematics.POSITION ].VarName; + //string worldPosConversion = string.Format( "mul(unity_ObjectToWorld, {0}).xyz", vertexPos ); + + //RegisterCustomInterpolatedData( varName, WirePortDataType.FLOAT3, PrecisionType.Float, worldPosConversion, useMasterNodeCategory, customCategory ); + //return varName; + + m_currentDataCollector.AddToIncludes( uniqueId, Constants.UnityAutoLightLib ); + m_currentDataCollector.AddToDefines( uniqueId, "ASE_SHADOWS 1" ); +#if UNITY_5_6_OR_NEWER + RequestMacroInterpolator( "UNITY_SHADOW_COORDS" ); +#else + RequestMacroInterpolator( "SHADOW_COORDS" ); + m_currentDataCollector.AddToPragmas( uniqueId, "multi_compile_fwdbase" ); +#endif + //string vOutName = CurrentTemplateData.VertexFunctionData.OutVarName; + string fInName = CurrentTemplateData.FragmentFunctionData.InVarName; + string worldPos = GetWorldPos(); + m_currentDataCollector.AddLocalVariable( uniqueId, "UNITY_LIGHT_ATTENUATION(ase_atten, " + fInName + ", " + worldPos + ")" ); + return "ase_atten"; + + } + + public string GenerateRotationIndependentObjectScale( ref MasterNodeDataCollector dataCollector, int uniqueId ) + { + string value = string.Empty; + + if( m_currentSRPType != TemplateSRPType.BuiltIn ) + { + value = "float3( length( GetWorldToObjectMatrix()[ 0 ].xyz ), length( GetWorldToObjectMatrix()[ 1 ].xyz ), length( GetWorldToObjectMatrix()[ 2 ].xyz ) )"; + } + else + { + value = "float3( length( unity_WorldToObject[ 0 ].xyz ), length( unity_WorldToObject[ 1 ].xyz ), length( unity_WorldToObject[ 2 ].xyz ) )"; + } + value = "( 1.0 / "+ value +" )"; + dataCollector.AddLocalVariable( uniqueId, PrecisionType.Float, WirePortDataType.FLOAT3, GeneratorUtils.ParentObjectScaleStr, value ); + return GeneratorUtils.ParentObjectScaleStr; + } + + public string GenerateObjectScale( ref MasterNodeDataCollector dataCollector, int uniqueId ) + { + string value = string.Empty; + + if( m_currentSRPType != TemplateSRPType.BuiltIn ) + { + value = "float3( length( GetObjectToWorldMatrix()[ 0 ].xyz ), length( GetObjectToWorldMatrix()[ 1 ].xyz ), length( GetObjectToWorldMatrix()[ 2 ].xyz ) )"; + } + else + { + value = "float3( length( unity_ObjectToWorld[ 0 ].xyz ), length( unity_ObjectToWorld[ 1 ].xyz ), length( unity_ObjectToWorld[ 2 ].xyz ) )"; + } + dataCollector.AddLocalVariable( uniqueId, PrecisionType.Float, WirePortDataType.FLOAT3, GeneratorUtils.ObjectScaleStr, value ); + return GeneratorUtils.ObjectScaleStr; + } + + public string GetWorldPos( bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + // overriding precision + var precision = PrecisionType.Float; + + string result = string.Empty; + if( GetCustomInterpolatedData( TemplateInfoOnSematics.WORLD_POSITION, WirePortDataType.FLOAT3, precision, ref result, useMasterNodeCategory, customCategory ) ) + { + return result; + } + else if( m_currentSRPType == TemplateSRPType.HD ) + { + if( GetCustomInterpolatedData( TemplateInfoOnSematics.RELATIVE_WORLD_POS, WirePortDataType.FLOAT3, precision, ref result, useMasterNodeCategory, customCategory ) ) + { + string worldPosVarName = GeneratorUtils.WorldPositionStr; + string relWorldPosConversion = string.Format( "GetAbsolutePositionWS( {0} )", result ); + m_currentDataCollector.AddLocalVariable( -1, precision, WirePortDataType.FLOAT3, worldPosVarName, relWorldPosConversion ); + return worldPosVarName; + } + } + + string varName = GeneratorUtils.WorldPositionStr;//UIUtils.GetInputValueFromType( SurfaceInputs.WORLD_POS ); + if( HasCustomInterpolatedData( varName, useMasterNodeCategory, customCategory ) ) + return varName; + + if( !m_availableVertData.ContainsKey( TemplateInfoOnSematics.POSITION ) ) + { + UIUtils.ShowMessage( "Attempting to access inexisting vertex position to calculate world pos" ); + return "half3(0,0,0)"; + } + + string vertexPos = m_availableVertData[ TemplateInfoOnSematics.POSITION ].VarName; + + string worldPosConversion = string.Empty; + + //Check if world pos already defined in the vertex body + if( !GetCustomInterpolatedData( TemplateInfoOnSematics.WORLD_POSITION, WirePortDataType.FLOAT3, precision, ref worldPosConversion, false, MasterNodePortCategory.Vertex ) ) + { + if( m_currentSRPType == TemplateSRPType.HD ) + { +#if UNITY_2018_3_OR_NEWER + worldPosConversion = string.Format( "GetAbsolutePositionWS( TransformObjectToWorld( ({0}).xyz ) )", vertexPos ); +#else + worldPosConversion = string.Format( "GetAbsolutePositionWS( mul( GetObjectToWorldMatrix(), {0}).xyz )", vertexPos ); +#endif + } + else if( m_currentSRPType == TemplateSRPType.Lightweight ) + { + worldPosConversion = string.Format( "mul(GetObjectToWorldMatrix(), {0}).xyz", vertexPos ); + } + else + { + worldPosConversion = string.Format( "mul(unity_ObjectToWorld, {0}).xyz", vertexPos ); + } + } + RegisterCustomInterpolatedData( varName, WirePortDataType.FLOAT3, precision, worldPosConversion, useMasterNodeCategory, customCategory ); + return varName; + } + + public string GetClipPosForValue( string customVertexPos, string outputId, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + string varName = GeneratorUtils.ClipPositionStr + outputId; + if( HasCustomInterpolatedData( varName, useMasterNodeCategory, customCategory ) ) + return varName; + + if( !m_availableVertData.ContainsKey( TemplateInfoOnSematics.POSITION ) ) + { + UIUtils.ShowMessage( "Attempting to access inexisting vertex position to calculate clip pos" ); + return "half4(0,0,0,0)"; + } + + string formatStr = string.Empty; + switch( m_currentSRPType ) + { + default: + case TemplateSRPType.BuiltIn: + formatStr = "UnityObjectToClipPos({0})"; + break; + case TemplateSRPType.HD: + formatStr = "TransformWorldToHClip( TransformObjectToWorld({0}))"; + break; + case TemplateSRPType.Lightweight: + formatStr = "TransformObjectToHClip(({0}).xyz)"; + break; + } + + string clipSpaceConversion = string.Format( formatStr, customVertexPos ); + RegisterCustomInterpolatedData( varName, WirePortDataType.FLOAT4, PrecisionType.Float, clipSpaceConversion, useMasterNodeCategory, customCategory ); + return varName; + } + + public string GetClipPos( bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + string varName = GeneratorUtils.ClipPositionStr;// "clipPos"; + if( HasCustomInterpolatedData( varName, useMasterNodeCategory, customCategory ) ) + return varName; + + if( !m_availableVertData.ContainsKey( TemplateInfoOnSematics.POSITION ) ) + { + UIUtils.ShowMessage( "Attempting to access inexisting vertex position to calculate clip pos" ); + return "half4(0,0,0,0)"; + } + + string vertexPos = m_availableVertData[ TemplateInfoOnSematics.POSITION ].VarName; + + string formatStr = string.Empty; + switch( m_currentSRPType ) + { + default: + case TemplateSRPType.BuiltIn: + formatStr = "UnityObjectToClipPos({0})"; + break; + case TemplateSRPType.HD: + formatStr = "TransformWorldToHClip( TransformObjectToWorld({0}))"; + break; + case TemplateSRPType.Lightweight: + formatStr = "TransformObjectToHClip(({0}).xyz)"; + break; + } + + string clipSpaceConversion = string.Format( formatStr, vertexPos ); + RegisterCustomInterpolatedData( varName, WirePortDataType.FLOAT4, PrecisionType.Float, clipSpaceConversion, useMasterNodeCategory, customCategory ); + return varName; + } + + public string GetScreenPosForValue( PrecisionType precision, string customVertexPos, string outputId, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + // overriding precision + precision = PrecisionType.Float; + + string varName = UIUtils.GetInputValueFromType( SurfaceInputs.SCREEN_POS ) + outputId; + if( HasCustomInterpolatedData( varName, useMasterNodeCategory, customCategory ) ) + return varName; + + string clipSpacePos = GetClipPosForValue( customVertexPos, outputId, false, MasterNodePortCategory.Vertex ); + string screenPosConversion = string.Empty; + if( m_currentSRPType == TemplateSRPType.HD ) + { + screenPosConversion = string.Format( "ComputeScreenPos( {0} , _ProjectionParams.x )", clipSpacePos ); + } + else + { + screenPosConversion = string.Format( "ComputeScreenPos({0})", clipSpacePos ); + } + RegisterCustomInterpolatedData( varName, WirePortDataType.FLOAT4, precision, screenPosConversion, useMasterNodeCategory, customCategory ); + return varName; + } + + public string GetScreenPos( PrecisionType precision, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + // overriding precision + precision = PrecisionType.Float; + + string result = string.Empty; + if( GetCustomInterpolatedData( TemplateInfoOnSematics.SCREEN_POSITION, WirePortDataType.FLOAT4, precision, ref result, useMasterNodeCategory, customCategory ) ) + { + return result; + } + + string varName = UIUtils.GetInputValueFromType( SurfaceInputs.SCREEN_POS ); + if( HasCustomInterpolatedData( varName, useMasterNodeCategory, customCategory ) ) + return varName; + + string clipSpacePos = GetClipPos( false, MasterNodePortCategory.Vertex ); + string screenPosConversion = string.Empty; + if( m_currentSRPType == TemplateSRPType.HD ) + { + screenPosConversion = string.Format( "ComputeScreenPos( {0} , _ProjectionParams.x )", clipSpacePos ); + } + else + { + screenPosConversion = string.Format( "ComputeScreenPos({0})", clipSpacePos ); + } + RegisterCustomInterpolatedData( varName, WirePortDataType.FLOAT4, precision, screenPosConversion, useMasterNodeCategory, customCategory ); + return varName; + } + + public string GetScreenPosNormalized( PrecisionType precision, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + string result = string.Empty; + if( GetCustomInterpolatedData( TemplateInfoOnSematics.SCREEN_POSITION_NORMALIZED, WirePortDataType.FLOAT4, precision, ref result, useMasterNodeCategory, customCategory ) ) + { + return result; + } + + string varName = GeneratorUtils.ScreenPositionNormalizedStr;// "norm" + UIUtils.GetInputValueFromType( SurfaceInputs.SCREEN_POS ); + string screenPos = GetScreenPos( precision, useMasterNodeCategory, customCategory ); + string clipPlaneTestOp = string.Format( "{0}.z = ( UNITY_NEAR_CLIP_VALUE >= 0 ) ? {0}.z : {0}.z * 0.5 + 0.5;", varName ); + m_currentDataCollector.AddLocalVariable( -1, precision, WirePortDataType.FLOAT4, varName, string.Format( GeneratorUtils.NormalizedScreenPosFormat, screenPos ) ); + m_currentDataCollector.AddLocalVariable( -1, clipPlaneTestOp ); + return varName; + } + + public string GetViewDir( bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment, NormalizeType normalizeType = NormalizeType.Regular ) + { + // overriding precision + var precision = PrecisionType.Float; + + string result = string.Empty; + if( GetCustomInterpolatedData( TemplateInfoOnSematics.WORLD_VIEW_DIR, WirePortDataType.FLOAT3, precision, ref result, useMasterNodeCategory, customCategory ) ) + return result; + + string varName = GeneratorUtils.WorldViewDirectionStr;//UIUtils.GetInputValueFromType( SurfaceInputs.VIEW_DIR ); + if( HasCustomInterpolatedData( varName, useMasterNodeCategory, customCategory ) ) + return varName; + + string worldPos = GetWorldPos(); + + string formatStr = string.Empty; + if( IsSRP ) + formatStr = "( _WorldSpaceCameraPos.xyz - {0} )"; + else + formatStr = "UnityWorldSpaceViewDir({0})"; + + string viewDir = string.Format( formatStr, worldPos ); + m_currentDataCollector.AddLocalVariable( -1, precision, WirePortDataType.FLOAT3, varName, viewDir ); + + switch( normalizeType ) + { + default: + case NormalizeType.Off: + break; + case NormalizeType.Regular: + m_currentDataCollector.AddLocalVariable( -1, varName + " = normalize(" + varName + ");" ); + break; + case NormalizeType.Safe: + m_currentDataCollector.AddLocalVariable( -1, varName + " = " + TemplateHelperFunctions.SafeNormalize( m_currentDataCollector, varName ) + ";" ); + break; + } + + + //RegisterCustomInterpolatedData( varName, WirePortDataType.FLOAT3, PrecisionType.Float, viewDir, useMasterNodeCategory, customCategory ); + return varName; + } + + public string GetTangentViewDir( PrecisionType precisionType, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment, NormalizeType normalizeType = NormalizeType.Regular ) + { + string varName = GeneratorUtils.TangentViewDirectionStr; + if( HasCustomInterpolatedData( varName, useMasterNodeCategory, customCategory ) ) + return varName; + + string tanToWorld0 = string.Empty; + string tanToWorld1 = string.Empty; + string tanToWorld2 = string.Empty; + + GetWorldTangentTf( precisionType, out tanToWorld0, out tanToWorld1, out tanToWorld2 ); + string viewDir = GetViewDir(); + string tanViewDir = string.Format( " {0} * {3}.x + {1} * {3}.y + {2} * {3}.z", tanToWorld0, tanToWorld1, tanToWorld2, viewDir ); + + m_currentDataCollector.AddLocalVariable( -1, precisionType, WirePortDataType.FLOAT3, varName, tanViewDir ); + switch( normalizeType ) + { + default: + case NormalizeType.Off: break; + case NormalizeType.Regular: + m_currentDataCollector.AddLocalVariable( -1, varName + " = normalize(" + varName + ");" ); + break; + case NormalizeType.Safe: + m_currentDataCollector.AddLocalVariable( -1, varName + " = " + TemplateHelperFunctions.SafeNormalize( m_currentDataCollector, varName ) + ";" ); + break; + } + + return varName; + } + + public void GetWorldTangentTf( PrecisionType precisionType, out string tanToWorld0, out string tanToWorld1, out string tanToWorld2, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + tanToWorld0 = "tanToWorld0"; + tanToWorld1 = "tanToWorld1"; + tanToWorld2 = "tanToWorld2"; + + if( HasCustomInterpolatedData( tanToWorld0, useMasterNodeCategory, customCategory ) || + HasCustomInterpolatedData( tanToWorld1, useMasterNodeCategory, customCategory ) || + HasCustomInterpolatedData( tanToWorld2, useMasterNodeCategory, customCategory ) ) + return; + + string worldTangent = GetWorldTangent( precisionType, useMasterNodeCategory, customCategory ); + string worldNormal = GetWorldNormal( precisionType, useMasterNodeCategory, customCategory ); + string worldBinormal = GetWorldBinormal( precisionType, useMasterNodeCategory, customCategory ); + + string tanToWorldVar0 = string.Format( "float3( {0}.x, {1}.x, {2}.x )", worldTangent, worldBinormal, worldNormal ); + string tanToWorldVar1 = string.Format( "float3( {0}.y, {1}.y, {2}.y )", worldTangent, worldBinormal, worldNormal ); + string tanToWorldVar2 = string.Format( "float3( {0}.z, {1}.z, {2}.z )", worldTangent, worldBinormal, worldNormal ); + + if( customCategory == MasterNodePortCategory.Vertex ) + { + RegisterCustomInterpolatedData( tanToWorld0, WirePortDataType.FLOAT3, precisionType, tanToWorldVar0, useMasterNodeCategory, customCategory ); + RegisterCustomInterpolatedData( tanToWorld1, WirePortDataType.FLOAT3, precisionType, tanToWorldVar1, useMasterNodeCategory, customCategory ); + RegisterCustomInterpolatedData( tanToWorld2, WirePortDataType.FLOAT3, precisionType, tanToWorldVar2, useMasterNodeCategory, customCategory ); + } + else + { + m_currentDataCollector.AddLocalVariable( -1, precisionType, WirePortDataType.FLOAT3, tanToWorld0, tanToWorldVar0 ); + m_currentDataCollector.AddLocalVariable( -1, precisionType, WirePortDataType.FLOAT3, tanToWorld1, tanToWorldVar1 ); + m_currentDataCollector.AddLocalVariable( -1, precisionType, WirePortDataType.FLOAT3, tanToWorld2, tanToWorldVar2 ); + } + } + + public string GetTangentToWorldMatrixFast( PrecisionType precisionType, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + string worldTangent = GetWorldTangent( precisionType ); + string worldNormal = GetWorldNormal( precisionType ); + string worldBinormal = GetWorldBinormal( precisionType ); + + string varName = GeneratorUtils.TangentToWorldFastStr; + if( HasCustomInterpolatedData( varName, useMasterNodeCategory, customCategory ) ) + return varName; + + string result = string.Format( "float3x3({0}.x,{1}.x,{2}.x,{0}.y,{1}.y,{2}.y,{0}.z,{1}.z,{2}.z)", worldTangent, worldBinormal, worldNormal ); + m_currentDataCollector.AddLocalVariable( -1, precisionType, WirePortDataType.FLOAT3x3, GeneratorUtils.TangentToWorldFastStr, result ); + return GeneratorUtils.TangentToWorldFastStr; + } + + public string GetTangentToWorldMatrixPrecise( PrecisionType precisionType, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + string worldToTangent = GetWorldToTangentMatrix( precisionType, useMasterNodeCategory, customCategory ); + GeneratorUtils.Add3x3InverseFunction( ref m_currentDataCollector, UIUtils.PrecisionWirePortToCgType( precisionType, WirePortDataType.FLOAT ) ); + m_currentDataCollector.AddLocalVariable( -1, precisionType, WirePortDataType.FLOAT3x3, GeneratorUtils.TangentToWorldPreciseStr, string.Format( GeneratorUtils.Inverse3x3Header, worldToTangent ) ); + return GeneratorUtils.TangentToWorldPreciseStr; + } + + public string GetWorldToTangentMatrix( PrecisionType precisionType, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + string worldTangent = GetWorldTangent( precisionType ); + string worldNormal = GetWorldNormal( precisionType ); + string worldBinormal = GetWorldBinormal( precisionType ); + + string varName = GeneratorUtils.WorldToTangentStr;// "worldToTanMat"; + if( HasCustomInterpolatedData( varName, useMasterNodeCategory, customCategory ) ) + return varName; + string worldTanMat = string.Format( "float3x3({0},{1},{2})", worldTangent, worldBinormal, worldNormal ); + + m_currentDataCollector.AddLocalVariable( -1, precisionType, WirePortDataType.FLOAT3x3, varName, worldTanMat ); + return varName; + } + + public string GetObjectToViewPos( PrecisionType precision, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + // overriding precision + precision = PrecisionType.Float; + + string varName = "objectToViewPos"; + if( HasCustomInterpolatedData( varName, useMasterNodeCategory, customCategory ) ) + return varName; + string vertexPos = GetVertexPosition( WirePortDataType.FLOAT3, precision, false, MasterNodePortCategory.Vertex ); + + string formatStr = string.Empty; + if( IsSRP ) + formatStr = "TransformWorldToView(TransformObjectToWorld({0}))"; + else + formatStr = "UnityObjectToViewPos({0})"; + + string objectToViewPosValue = string.Format( formatStr, vertexPos ); + RegisterCustomInterpolatedData( varName, WirePortDataType.FLOAT3, precision, objectToViewPosValue, useMasterNodeCategory, customCategory ); + return varName; + } + + public string GetEyeDepth( PrecisionType precision, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment, int viewSpace = 0 ) + { + // overriding precision + precision = PrecisionType.Float; + + string varName = "eyeDepth"; + if( HasCustomInterpolatedData( varName, useMasterNodeCategory, customCategory ) ) + return varName; + string objectToView = GetObjectToViewPos( precision, false, MasterNodePortCategory.Vertex ); + string eyeDepthValue = string.Format( "-{0}.z", objectToView ); + if( viewSpace == 1 ) + { + eyeDepthValue += " * _ProjectionParams.w"; + } + + RegisterCustomInterpolatedData( varName, WirePortDataType.FLOAT, precision, eyeDepthValue, useMasterNodeCategory, customCategory ); + return varName; + } + + public string GetObjectSpaceLightDir( PrecisionType precisionType, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + if( !IsSRP ) + { + m_currentDataCollector.AddToIncludes( -1, Constants.UnityLightingLib ); + m_currentDataCollector.AddToIncludes( -1, Constants.UnityAutoLightLib ); + } + + string varName = "objectSpaceLightDir"; + + if( HasCustomInterpolatedData( varName, useMasterNodeCategory, customCategory ) ) + return varName; + + string vertexPos = GetVertexPosition( WirePortDataType.FLOAT4, precisionType, false, MasterNodePortCategory.Vertex ); + + string objectSpaceLightDir = string.Empty; + switch( m_currentSRPType ) + { + default: + case TemplateSRPType.BuiltIn: + objectSpaceLightDir = string.Format( "ObjSpaceLightDir({0})", vertexPos ); + break; + case TemplateSRPType.HD: + string worldSpaceLightDir = GetWorldSpaceLightDir( precisionType, useMasterNodeCategory, customCategory ); + objectSpaceLightDir = string.Format( "mul( GetWorldToObjectMatrix(), {0} ).xyz", worldSpaceLightDir ); + break; + case TemplateSRPType.Lightweight: + objectSpaceLightDir = "mul( GetWorldToObjectMatrix(), _MainLightPosition ).xyz"; + break; + } + + RegisterCustomInterpolatedData( varName, WirePortDataType.FLOAT3, precisionType, objectSpaceLightDir, useMasterNodeCategory, customCategory ); + return varName; + } + + public string GetWorldSpaceLightDir( PrecisionType precision, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + if( !IsSRP ) + { + m_currentDataCollector.AddToIncludes( -1, Constants.UnityLightingLib ); + m_currentDataCollector.AddToIncludes( -1, Constants.UnityAutoLightLib ); + AddLateDirective( AdditionalLineType.Custom, "//This is a late directive" ); + } + else + { + + string lightVar; + if( m_currentSRPType == TemplateSRPType.HD ) + { + AddHDLightInfo(); + lightVar = "-" + string.Format( TemplateHelperFunctions.HDLightInfoFormat, "0", "forward" ); + } + else + { + lightVar = "_MainLightPosition.xyz"; + } + return m_currentDataCollector.SafeNormalizeLightDir ? string.Format( "SafeNormalize({0})", lightVar ) : lightVar; + } + + string varName = "worldSpaceLightDir"; + if( HasCustomInterpolatedData( varName, useMasterNodeCategory, customCategory ) ) + return varName; + + string worldPos = GetWorldPos( useMasterNodeCategory, customCategory ); + string worldSpaceLightDir = string.Format( "UnityWorldSpaceLightDir({0})", worldPos ); + if( m_currentDataCollector.SafeNormalizeLightDir ) + { + if( IsSRP ) + { + worldSpaceLightDir = string.Format( "SafeNormalize{0})", worldSpaceLightDir ); + } + else + { + m_currentDataCollector.AddToIncludes( -1, Constants.UnityBRDFLib ); + worldSpaceLightDir = string.Format( "Unity_SafeNormalize({0})", worldSpaceLightDir ); + } + } + + m_currentDataCollector.AddLocalVariable( -1, precision, WirePortDataType.FLOAT3, varName, worldSpaceLightDir ); + return varName; + } + + public void RegisterCustomInterpolatedData( string name, WirePortDataType dataType, PrecisionType precision, string vertexInstruction, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + bool addLocalVariable = !name.Equals( vertexInstruction ); + + MasterNodePortCategory category = useMasterNodeCategory ? m_currentDataCollector.PortCategory : customCategory; + + if( !m_customInterpolatedData.ContainsKey( name ) ) + { + m_customInterpolatedData.Add( name, new TemplateCustomData( name, dataType ) ); + } + + if( !m_customInterpolatedData[ name ].IsVertex ) + { + m_customInterpolatedData[ name ].IsVertex = true; + if( addLocalVariable ) + m_currentDataCollector.AddToVertexLocalVariables( -1, precision, dataType, name, vertexInstruction ); + } + + if( category == MasterNodePortCategory.Fragment ) + { + if( !m_customInterpolatedData[ name ].IsFragment ) + { + m_customInterpolatedData[ name ].IsFragment = true; + TemplateVertexData interpData = RequestNewInterpolator( dataType, false ); + if( interpData == null ) + { + Debug.LogErrorFormat( "Could not assign interpolator of type {0} to variable {1}", dataType, name ); + return; + } + + m_currentDataCollector.AddToVertexLocalVariables( -1, m_currentTemplateData.VertexFunctionData.OutVarName + "." + interpData.VarNameWithSwizzle, name ); + m_currentDataCollector.AddToLocalVariables( -1, precision, dataType, name, m_currentTemplateData.FragmentFunctionData.InVarName + "." + interpData.VarNameWithSwizzle ); + } + } + } + + public bool HasCustomInterpolatedData( string name, bool useMasterNodeCategory = true, MasterNodePortCategory customCategory = MasterNodePortCategory.Fragment ) + { + if( m_customInterpolatedData.ContainsKey( name ) ) + { + MasterNodePortCategory category = useMasterNodeCategory ? m_currentDataCollector.PortCategory : customCategory; + return ( category == MasterNodePortCategory.Fragment ) ? m_customInterpolatedData[ name ].IsFragment : m_customInterpolatedData[ name ].IsVertex; + } + return false; + } + + public bool HasFragmentInputParams + { + get + { + if( m_fragmentInputParams != null ) + return m_fragmentInputParams.Count > 0; + + return false; + } + } + + public string FragInputParamsStr + { + get + { + string value = string.Empty; + if( m_fragmentInputParams != null && m_fragmentInputParams.Count > 0 ) + { + int count = m_fragmentInputParams.Count; + if( count > 0 ) + { + value = ", "; + foreach( KeyValuePair<TemplateSemantics, TemplateInputParameters> kvp in m_fragmentInputParams ) + { + value += kvp.Value.Declaration; + + if( --count > 0 ) + { + value += " , "; + } + } + } + } + return value; + } + } + + public string VertexInputParamsStr + { + get + { + string value = string.Empty; + if( m_vertexInputParams != null && m_vertexInputParams.Count > 0 ) + { + int count = m_vertexInputParams.Count; + if( count > 0 ) + { + value = ", "; + foreach( KeyValuePair<TemplateSemantics, TemplateInputParameters> kvp in m_vertexInputParams ) + { + value += kvp.Value.Declaration; + + if( --count > 0 ) + { + value += " , "; + } + } + } + } + return value; + } + } + + public void Destroy() + { + m_currentTemplate = null; + + m_currentTemplateData = null; + + m_currentDataCollector = null; + + if( m_fullSrpBatcherPropertiesList != null ) + { + m_fullSrpBatcherPropertiesList.Clear(); + m_fullSrpBatcherPropertiesList = null; + } + + if( m_srpBatcherPropertiesList != null ) + { + m_srpBatcherPropertiesList.Clear(); + m_srpBatcherPropertiesList = null; + } + + if( m_srpBatcherPropertiesDict != null ) + { + m_srpBatcherPropertiesDict.Clear(); + m_srpBatcherPropertiesDict = null; + } + + if( m_lateDirectivesList != null ) + { + m_lateDirectivesList.Clear(); + m_lateDirectivesList = null; + } + + if( m_lateDirectivesDict != null ) + { + m_lateDirectivesDict.Clear(); + m_lateDirectivesDict = null; + } + + if( m_registeredVertexData != null ) + { + m_registeredVertexData.Clear(); + m_registeredVertexData = null; + } + + if( m_vertexInputParams != null ) + { + m_vertexInputParams.Clear(); + m_vertexInputParams = null; + } + + if( m_fragmentInputParams != null ) + { + m_fragmentInputParams.Clear(); + m_fragmentInputParams = null; + } + + if( m_vertexDataDict != null ) + { + m_vertexDataDict.Clear(); + m_vertexDataDict = null; + } + + if( m_interpolatorData != null ) + { + m_interpolatorData.Destroy(); + m_interpolatorData = null; + } + + if( m_availableFragData != null ) + { + m_availableFragData.Clear(); + m_availableFragData = null; + } + + if( m_availableVertData != null ) + { + m_availableVertData.Clear(); + m_availableVertData = null; + } + + if( m_customInterpolatedData != null ) + { + m_customInterpolatedData.Clear(); + m_customInterpolatedData = null; + } + + if( m_specialVertexLocalVars != null ) + { + m_specialVertexLocalVars.Clear(); + m_specialVertexLocalVars = null; + } + + if( m_specialFragmentLocalVars != null ) + { + m_specialFragmentLocalVars.Clear(); + m_specialFragmentLocalVars = null; + } + } + + public void BuildCBuffer( int nodeId ) + { + m_fullSrpBatcherPropertiesList.Clear(); + if( m_srpBatcherPropertiesList.Count > 0 ) + { + var regex = new Regex( @"(\d)\s+\b" ); + m_srpBatcherPropertiesList.Sort( ( a, b ) => + { + var matchA = regex.Match( a.PropertyName ); + int sizeA = 0; + if( matchA.Groups.Count > 1 && matchA.Groups[ 1 ].Value.Length > 0 ) + sizeA = Convert.ToInt32( matchA.Groups[ 1 ].Value, System.Globalization.CultureInfo.InvariantCulture ); + + var matchB = regex.Match( b.PropertyName ); + int sizeB = 0; + if( matchB.Groups.Count > 1 && matchB.Groups[ 1 ].Value.Length > 0 ) + sizeB = Convert.ToInt32( matchB.Groups[ 1 ].Value, System.Globalization.CultureInfo.InvariantCulture ); + + return sizeB.CompareTo( sizeA ); + } ); + + m_fullSrpBatcherPropertiesList.Insert(0, new PropertyDataCollector( nodeId, IOUtils.SRPCBufferPropertiesBegin )); + m_fullSrpBatcherPropertiesList.AddRange( m_srpBatcherPropertiesList ); + m_fullSrpBatcherPropertiesList.Add( new PropertyDataCollector( nodeId, IOUtils.SRPCBufferPropertiesEnd ) ); + } + } + + + public void DumpSRPBatcher() + { + for( int i = 0; i < m_srpBatcherPropertiesList.Count; i++ ) + { + Debug.Log( i + "::" + m_srpBatcherPropertiesList[ i ].PropertyName ); + } + } + + public const string GlobalMaxInterpolatorReachedMsg = "Maximum amount of interpolators reached!\nPlease consider optmizing your shader!"; + public const string MaxInterpolatorSMReachedMsg = "Maximum amount of interpolators reached for current shader model on pass {0}! Please consider increasing the shader model to {1}!"; + public void CheckInterpolatorOverflow( string currShaderModel, string passName ) + { + int maxInterpolatorAmount = TemplateHelperFunctions.AvailableInterpolators[ currShaderModel ]; + int currInterpolatorAmount = 1 + TemplateHelperFunctions.SemanticToInt[ InterpData.AvailableInterpolators[ InterpData.AvailableInterpolators.Count - 1 ].Semantic ]; + if( currInterpolatorAmount > maxInterpolatorAmount ) + { + string shaderModel = string.Empty; + if( TemplateHelperFunctions.GetShaderModelForInterpolatorAmount( currInterpolatorAmount, ref shaderModel ) ) + { + UIUtils.ShowMessage( string.Format( MaxInterpolatorSMReachedMsg, passName, shaderModel ), MessageSeverity.Error ); + } + else + { + UIUtils.ShowMessage( GlobalMaxInterpolatorReachedMsg, MessageSeverity.Error ); + } + } + } + + public Dictionary<TemplateSemantics, TemplateInputParameters> FragInputParameters { get { return m_fragmentInputParams; } } + + public bool HasVertexInputParams + { + get + { + if( m_vertexInputParams != null ) + return m_vertexInputParams.Count > 0; + + return false; + } + } + + public Dictionary<TemplateSemantics, TemplateInputParameters> VertexInputParameters { get { return m_vertexInputParams; } } + public TemplateData CurrentTemplateData { get { return m_currentTemplateData; } } + public int MultipassSubshaderIdx { get { return m_multipassSubshaderIdx; } } + public int MultipassPassIdx { get { return m_multipassPassIdx; } } + public TemplateSRPType CurrentSRPType { get { return m_currentSRPType; } set { m_currentSRPType = value; } } + public bool IsHDRP { get { return m_currentSRPType == TemplateSRPType.HD; } } + public bool IsLWRP { get { return m_currentSRPType == TemplateSRPType.Lightweight; } } + public bool IsSRP { get { return ( m_currentSRPType == TemplateSRPType.Lightweight || m_currentSRPType == TemplateSRPType.HD ); } } + public TemplateInterpData InterpData { get { return m_interpolatorData; } } + public List<PropertyDataCollector> LateDirectivesList { get { return m_lateDirectivesList; } } + public List<PropertyDataCollector> SrpBatcherPropertiesList { get { return m_srpBatcherPropertiesList; } } + public List<PropertyDataCollector> FullSrpBatcherPropertiesList { get { return m_fullSrpBatcherPropertiesList; } } + public Dictionary<TemplateSemantics, TemplateVertexData> VertexDataDict { get { return m_vertexDataDict; } } + } +} |