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Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMenuItems.cs')
-rw-r--r--Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMenuItems.cs50
1 files changed, 50 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMenuItems.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMenuItems.cs
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+++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateMenuItems.cs
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+// Amplify Shader Editor - Visual Shader Editing Tool
+// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
+using UnityEditor;
+
+namespace AmplifyShaderEditor
+{
+ public class TemplateMenuItems
+ {
+ [MenuItem( "Assets/Create/Amplify Shader/Legacy/Unlit", false, 85 )]
+ public static void ApplyTemplateLegacyUnlit()
+ {
+ AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "0770190933193b94aaa3065e307002fa" );
+ }
+ [MenuItem( "Assets/Create/Amplify Shader/Legacy/Post Process", false, 85 )]
+ public static void ApplyTemplateLegacyPostProcess()
+ {
+ AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "c71b220b631b6344493ea3cf87110c93" );
+ }
+ [MenuItem( "Assets/Create/Amplify Shader/Deprecated/Legacy/Default Unlit", false, 85 )]
+ public static void ApplyTemplateDeprecatedLegacyDefaultUnlit()
+ {
+ AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "6e114a916ca3e4b4bb51972669d463bf" );
+ }
+ [MenuItem( "Assets/Create/Amplify Shader/Legacy/Default UI", false, 85 )]
+ public static void ApplyTemplateLegacyDefaultUI()
+ {
+ AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "5056123faa0c79b47ab6ad7e8bf059a4" );
+ }
+ [MenuItem( "Assets/Create/Amplify Shader/Legacy/Unlit Lightmap", false, 85 )]
+ public static void ApplyTemplateLegacyUnlitLightmap()
+ {
+ AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "899e609c083c74c4ca567477c39edef0" );
+ }
+ [MenuItem( "Assets/Create/Amplify Shader/Legacy/Default Sprites", false, 85 )]
+ public static void ApplyTemplateLegacyDefaultSprites()
+ {
+ AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "0f8ba0101102bb14ebf021ddadce9b49" );
+ }
+ [MenuItem( "Assets/Create/Amplify Shader/Legacy/Particles Alpha Blended", false, 85 )]
+ public static void ApplyTemplateLegacyParticlesAlphaBlended()
+ {
+ AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "0b6a9f8b4f707c74ca64c0be8e590de0" );
+ }
+ [MenuItem( "Assets/Create/Amplify Shader/Legacy/Multi Pass Unlit", false, 85 )]
+ public static void ApplyTemplateLegacyMultiPassUnlit()
+ {
+ AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "e1de45c0d41f68c41b2cc20c8b9c05ef" );
+ }
+ }
+}