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Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePass.cs')
-rw-r--r--Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePass.cs631
1 files changed, 631 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePass.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePass.cs
new file mode 100644
index 00000000..22ea92f4
--- /dev/null
+++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplatePass.cs
@@ -0,0 +1,631 @@
+// Amplify Shader Editor - Visual Shader Editing Tool
+// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
+#define CUSTOM_OPTIONS_AVAILABLE
+using UnityEngine;
+using System;
+using System.Collections.Generic;
+using System.Text.RegularExpressions;
+
+namespace AmplifyShaderEditor
+{
+
+ [Serializable]
+ public class TemplatePass
+ {
+ private const string DefaultPassNameStr = "SubShader {0} Pass {1}";
+
+ [SerializeField]
+ private int m_idx = -1;
+
+ [SerializeField]
+ private bool m_isInvisible = false;
+
+ [SerializeField]
+ private int m_invisibleOptions = 0;
+
+ [SerializeField]
+ private bool m_isMainPass = false;
+
+ [SerializeField]
+ private TemplateModulesData m_modules;
+
+ [SerializeField]
+ private List<TemplateInputData> m_inputDataList = new List<TemplateInputData>();
+ private Dictionary<int, TemplateInputData> m_inputDataDict = new Dictionary<int, TemplateInputData>();
+
+ [SerializeField]
+ private TemplateFunctionData m_vertexFunctionData;
+
+ [SerializeField]
+ private TemplateFunctionData m_fragmentFunctionData;
+
+ [SerializeField]
+ private VertexDataContainer m_vertexDataContainer;
+
+ [SerializeField]
+ private TemplateInterpData m_interpolatorDataContainer;
+
+ [SerializeField]
+ private TemplateTessVControlTag m_tessVControlTag;
+
+ [SerializeField]
+ private TemplateTessControlData m_tessControlData;
+
+ [SerializeField]
+ private TemplateTessDomainData m_tessDomainData;
+
+ [SerializeField]
+ private List<TemplateLocalVarData> m_localVarsList = new List<TemplateLocalVarData>();
+
+ [SerializeField]
+ private string m_uniquePrefix;
+
+ [SerializeField]
+ private TemplatePropertyContainer m_templateProperties = new TemplatePropertyContainer();
+
+ [SerializeField]
+ private List<TemplateShaderPropertyData> m_availableShaderGlobals = new List<TemplateShaderPropertyData>();
+
+ [SerializeField]
+ TemplateInfoContainer m_passNameContainer = new TemplateInfoContainer();
+#if CUSTOM_OPTIONS_AVAILABLE
+ [SerializeField]
+ TemplateOptionsContainer m_customOptionsContainer = new TemplateOptionsContainer();
+#endif
+ public TemplatePass( TemplateMultiPass template, TemplateSubShader subShader, int subshaderIdx, int passIdx, TemplateIdManager idManager, string uniquePrefix, int offsetIdx, TemplatePassInfo passInfo, ref Dictionary<string, TemplateShaderPropertyData> duplicatesHelper )
+ {
+ m_idx = passIdx;
+
+ m_uniquePrefix = uniquePrefix;
+ idManager.RegisterPassId( passInfo.Data );
+ m_isMainPass = passInfo.Data.Contains( TemplatesManager.TemplateMainPassTag );
+ if( !m_isMainPass )
+ {
+ string id = string.Empty;
+ int idIndex = 0;
+ m_isInvisible = TemplateHelperFunctions.FetchInvisibleInfo( passInfo.Data, ref m_invisibleOptions, ref id, ref idIndex );
+ if( m_isInvisible )
+ {
+ idManager.RegisterId( idIndex, uniquePrefix + id, id, true );
+ }
+ }
+
+ FetchPassName( offsetIdx, passInfo.Data );
+ if( m_passNameContainer.Index > -1 )
+ {
+ idManager.RegisterId( m_passNameContainer.Index, uniquePrefix + m_passNameContainer.Id, m_passNameContainer.Id );
+ }
+ else
+ {
+ m_passNameContainer.Data = string.Format( DefaultPassNameStr, subshaderIdx, passIdx );
+ }
+
+#if CUSTOM_OPTIONS_AVAILABLE
+ m_customOptionsContainer = TemplateOptionsToolsHelper.GenerateOptionsContainer( false, passInfo.Data );
+ if( m_customOptionsContainer.Enabled )
+ {
+ idManager.RegisterId( m_customOptionsContainer.Index, uniquePrefix + m_customOptionsContainer.Body, m_customOptionsContainer.Body, true );
+ }
+ //m_customOptionsContainer.CopyPortOptionsFrom( subShader.CustomOptionsContainer, m_passNameContainer.Data );
+#endif
+ m_modules = new TemplateModulesData( m_customOptionsContainer,idManager, m_templateProperties, uniquePrefix + "Module", offsetIdx, passInfo.Data, false );
+
+ if( !m_modules.PassTag.IsValid )
+ {
+ m_modules.PassTag.StartIdx = passInfo.GlobalStartIdx;
+ m_templateProperties.AddId( passInfo.Data, m_modules.PassTag.Id, passInfo.LocalStartIdx, false );
+ //m_modules.PassTag.StartIdx -= m_templateProperties.PropertyDict[ m_modules.PassTag.Id ].Indentation.Length;
+ //m_templateProperties.PropertyDict[ m_modules.PassTag.Id ].UseIndentationAtStart = false;
+ idManager.RegisterId( m_modules.PassTag.StartIdx, m_modules.UniquePrefix + m_modules.PassTag.Id, string.Empty );
+ }
+ m_modules.SetPassUniqueNameIfUndefined( m_passNameContainer.Data );
+
+ m_modules.SRPType = subShader.Modules.SRPType;
+ if( m_modules.SRPType == TemplateSRPType.HD )
+ {
+ m_modules.SRPIsPBR = passInfo.Data.Contains( TemplateHelperFunctions.HDPBRTag );
+
+ }
+
+ Dictionary<string, TemplateShaderPropertyData> ownDuplicatesDict = new Dictionary<string, TemplateShaderPropertyData>( duplicatesHelper );
+ TemplateHelperFunctions.CreateShaderGlobalsList( passInfo.Data, ref m_availableShaderGlobals, ref ownDuplicatesDict );
+
+ // Vertex and Interpolator data
+ FetchVertexAndInterpData( template, subShader.Modules, offsetIdx, passInfo.Data );
+ if( m_vertexDataContainer != null )
+ idManager.RegisterId( m_vertexDataContainer.VertexDataStartIdx, uniquePrefix + m_vertexDataContainer.VertexDataId, m_vertexDataContainer.VertexDataId );
+
+ if( m_interpolatorDataContainer != null )
+ idManager.RegisterId( m_interpolatorDataContainer.InterpDataStartIdx, uniquePrefix + m_interpolatorDataContainer.InterpDataId, m_interpolatorDataContainer.InterpDataId );
+
+ //Fetch function code areas
+ FetchCodeAreas( offsetIdx, TemplatesManager.TemplateVertexCodeBeginArea, MasterNodePortCategory.Vertex, passInfo.Data );
+ if( m_vertexFunctionData != null )
+ idManager.RegisterId( m_vertexFunctionData.Position, uniquePrefix + m_vertexFunctionData.Id, m_vertexFunctionData.Id );
+
+ FetchCodeAreas( offsetIdx, TemplatesManager.TemplateFragmentCodeBeginArea, MasterNodePortCategory.Fragment, passInfo.Data );
+ if( m_fragmentFunctionData != null )
+ idManager.RegisterId( m_fragmentFunctionData.Position, uniquePrefix + m_fragmentFunctionData.Id, m_fragmentFunctionData.Id );
+
+ //Fetching inputs, must be do
+ if( m_fragmentFunctionData != null )
+ FetchInputs( offsetIdx, MasterNodePortCategory.Fragment, passInfo.Data );
+
+ if( m_vertexFunctionData != null )
+ FetchInputs( offsetIdx, MasterNodePortCategory.Vertex, passInfo.Data );
+
+ FetchTessellationData( template, subShader.Modules, offsetIdx, passInfo.Data );
+ if( m_tessVControlTag != null )
+ idManager.RegisterId( m_tessVControlTag.StartIdx, uniquePrefix + m_tessVControlTag.Id, m_tessVControlTag.Id );
+
+ if( m_tessControlData != null )
+ idManager.RegisterId( m_tessControlData.StartIdx, uniquePrefix + m_tessControlData.Id, m_tessControlData.Id );
+
+ if( m_tessDomainData != null )
+ idManager.RegisterId( m_tessDomainData.StartIdx, uniquePrefix + m_tessDomainData.Id, m_tessDomainData.Id );
+
+ TemplateHelperFunctions.FetchInlineVars( passInfo.Data, ref idManager );
+
+ //Fetch local variables must be done after fetching code areas as it needs them to see is variable is on vertex or fragment
+ TemplateHelperFunctions.FetchLocalVars( passInfo.Data, ref m_localVarsList, m_vertexFunctionData, m_fragmentFunctionData );
+
+ int localVarCount = m_localVarsList.Count;
+ if( localVarCount > 0 )
+ {
+ idManager.RegisterTag( TemplatesManager.TemplateLocalVarTag );
+ for( int i = 0; i < localVarCount; i++ )
+ {
+ if( m_localVarsList[ i ].IsSpecialVar )
+ {
+ idManager.RegisterTag( m_localVarsList[ i ].Id );
+ }
+ }
+ }
+
+ int inputsCount = m_inputDataList.Count;
+ for( int i = 0; i < inputsCount; i++ )
+ {
+ if( m_inputDataList[ i ] != null )
+ idManager.RegisterId( m_inputDataList[ i ].TagGlobalStartIdx, uniquePrefix + m_inputDataList[ i ].TagId, m_inputDataList[ i ].TagId );
+ }
+
+ //int passEndIndex = passInfo.Data.LastIndexOf( "}" );
+ //if( passEndIndex > 0 )
+ //{
+ // int identationIndex = -1;
+ // for( int i = passEndIndex; i >= 0; i-- )
+ // {
+ // if( passInfo.Data[ i ] == TemplatesManager.TemplateNewLine )
+ // {
+ // identationIndex = i + 1;
+ // break;
+ // }
+
+ // if( i == 0 )
+ // {
+ // identationIndex = 0;
+ // }
+ // }
+
+ // if( identationIndex > -1 )
+ // {
+ // int length = passEndIndex - identationIndex;
+ // string indentation = ( length > 0 ) ? passInfo.Data.Substring( identationIndex, length ) : string.Empty;
+ // TemplateProperty templateProperty = new TemplateProperty( TemplatesManager.TemplateEndPassTag, indentation, false );
+ // m_templateProperties.AddId( templateProperty );
+ // idManager.RegisterId( offsetIdx + passEndIndex, uniquePrefix + TemplatesManager.TemplateEndPassTag, string.Empty );
+ // }
+ //}
+
+ ownDuplicatesDict.Clear();
+ ownDuplicatesDict = null;
+ }
+
+ public void Destroy()
+ {
+ m_passNameContainer = null;
+#if CUSTOM_OPTIONS_AVAILABLE
+ m_customOptionsContainer = null;
+#endif
+ if( m_templateProperties != null )
+ m_templateProperties.Destroy();
+
+ m_templateProperties = null;
+
+ if( m_modules != null )
+ m_modules.Destroy();
+
+ m_modules = null;
+
+ if( m_inputDataList != null )
+ m_inputDataList.Clear();
+
+ m_inputDataList = null;
+
+ if( m_inputDataDict != null )
+ m_inputDataDict.Clear();
+
+ m_inputDataDict = null;
+
+ m_vertexFunctionData = null;
+ m_fragmentFunctionData = null;
+
+ if( m_vertexDataContainer != null )
+ m_vertexDataContainer.Destroy();
+
+ m_vertexDataContainer = null;
+
+ m_tessVControlTag = null;
+
+ m_tessControlData = null;
+
+ m_tessDomainData = null;
+
+ if( m_interpolatorDataContainer != null )
+ m_interpolatorDataContainer.Destroy();
+
+ if( m_localVarsList != null )
+ {
+ m_localVarsList.Clear();
+ m_localVarsList = null;
+ }
+
+ m_interpolatorDataContainer = null;
+
+ if( m_availableShaderGlobals != null )
+ m_availableShaderGlobals.Clear();
+
+ m_availableShaderGlobals = null;
+ }
+
+ public TemplateInputData InputDataFromId( int id )
+ {
+ if( m_inputDataDict == null )
+ m_inputDataDict = new Dictionary<int, TemplateInputData>();
+
+ if( m_inputDataDict.Count != m_inputDataList.Count )
+ {
+ m_inputDataDict.Clear();
+ for( int i = 0; i < m_inputDataList.Count; i++ )
+ {
+ m_inputDataDict.Add( m_inputDataList[ i ].PortUniqueId, m_inputDataList[ i ] );
+ }
+ }
+
+ if( m_inputDataDict.ContainsKey( id ) )
+ return m_inputDataDict[ id ];
+
+ return null;
+ }
+
+ void FetchPassName( int offsetIdx, string body )
+ {
+ Match match = Regex.Match( body, TemplateHelperFunctions.PassNamePattern );
+ if( match != null && match.Groups.Count > 1 )
+ {
+ m_passNameContainer.Id = match.Groups[ 0 ].Value;
+ m_passNameContainer.Data = match.Groups[ 1 ].Value;
+ m_passNameContainer.Index = offsetIdx + match.Index;
+ }
+ }
+
+ void FetchTessellationData( TemplateMultiPass template, TemplateModulesData subShaderModule, int offsetIdx, string body )
+ {
+ // Tessellation VControl Tag
+ try
+ {
+ int vcontrolcodeBegin = body.IndexOf( TemplatesManager.TemplateTessVControlTag );
+ if( vcontrolcodeBegin > -1 )
+ {
+ m_tessVControlTag = new TemplateTessVControlTag();
+ m_tessVControlTag.Id = TemplatesManager.TemplateTessVControlTag;
+ m_tessVControlTag.StartIdx = offsetIdx + vcontrolcodeBegin;
+
+ m_templateProperties.AddId( body, m_tessVControlTag.Id );
+ }
+ }
+ catch( Exception e )
+ {
+ Debug.LogException( e );
+ }
+
+ // Tessellation Control Data
+ try
+ {
+ int controlCodeBegin = body.IndexOf( TemplatesManager.TemplateTessControlCodeArea );
+ if( controlCodeBegin > -1 )
+ {
+ int beginIdx = controlCodeBegin + TemplatesManager.TemplateTessControlCodeArea.Length;
+ int endIdx = body.IndexOf( TemplatesManager.TemplateEndOfLine, beginIdx );
+ int length = endIdx - beginIdx;
+
+ string parameters = body.Substring( beginIdx, length );
+
+ string[] parametersArr = parameters.Split( IOUtils.FIELD_SEPARATOR );
+
+ string id = body.Substring( controlCodeBegin, endIdx + TemplatesManager.TemplateEndOfLine.Length - controlCodeBegin );
+ string inParameters = parametersArr[ 0 ];
+ string outParameters = ( parametersArr.Length > 1 ) ? parametersArr[ 1 ] : string.Empty;
+
+ m_tessControlData = new TemplateTessControlData( offsetIdx + controlCodeBegin, id, inParameters, outParameters );
+
+ m_templateProperties.AddId( body, id );
+ }
+ }
+ catch( Exception e )
+ {
+ Debug.LogException( e );
+ }
+
+ // Tessellation Domain Data
+ try
+ {
+ int domainCodeBegin = body.IndexOf( TemplatesManager.TemplateTessDomainCodeArea );
+ if( domainCodeBegin > -1 )
+ {
+ int beginIdx = domainCodeBegin + TemplatesManager.TemplateTessDomainCodeArea.Length;
+ int endIdx = body.IndexOf( TemplatesManager.TemplateEndOfLine, beginIdx );
+ int length = endIdx - beginIdx;
+
+ string parameters = body.Substring( beginIdx, length );
+
+ string[] parametersArr = parameters.Split( IOUtils.FIELD_SEPARATOR );
+
+ string id = body.Substring( domainCodeBegin, endIdx + TemplatesManager.TemplateEndOfLine.Length - domainCodeBegin );
+ string inParameters = ( parametersArr.Length > 0 ) ? parametersArr[ 0 ] : string.Empty;
+ string outParameters = ( parametersArr.Length > 1 ) ? parametersArr[ 1 ] : string.Empty;
+ string baryParameters = ( parametersArr.Length > 2 ) ? parametersArr[ 2 ] : string.Empty;
+
+ m_tessDomainData = new TemplateTessDomainData( offsetIdx + domainCodeBegin, id, inParameters, outParameters, baryParameters );
+
+ m_templateProperties.AddId( body, id );
+ }
+ }
+ catch( Exception e )
+ {
+ Debug.LogException( e );
+ }
+ }
+
+ void FetchVertexAndInterpData(TemplateMultiPass template, TemplateModulesData subShaderModule, int offsetIdx, string body )
+ {
+ // Vertex Data
+ try
+ {
+ int vertexDataTagBegin = body.IndexOf( TemplatesManager.TemplateVertexDataTag );
+ if( vertexDataTagBegin > -1 )
+ {
+ m_vertexDataContainer = new VertexDataContainer();
+ m_vertexDataContainer.VertexDataStartIdx = offsetIdx + vertexDataTagBegin;
+ int vertexDataTagEnd = body.IndexOf( TemplatesManager.TemplateEndOfLine, vertexDataTagBegin );
+ m_vertexDataContainer.VertexDataId = body.Substring( vertexDataTagBegin, vertexDataTagEnd + TemplatesManager.TemplateEndOfLine.Length - vertexDataTagBegin );
+ int dataBeginIdx = body.LastIndexOf( '{', vertexDataTagBegin, vertexDataTagBegin );
+ string vertexData = body.Substring( dataBeginIdx + 1, vertexDataTagBegin - dataBeginIdx );
+
+ int parametersBegin = vertexDataTagBegin + TemplatesManager.TemplateVertexDataTag.Length;
+ string parameters = body.Substring( parametersBegin, vertexDataTagEnd - parametersBegin );
+ m_vertexDataContainer.VertexData = TemplateHelperFunctions.CreateVertexDataList( vertexData, parameters );
+ m_templateProperties.AddId( body, m_vertexDataContainer.VertexDataId );
+ }
+ }
+ catch( Exception e )
+ {
+ Debug.LogException( e );
+ }
+
+ // Available interpolators
+ try
+ {
+ int interpDataBegin = body.IndexOf( TemplatesManager.TemplateInterpolatorBeginTag );
+ if( interpDataBegin > -1 )
+ {
+ int interpDataEnd = body.IndexOf( TemplatesManager.TemplateEndOfLine, interpDataBegin );
+ string interpDataId = body.Substring( interpDataBegin, interpDataEnd + TemplatesManager.TemplateEndOfLine.Length - interpDataBegin );
+
+ int dataBeginIdx = body.LastIndexOf( '{', interpDataBegin, interpDataBegin );
+ string interpData = body.Substring( dataBeginIdx + 1, interpDataBegin - dataBeginIdx );
+
+ int interpolatorAmount = TemplateHelperFunctions.AvailableInterpolators[ "2.5" ];
+
+ if( m_modules.ShaderModel.IsValid )
+ {
+ interpolatorAmount = m_modules.ShaderModel.InterpolatorAmount;
+ }
+ else if( subShaderModule.ShaderModel.IsValid )
+ {
+ interpolatorAmount = subShaderModule.ShaderModel.InterpolatorAmount;
+ }
+ else if( template.GlobalShaderModel.IsValid )
+ {
+ interpolatorAmount = template.GlobalShaderModel.InterpolatorAmount;
+ }
+
+ m_interpolatorDataContainer = TemplateHelperFunctions.CreateInterpDataList( interpData, interpDataId, interpolatorAmount );
+ m_interpolatorDataContainer.InterpDataId = interpDataId;
+ m_interpolatorDataContainer.InterpDataStartIdx = offsetIdx + interpDataBegin;
+ m_templateProperties.AddId( body, interpDataId );
+
+ }
+ }
+ catch( Exception e )
+ {
+ Debug.LogException( e );
+ }
+ }
+
+ void FetchCodeAreas( int offsetIdx, string begin, MasterNodePortCategory category, string body )
+ {
+ int areaBeginIndexes = body.IndexOf( begin );
+ if( areaBeginIndexes > -1 )
+ {
+ int beginIdx = areaBeginIndexes + begin.Length;
+ int endIdx = body.IndexOf( TemplatesManager.TemplateEndOfLine, beginIdx );
+ int length = endIdx - beginIdx;
+
+ string parameters = body.Substring( beginIdx, length );
+
+ string[] parametersArr = parameters.Split( IOUtils.FIELD_SEPARATOR );
+
+ string id = body.Substring( areaBeginIndexes, endIdx + TemplatesManager.TemplateEndOfLine.Length - areaBeginIndexes );
+ string inParameters = parametersArr[ 0 ];
+ string outParameters = ( parametersArr.Length > 1 ) ? parametersArr[ 1 ] : string.Empty;
+ if( category == MasterNodePortCategory.Fragment )
+ {
+ string mainBodyName = string.Empty;
+ int mainBodyLocalIndex = -1;
+
+ Match mainBodyNameMatch = Regex.Match( body, TemplateHelperFunctions.FragmentPragmaPattern );
+ if( mainBodyNameMatch != null && mainBodyNameMatch.Groups.Count == 2 )
+ {
+ mainBodyName = mainBodyNameMatch.Groups[ 1 ].Value;
+ string pattern = string.Format( TemplateHelperFunctions.FunctionBodyStartPattern, mainBodyName );
+ Match mainBodyIdMatch = Regex.Match( body, pattern );
+ if( mainBodyIdMatch != null && mainBodyIdMatch.Groups.Count > 0 )
+ {
+ mainBodyLocalIndex = mainBodyIdMatch.Index;
+ }
+
+ }
+
+ m_fragmentFunctionData = new TemplateFunctionData( mainBodyLocalIndex, mainBodyName, id, offsetIdx + areaBeginIndexes, inParameters, outParameters, category );
+ }
+ else
+ {
+ string mainBodyName = string.Empty;
+ int mainBodyLocalIndex = -1;
+
+ Match mainBodyNameMatch = Regex.Match( body, TemplateHelperFunctions.VertexPragmaPattern );
+ if( mainBodyNameMatch != null && mainBodyNameMatch.Groups.Count == 2 )
+ {
+ mainBodyName = mainBodyNameMatch.Groups[ 1 ].Value;
+ string pattern = string.Format( TemplateHelperFunctions.FunctionBodyStartPattern, mainBodyName );
+ Match mainBodyIdMatch = Regex.Match( body, pattern );
+ if( mainBodyIdMatch != null && mainBodyIdMatch.Groups.Count > 0 )
+ {
+ mainBodyLocalIndex = mainBodyIdMatch.Index;
+ }
+ }
+
+ m_vertexFunctionData = new TemplateFunctionData( mainBodyLocalIndex, mainBodyName, id, offsetIdx + areaBeginIndexes, inParameters, outParameters, category );
+ }
+ m_templateProperties.AddId( body, id, true );
+ }
+ }
+
+ void FetchInputs( int offset, MasterNodePortCategory portCategory, string body )
+ {
+ string beginTag = ( portCategory == MasterNodePortCategory.Fragment ) ? TemplatesManager.TemplateInputsFragBeginTag : TemplatesManager.TemplateInputsVertBeginTag;
+ int[] inputBeginIndexes = body.AllIndexesOf( beginTag );
+ if( inputBeginIndexes != null && inputBeginIndexes.Length > 0 )
+ {
+ for( int i = 0; i < inputBeginIndexes.Length; i++ )
+ {
+ int inputEndIdx = body.IndexOf( TemplatesManager.TemplateEndSectionTag, inputBeginIndexes[ i ] );
+ int defaultValueBeginIdx = inputEndIdx + TemplatesManager.TemplateEndSectionTag.Length;
+ int endLineIdx = body.IndexOf( TemplatesManager.TemplateFullEndTag, defaultValueBeginIdx );
+
+ string defaultValue = body.Substring( defaultValueBeginIdx, endLineIdx - defaultValueBeginIdx );
+ string tagId = body.Substring( inputBeginIndexes[ i ], endLineIdx + TemplatesManager.TemplateFullEndTag.Length - inputBeginIndexes[ i ] );
+
+ int beginIndex = inputBeginIndexes[ i ] + beginTag.Length;
+ int length = inputEndIdx - beginIndex;
+ string inputData = body.Substring( beginIndex, length );
+ string[] inputDataArray = inputData.Split( IOUtils.FIELD_SEPARATOR );
+
+ if( inputDataArray != null && inputDataArray.Length > 0 )
+ {
+ try
+ {
+ string portName = inputDataArray[ (int)TemplatePortIds.Name ];
+ WirePortDataType dataType = (WirePortDataType)Enum.Parse( typeof( WirePortDataType ), inputDataArray[ (int)TemplatePortIds.DataType ].ToUpper() );
+ if( inputDataArray.Length == 3 )
+ {
+ int portOrderId = m_inputDataList.Count;
+ int portUniqueId = -1;
+ bool isInt = int.TryParse( inputDataArray[ 2 ], out portUniqueId );
+ if( isInt )
+ {
+ if( portUniqueId < 0 )
+ portUniqueId = m_inputDataList.Count;
+
+ m_inputDataList.Add( new TemplateInputData( inputBeginIndexes[ i ], offset + inputBeginIndexes[ i ], tagId, portName, defaultValue, dataType, portCategory, portUniqueId, portOrderId, string.Empty ) );
+ m_templateProperties.AddId( body, tagId, false );
+ }
+ else
+ {
+ portUniqueId = m_inputDataList.Count;
+ m_inputDataList.Add( new TemplateInputData( inputBeginIndexes[ i ], offset + inputBeginIndexes[ i ], tagId, portName, defaultValue, dataType, portCategory, portUniqueId, portOrderId, inputDataArray[ 2 ] ) );
+ m_templateProperties.AddId( body, tagId, false );
+ }
+ }
+ else
+ {
+ int portUniqueIDArrIdx = (int)TemplatePortIds.UniqueId;
+ int portUniqueId = ( portUniqueIDArrIdx < inputDataArray.Length ) ? Convert.ToInt32( inputDataArray[ portUniqueIDArrIdx ] ) : -1;
+ if( portUniqueId < 0 )
+ portUniqueId = m_inputDataList.Count;
+
+ int portOrderArrayIdx = (int)TemplatePortIds.OrderId;
+ int portOrderId = ( portOrderArrayIdx < inputDataArray.Length ) ? Convert.ToInt32( inputDataArray[ portOrderArrayIdx ] ) : -1;
+ if( portOrderId < 0 )
+ portOrderId = m_inputDataList.Count;
+
+ int portLinkIdx = (int)TemplatePortIds.Link;
+ string linkId = ( portLinkIdx < inputDataArray.Length ) ? inputDataArray[ portLinkIdx ] : string.Empty;
+ m_inputDataList.Add( new TemplateInputData( inputBeginIndexes[ i ], offset + inputBeginIndexes[ i ], tagId, portName, defaultValue, dataType, portCategory, portUniqueId, portOrderId, linkId ) );
+ m_templateProperties.AddId( body, tagId, false );
+ }
+ }
+ catch( Exception e )
+ {
+ Debug.LogException( e );
+ }
+ }
+ }
+ }
+ }
+
+#if CUSTOM_OPTIONS_AVAILABLE
+ public TemplateOptionsContainer CustomOptionsContainer { get { return m_customOptionsContainer; } }
+#endif
+ public TemplateModulesData Modules { get { return m_modules; } }
+ public List<TemplateInputData> InputDataList { get { return m_inputDataList; } }
+ public TemplateFunctionData VertexFunctionData { get { return m_vertexFunctionData; } }
+ public TemplateFunctionData FragmentFunctionData { get { return m_fragmentFunctionData; } }
+ public VertexDataContainer VertexDataContainer { get { return m_vertexDataContainer; } }
+ public TemplateInterpData InterpolatorDataContainer { get { return m_interpolatorDataContainer; } }
+ public TemplateTessVControlTag TessVControlTag { get { return m_tessVControlTag; } }
+ public TemplateTessControlData TessControlData { get { return m_tessControlData; } }
+ public TemplateTessDomainData TessDomainData { get { return m_tessDomainData; } }
+ public string UniquePrefix { get { return m_uniquePrefix; } }
+ public TemplatePropertyContainer TemplateProperties { get { return m_templateProperties; } }
+ public List<TemplateShaderPropertyData> AvailableShaderGlobals { get { return m_availableShaderGlobals; } }
+ public List<TemplateLocalVarData> LocalVarsList { get { return m_localVarsList; } }
+ public TemplateInfoContainer PassNameContainer { get { return m_passNameContainer; } }
+ public bool IsMainPass { get { return m_isMainPass; } set { m_isMainPass = value; } }
+ public bool IsInvisible { get { return m_isInvisible; } }
+ public int InvisibleOptions { get { return m_invisibleOptions; } }
+ public int Idx { get { return m_idx; } }
+ public bool AddToList
+ {
+ get
+ {
+ if( m_isInvisible )
+ {
+ return ( m_inputDataList.Count > 0 );
+ }
+
+ return true;
+ }
+ }
+ public bool HasValidFunctionBody
+ {
+ get
+ {
+ if( m_fragmentFunctionData != null || m_vertexFunctionData != null )
+ return true;
+ return false;
+ }
+ }
+ }
+}