diff options
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexDataNode.cs')
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexDataNode.cs | 272 |
1 files changed, 272 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexDataNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexDataNode.cs new file mode 100644 index 00000000..65645cc3 --- /dev/null +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Templates/TemplateVertexDataNode.cs @@ -0,0 +1,272 @@ +// Amplify Shader Editor - Visual Shader Editing Tool +// Copyright (c) Amplify Creations, Lda <info@amplify.pt> + +using UnityEngine; +using UnityEditor; +using System; +using System.Collections.Generic; + +namespace AmplifyShaderEditor +{ + [Serializable] + [NodeAttributes( "Template Vertex Data", "Vertex Data", "Select and use available vertex data from the template" )] + public class TemplateVertexDataNode : TemplateNodeParent + { + private List<TemplateVertexData> m_interpolatorData = null; + + [SerializeField] + private int m_currentDataIdx = -1; + + [SerializeField] + private string m_dataName = string.Empty; + [SerializeField] + private string m_inVarName = string.Empty; + + private string[] m_dataLabels = null; + + private bool m_fetchDataId = false; + private UpperLeftWidgetHelper m_upperLeftWidgetHelper = new UpperLeftWidgetHelper(); + + void FetchDataId() + { + if( m_interpolatorData != null ) + { + m_currentDataIdx = 0; + int count = m_interpolatorData.Count; + m_dataLabels = new string[ count ]; + for( int i = 0; i < count; i++ ) + { + m_dataLabels[ i ] = m_interpolatorData[ i ].VarName; + if( m_interpolatorData[ i ].VarName.Equals( m_dataName ) ) + { + m_currentDataIdx = i; + } + } + UpdateFromId(); + } + else + { + m_currentDataIdx = -1; + } + } + + void UpdateFromId() + { + if( m_interpolatorData != null ) + { + if( m_interpolatorData.Count == 0 ) + { + for( int i = 0; i < 4; i++ ) + m_containerGraph.DeleteConnection( false, UniqueId, i, false, true ); + + m_headerColor = UIUtils.GetColorFromCategory( "Default" ); + m_content.text = "None"; + m_additionalContent.text = string.Empty; + m_outputPorts[ 0 ].ChangeProperties( "None", WirePortDataType.OBJECT, false ); + ConfigurePorts(); + return; + } + + bool areCompatible = TemplateHelperFunctions.CheckIfCompatibles( m_outputPorts[ 0 ].DataType, m_interpolatorData[ m_currentDataIdx ].DataType ); + switch( m_interpolatorData[ m_currentDataIdx ].DataType ) + { + default: + case WirePortDataType.INT: + case WirePortDataType.FLOAT: + m_outputPorts[ 0 ].ChangeProperties( Constants.EmptyPortValue, m_interpolatorData[ m_currentDataIdx ].DataType, false ); + break; + case WirePortDataType.FLOAT2: + m_outputPorts[ 0 ].ChangeProperties( "XY", m_interpolatorData[ m_currentDataIdx ].DataType, false ); + break; + case WirePortDataType.FLOAT3: + m_outputPorts[ 0 ].ChangeProperties( "XYZ", m_interpolatorData[ m_currentDataIdx ].DataType, false ); + break; + case WirePortDataType.FLOAT4: + m_outputPorts[ 0 ].ChangeProperties( "XYZW", m_interpolatorData[ m_currentDataIdx ].DataType, false ); + break; + case WirePortDataType.COLOR: + m_outputPorts[ 0 ].ChangeProperties( "RGBA", m_interpolatorData[ m_currentDataIdx ].DataType, false ); + break; + } + + ConfigurePorts(); + + if( !areCompatible ) + { + m_containerGraph.DeleteConnection( false, UniqueId, 0, false, true ); + } + + m_dataName = m_interpolatorData[ m_currentDataIdx ].VarName; + m_content.text = m_dataName; + m_sizeIsDirty = true; + CheckWarningState(); + } + } + + public override void DrawProperties() + { + base.DrawProperties(); + if( m_multiPassMode ) + { + DrawMultipassProperties(); + } + + if( m_currentDataIdx > -1 ) + { + EditorGUI.BeginChangeCheck(); + m_currentDataIdx = EditorGUILayoutPopup( DataLabelStr, m_currentDataIdx, m_dataLabels ); + if( EditorGUI.EndChangeCheck() ) + { + UpdateFromId(); + } + } + } + protected override void OnSubShaderChange() + { + FetchInterpolator(); + FetchDataId(); + } + + protected override void OnPassChange() + { + FetchInterpolator(); + FetchDataId(); + } + + void DrawMultipassProperties() + { + DrawSubShaderUI(); + DrawPassUI(); + } + + public override void Draw( DrawInfo drawInfo ) + { + base.Draw( drawInfo ); + if( m_containerGraph.CurrentCanvasMode != NodeAvailability.TemplateShader ) + return; + + if( m_interpolatorData == null || m_interpolatorData.Count == 0 ) + { + MasterNode masterNode = m_containerGraph.CurrentMasterNode; + FetchInterpolator( masterNode ); + } + + if( m_fetchDataId ) + { + m_fetchDataId = false; + FetchDataId(); + } + + if( m_currentDataIdx > -1 ) + { + EditorGUI.BeginChangeCheck(); + m_currentDataIdx = m_upperLeftWidgetHelper.DrawWidget( this, m_currentDataIdx, m_dataLabels ); + if( EditorGUI.EndChangeCheck() ) + { + UpdateFromId(); + } + } + } + + public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) + { + if( dataCollector.MasterNodeCategory != AvailableShaderTypes.Template ) + { + UIUtils.ShowMessage( UniqueId, "Template Vertex Data node is only intended for templates use only" ); + return m_outputPorts[ 0 ].ErrorValue; + } + + if( dataCollector.IsFragmentCategory ) + { + UIUtils.ShowMessage( UniqueId, "Template Vertex Data node node is only intended for vertex use use only" ); + return m_outputPorts[ 0 ].ErrorValue; + } + + if( m_multiPassMode ) + { + if( dataCollector.TemplateDataCollectorInstance.MultipassSubshaderIdx != SubShaderIdx || + dataCollector.TemplateDataCollectorInstance.MultipassPassIdx != PassIdx + ) + { + UIUtils.ShowMessage( UniqueId, string.Format( "{0} is only intended for subshader {1} and pass {2}", m_dataLabels[ m_currentDataIdx ], SubShaderIdx, PassIdx ) ); + return m_outputPorts[ outputId ].ErrorValue; + } + } + + return GetOutputVectorItem( 0, outputId, m_inVarName + m_dataName ); + } + + public override void ReadFromString( ref string[] nodeParams ) + { + base.ReadFromString( ref nodeParams ); + m_dataName = GetCurrentParam( ref nodeParams ); + m_fetchDataId = true; + } + + public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) + { + base.WriteToString( ref nodeInfo, ref connectionsInfo ); + IOUtils.AddFieldValueToString( ref nodeInfo, m_dataName ); + } + + protected override bool ValidatePass( int passIdx ) + { + return ( m_templateMPData.SubShaders[ SubShaderIdx ].Passes[ passIdx ].VertexFunctionData != null && + m_templateMPData.SubShaders[ SubShaderIdx ].Passes[ passIdx ].VertexDataContainer != null ); + } + + void FetchInterpolator( MasterNode masterNode = null ) + { + FetchMultiPassTemplate( masterNode ); + if( m_multiPassMode ) + { + if( m_templateMPData != null ) + { + m_inVarName = m_templateMPData.SubShaders[ SubShaderIdx ].Passes[ PassIdx ].VertexFunctionData.InVarName + "."; + m_interpolatorData = m_templateMPData.SubShaders[ SubShaderIdx ].Passes[ PassIdx ].VertexDataContainer.VertexData; + m_fetchDataId = true; + } + } + else + { + if( masterNode == null ) + masterNode = m_containerGraph.CurrentMasterNode; + + TemplateData currentTemplate = ( masterNode as TemplateMasterNode ).CurrentTemplate; + if( currentTemplate != null ) + { + m_inVarName = currentTemplate.VertexFunctionData.InVarName + "."; + m_interpolatorData = currentTemplate.VertexDataList; + m_fetchDataId = true; + } + else + { + m_interpolatorData = null; + m_currentDataIdx = -1; + } + } + } + + public override void OnMasterNodeReplaced( MasterNode newMasterNode ) + { + base.OnMasterNodeReplaced( newMasterNode ); + if( newMasterNode.CurrentMasterNodeCategory == AvailableShaderTypes.Template ) + { + FetchInterpolator( newMasterNode ); + } + else + { + m_interpolatorData = null; + m_currentDataIdx = -1; + } + } + + public override void Destroy() + { + base.Destroy(); + m_dataLabels = null; + m_interpolatorData = null; + m_upperLeftWidgetHelper = null; + } + } +} |