diff options
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/InvalidDataChecker.cs')
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/InvalidDataChecker.cs | 172 |
1 files changed, 172 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/InvalidDataChecker.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/InvalidDataChecker.cs new file mode 100644 index 00000000..b5540b2f --- /dev/null +++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/InvalidDataChecker.cs @@ -0,0 +1,172 @@ +using UnityEditor; +using UnityEngine; +using System; +using System.Collections; +using UnityEngine.Networking; + +namespace AmplifyShaderEditor +{ + [InitializeOnLoad] + public class InvalidDataChecker + { + private static string[] m_invalidData = { "674ea7bed6b1cd94b8057074298096db", //"/Samples", + "2738539936eacef409be91f148b2a4a0", //"/Resources", + "c880e50f07f2be9499d414ac6f9f3a7a", //"/Templates", + "563f992b9989cf547ac59bf748442c17"};//"/Textures"}; + //private static string m_ASEFolderPath; + private static string m_invalidDataCollected = string.Empty; + static InvalidDataChecker() + { + bool foundInvalidData = false; + //m_ASEFolderPath = AssetDatabase.GUIDToAssetPath( IOUtils.ASEFolderGUID ); + int count = 0; + for ( int i = 0; i < m_invalidData.Length; i++ ) + { + //m_invalidData[ i ] = m_ASEFolderPath + m_invalidData[ i ]; + m_invalidData[ i ] = AssetDatabase.GUIDToAssetPath( m_invalidData[ i ] ); + if ( AssetDatabase.IsValidFolder( m_invalidData[ i ] ) ) + { + foundInvalidData = true; + m_invalidDataCollected += m_invalidData[ i ]+"\n"; + count += 1; + } + } + if ( count < 5 ) + { + for ( ; count < 5; count++ ) + { + m_invalidDataCollected += "\n"; + } + } + + if ( foundInvalidData ) + { + InvalidDataPopUp window = ( InvalidDataPopUp ) EditorWindow.GetWindow( typeof( InvalidDataPopUp ), true, "Found Invalid Data" ); + window.minSize = new Vector2( 502, 265 ); + window.maxSize = new Vector2( 502, 265 ); + window.Show(); + } + + EditorApplication.update += Update; + } + + static void Update() + { + EditorApplication.update -= Update; + + if( !EditorApplication.isPlayingOrWillChangePlaymode ) + { + Preferences.ShowOption show = Preferences.ShowOption.Never; + if( !EditorPrefs.HasKey( Preferences.PrefStartUp ) ) + { + show = Preferences.ShowOption.Always; + EditorPrefs.SetInt( Preferences.PrefStartUp, 0 ); + } + else + { + if( Time.realtimeSinceStartup < 10 ) + { + show = (Preferences.ShowOption) EditorPrefs.GetInt( Preferences.PrefStartUp, 0 ); + // check version here + if( show == Preferences.ShowOption.OnNewVersion ) + { + ASEStartScreen.StartBackgroundTask( StartRequest( ASEStartScreen.ChangelogURL, () => + { + var changeLog = ChangeLogInfo.CreateFromJSON( www.downloadHandler.text ); + if( changeLog != null ) + { + if( changeLog.Version > VersionInfo.FullNumber ) + ASEStartScreen.Init(); + } + } ) ); + } + } + } + + if( show == Preferences.ShowOption.Always ) + ASEStartScreen.Init(); + } + } + + static UnityWebRequest www; + + static IEnumerator StartRequest( string url, Action success = null ) + { + using( www = UnityWebRequest.Get( url ) ) + { +#if UNITY_2017_2_OR_NEWER + yield return www.SendWebRequest(); +#else + yield return www.Send(); +#endif + + while( www.isDone == false ) + yield return null; + + if( success != null ) + success(); + } + } + + public static void CleanInvalidData() + { + for ( int i = 0; i < m_invalidData.Length; i++ ) + { + if ( FileUtil.DeleteFileOrDirectory( m_invalidData[ i ] ) ) + { + Debug.Log( "Removed invalid " + m_invalidData[ i ] ); + if ( FileUtil.DeleteFileOrDirectory( m_invalidData[ i ] + ".meta" ) ) + { + Debug.Log( "Removed invalid " + m_invalidData[ i ] + ".meta" ); + } + } + } + AssetDatabase.Refresh(); + } + + public static string InvalidDataCollected { get { return m_invalidDataCollected; } } + } + + public class InvalidDataPopUp : EditorWindow + { + private readonly GUIContent m_buttonContent = new GUIContent( "Remove Invalid Data" ); + private Vector2 m_scrollPosition = Vector2.zero; + public void OnGUI() + { + GUILayout.BeginVertical(); + { + GUIStyle labelStyle = new GUIStyle( EditorStyles.label ); + labelStyle.alignment = TextAnchor.MiddleCenter; + labelStyle.wordWrap = true; + GUILayout.Label( "\nAmplify Shader Editor " + VersionInfo.StaticToString(), labelStyle, GUILayout.ExpandWidth( true ) ); + GUILayout.Space( 5 ); + GUILayout.Label( "Invalid/Legacy Data was found on your previous ASE folder which needs to be removed in order for it to work correctly." , labelStyle, GUILayout.ExpandWidth( true ) ); + GUILayout.Space( 5 ); + GUILayout.Label( "Below are the detected files/folders which require to be removed.", labelStyle, GUILayout.ExpandWidth( true ) ); + GUILayout.Space( 5 ); + + m_scrollPosition = GUILayout.BeginScrollView( m_scrollPosition ,GUILayout.Height(85)); + + GUILayout.TextArea( InvalidDataChecker.InvalidDataCollected ); + GUILayout.EndScrollView(); + + + GUILayout.Label( "VERY IMPORTANT: If you have assets of yours inside these folders you need to move them to another location before hitting the button below or they will be PERMANENTLY DELETED", labelStyle, GUILayout.ExpandWidth( true ) ); + GUILayout.Space( 5 ); + + GUILayout.BeginHorizontal(); + { + GUILayout.Space( 151 ); + if ( GUILayout.Button( m_buttonContent, GUILayout.Width( 200 ) ) ) + { + InvalidDataChecker.CleanInvalidData(); + Close(); + } + } + GUILayout.EndHorizontal(); + } + GUILayout.EndVertical(); + + } + } +} |