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Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/InvalidDataChecker.cs')
-rw-r--r--Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/InvalidDataChecker.cs172
1 files changed, 172 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/InvalidDataChecker.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/InvalidDataChecker.cs
new file mode 100644
index 00000000..b5540b2f
--- /dev/null
+++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Utils/InvalidDataChecker.cs
@@ -0,0 +1,172 @@
+using UnityEditor;
+using UnityEngine;
+using System;
+using System.Collections;
+using UnityEngine.Networking;
+
+namespace AmplifyShaderEditor
+{
+ [InitializeOnLoad]
+ public class InvalidDataChecker
+ {
+ private static string[] m_invalidData = { "674ea7bed6b1cd94b8057074298096db", //"/Samples",
+ "2738539936eacef409be91f148b2a4a0", //"/Resources",
+ "c880e50f07f2be9499d414ac6f9f3a7a", //"/Templates",
+ "563f992b9989cf547ac59bf748442c17"};//"/Textures"};
+ //private static string m_ASEFolderPath;
+ private static string m_invalidDataCollected = string.Empty;
+ static InvalidDataChecker()
+ {
+ bool foundInvalidData = false;
+ //m_ASEFolderPath = AssetDatabase.GUIDToAssetPath( IOUtils.ASEFolderGUID );
+ int count = 0;
+ for ( int i = 0; i < m_invalidData.Length; i++ )
+ {
+ //m_invalidData[ i ] = m_ASEFolderPath + m_invalidData[ i ];
+ m_invalidData[ i ] = AssetDatabase.GUIDToAssetPath( m_invalidData[ i ] );
+ if ( AssetDatabase.IsValidFolder( m_invalidData[ i ] ) )
+ {
+ foundInvalidData = true;
+ m_invalidDataCollected += m_invalidData[ i ]+"\n";
+ count += 1;
+ }
+ }
+ if ( count < 5 )
+ {
+ for ( ; count < 5; count++ )
+ {
+ m_invalidDataCollected += "\n";
+ }
+ }
+
+ if ( foundInvalidData )
+ {
+ InvalidDataPopUp window = ( InvalidDataPopUp ) EditorWindow.GetWindow( typeof( InvalidDataPopUp ), true, "Found Invalid Data" );
+ window.minSize = new Vector2( 502, 265 );
+ window.maxSize = new Vector2( 502, 265 );
+ window.Show();
+ }
+
+ EditorApplication.update += Update;
+ }
+
+ static void Update()
+ {
+ EditorApplication.update -= Update;
+
+ if( !EditorApplication.isPlayingOrWillChangePlaymode )
+ {
+ Preferences.ShowOption show = Preferences.ShowOption.Never;
+ if( !EditorPrefs.HasKey( Preferences.PrefStartUp ) )
+ {
+ show = Preferences.ShowOption.Always;
+ EditorPrefs.SetInt( Preferences.PrefStartUp, 0 );
+ }
+ else
+ {
+ if( Time.realtimeSinceStartup < 10 )
+ {
+ show = (Preferences.ShowOption) EditorPrefs.GetInt( Preferences.PrefStartUp, 0 );
+ // check version here
+ if( show == Preferences.ShowOption.OnNewVersion )
+ {
+ ASEStartScreen.StartBackgroundTask( StartRequest( ASEStartScreen.ChangelogURL, () =>
+ {
+ var changeLog = ChangeLogInfo.CreateFromJSON( www.downloadHandler.text );
+ if( changeLog != null )
+ {
+ if( changeLog.Version > VersionInfo.FullNumber )
+ ASEStartScreen.Init();
+ }
+ } ) );
+ }
+ }
+ }
+
+ if( show == Preferences.ShowOption.Always )
+ ASEStartScreen.Init();
+ }
+ }
+
+ static UnityWebRequest www;
+
+ static IEnumerator StartRequest( string url, Action success = null )
+ {
+ using( www = UnityWebRequest.Get( url ) )
+ {
+#if UNITY_2017_2_OR_NEWER
+ yield return www.SendWebRequest();
+#else
+ yield return www.Send();
+#endif
+
+ while( www.isDone == false )
+ yield return null;
+
+ if( success != null )
+ success();
+ }
+ }
+
+ public static void CleanInvalidData()
+ {
+ for ( int i = 0; i < m_invalidData.Length; i++ )
+ {
+ if ( FileUtil.DeleteFileOrDirectory( m_invalidData[ i ] ) )
+ {
+ Debug.Log( "Removed invalid " + m_invalidData[ i ] );
+ if ( FileUtil.DeleteFileOrDirectory( m_invalidData[ i ] + ".meta" ) )
+ {
+ Debug.Log( "Removed invalid " + m_invalidData[ i ] + ".meta" );
+ }
+ }
+ }
+ AssetDatabase.Refresh();
+ }
+
+ public static string InvalidDataCollected { get { return m_invalidDataCollected; } }
+ }
+
+ public class InvalidDataPopUp : EditorWindow
+ {
+ private readonly GUIContent m_buttonContent = new GUIContent( "Remove Invalid Data" );
+ private Vector2 m_scrollPosition = Vector2.zero;
+ public void OnGUI()
+ {
+ GUILayout.BeginVertical();
+ {
+ GUIStyle labelStyle = new GUIStyle( EditorStyles.label );
+ labelStyle.alignment = TextAnchor.MiddleCenter;
+ labelStyle.wordWrap = true;
+ GUILayout.Label( "\nAmplify Shader Editor " + VersionInfo.StaticToString(), labelStyle, GUILayout.ExpandWidth( true ) );
+ GUILayout.Space( 5 );
+ GUILayout.Label( "Invalid/Legacy Data was found on your previous ASE folder which needs to be removed in order for it to work correctly." , labelStyle, GUILayout.ExpandWidth( true ) );
+ GUILayout.Space( 5 );
+ GUILayout.Label( "Below are the detected files/folders which require to be removed.", labelStyle, GUILayout.ExpandWidth( true ) );
+ GUILayout.Space( 5 );
+
+ m_scrollPosition = GUILayout.BeginScrollView( m_scrollPosition ,GUILayout.Height(85));
+
+ GUILayout.TextArea( InvalidDataChecker.InvalidDataCollected );
+ GUILayout.EndScrollView();
+
+
+ GUILayout.Label( "VERY IMPORTANT: If you have assets of yours inside these folders you need to move them to another location before hitting the button below or they will be PERMANENTLY DELETED", labelStyle, GUILayout.ExpandWidth( true ) );
+ GUILayout.Space( 5 );
+
+ GUILayout.BeginHorizontal();
+ {
+ GUILayout.Space( 151 );
+ if ( GUILayout.Button( m_buttonContent, GUILayout.Width( 200 ) ) )
+ {
+ InvalidDataChecker.CleanInvalidData();
+ Close();
+ }
+ }
+ GUILayout.EndHorizontal();
+ }
+ GUILayout.EndVertical();
+
+ }
+ }
+}