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Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Create Orthogonal Vector.asset')
-rw-r--r--Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Create Orthogonal Vector.asset33
1 files changed, 33 insertions, 0 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Create Orthogonal Vector.asset b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Create Orthogonal Vector.asset
new file mode 100644
index 00000000..ad111c80
--- /dev/null
+++ b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/EditorResources/ShaderFunctions/Create Orthogonal Vector.asset
@@ -0,0 +1,33 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &11400000
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_PrefabParentObject: {fileID: 0}
+ m_PrefabInternal: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 78b2425a2284af743826c689403a4924, type: 3}
+ m_Name: Create Orthogonal Vector
+ m_EditorClassIdentifier:
+ m_functionInfo: "// Made with Amplify Shader Editor\n// Available at the Unity Asset
+ Store - http://u3d.as/y3X \n/*ASEBEGIN\nVersion=15104\n465;615;1039;403;1446.756;132.3935;1.734783;True;False\nNode;AmplifyShaderEditor.CrossProductOpNode;28;-512,192;Float;False;2;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;1;FLOAT3;0\nNode;AmplifyShaderEditor.FunctionInput;26;-896,208;Float;False;Vector
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+ m_functionName:
+ m_description: Providing two vectors creates a third one which is orthogonal to
+ the first two. It uses the first vector as the main guiding vector changing the
+ second accordingly. All results are normalized.
+ m_additionalIncludes:
+ m_additionalIncludes: []
+ m_outsideIncludes: []
+ m_additionalPragmas:
+ m_additionalPragmas: []
+ m_outsidePragmas: []
+ m_nodeCategory: 16
+ m_customNodeCategory:
+ m_previewPosition: 1