diff options
Diffstat (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/GameObject/ActiveSelf.cs')
-rw-r--r-- | Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/GameObject/ActiveSelf.cs | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/GameObject/ActiveSelf.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/GameObject/ActiveSelf.cs deleted file mode 100644 index 37945765..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/GameObject/ActiveSelf.cs +++ /dev/null @@ -1,22 +0,0 @@ -using UnityEngine;
-
-namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityGameObject
-{
- [TaskCategory("Basic/GameObject")]
- [TaskDescription("Returns Success if the GameObject is active in the hierarchy, otherwise Failure.")]
- public class ActiveSelf : Conditional
- {
- [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")]
- public SharedGameObject targetGameObject;
-
- public override TaskStatus OnUpdate()
- {
- return GetDefaultGameObject(targetGameObject.Value).activeSelf ? TaskStatus.Success : TaskStatus.Failure;
- }
-
- public override void OnReset()
- {
- targetGameObject = null;
- }
- }
-}
\ No newline at end of file |