diff options
Diffstat (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/GameObject/SetActive.cs')
-rw-r--r-- | Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/GameObject/SetActive.cs | 27 |
1 files changed, 0 insertions, 27 deletions
diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/GameObject/SetActive.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/GameObject/SetActive.cs deleted file mode 100644 index c3cbd84f..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/GameObject/SetActive.cs +++ /dev/null @@ -1,27 +0,0 @@ -using UnityEngine;
-
-namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityGameObject
-{
- [TaskCategory("Basic/GameObject")]
- [TaskDescription("Activates/Deactivates the GameObject. Returns Success.")]
- public class SetActive : Action
- {
- [Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")]
- public SharedGameObject targetGameObject;
- [Tooltip("Active state of the GameObject")]
- public SharedBool active;
-
- public override TaskStatus OnUpdate()
- {
- GetDefaultGameObject(targetGameObject.Value).SetActive(active.Value);
-
- return TaskStatus.Success;
- }
-
- public override void OnReset()
- {
- targetGameObject = null;
- active = false;
- }
- }
-}
\ No newline at end of file |