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Diffstat (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/LayerMask/SetLayer.cs')
-rw-r--r--Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/LayerMask/SetLayer.cs27
1 files changed, 0 insertions, 27 deletions
diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/LayerMask/SetLayer.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/LayerMask/SetLayer.cs
deleted file mode 100644
index 09f218d6..00000000
--- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/LayerMask/SetLayer.cs
+++ /dev/null
@@ -1,27 +0,0 @@
-using UnityEngine;
-
-namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityLayerMask
-{
- [TaskCategory("Basic/LayerMask")]
- [TaskDescription("Sets the layer of a GameObject.")]
- public class SetLayer : Action
- {
- [Tooltip("The GameObject to set the layer of")]
- public SharedGameObject targetGameObject;
- [Tooltip("The name of the layer to set")]
- public SharedString layerName = "Default";
-
- public override TaskStatus OnUpdate()
- {
- var currentGameObject = GetDefaultGameObject(targetGameObject.Value);
- currentGameObject.layer = LayerMask.NameToLayer(layerName.Value);
- return TaskStatus.Success;
- }
-
- public override void OnReset()
- {
- targetGameObject = null;
- layerName = "Default";
- }
- }
-} \ No newline at end of file