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-rw-r--r--Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntClamp.cs27
1 files changed, 0 insertions, 27 deletions
diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntClamp.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntClamp.cs
deleted file mode 100644
index fed3a146..00000000
--- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/Math/IntClamp.cs
+++ /dev/null
@@ -1,27 +0,0 @@
-using UnityEngine;
-
-namespace BehaviorDesigner.Runtime.Tasks.Basic.Math
-{
- [TaskCategory("Basic/Math")]
- [TaskDescription("Clamps the int between two values.")]
- public class IntClamp : Action
- {
- [Tooltip("The int to clamp")]
- public SharedInt intVariable;
- [Tooltip("The maximum value of the int")]
- public SharedInt minValue;
- [Tooltip("The maximum value of the int")]
- public SharedInt maxValue;
-
- public override TaskStatus OnUpdate()
- {
- intVariable.Value = Mathf.Clamp(intVariable.Value, minValue.Value, maxValue.Value);
- return TaskStatus.Success;
- }
-
- public override void OnReset()
- {
- intVariable = minValue = maxValue = 0;
- }
- }
-} \ No newline at end of file