diff options
Diffstat (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/SharedVariables/CompareSharedGameObjectList.cs')
-rw-r--r-- | Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/SharedVariables/CompareSharedGameObjectList.cs | 35 |
1 files changed, 0 insertions, 35 deletions
diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/SharedVariables/CompareSharedGameObjectList.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/SharedVariables/CompareSharedGameObjectList.cs deleted file mode 100644 index 97af31c9..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/SharedVariables/CompareSharedGameObjectList.cs +++ /dev/null @@ -1,35 +0,0 @@ -namespace BehaviorDesigner.Runtime.Tasks.Basic.SharedVariables
-{
- [TaskCategory("Basic/SharedVariable")]
- [TaskDescription("Returns success if the variable value is equal to the compareTo value.")]
- public class CompareSharedGameObjectList : Conditional
- {
- [Tooltip("The first variable to compare")]
- public SharedGameObjectList variable;
- [Tooltip("The variable to compare to")]
- public SharedGameObjectList compareTo;
-
- public override TaskStatus OnUpdate()
- {
- if (variable.Value == null && compareTo.Value != null)
- return TaskStatus.Failure;
- if (variable.Value == null && compareTo.Value == null)
- return TaskStatus.Success;
- if (variable.Value.Count != compareTo.Value.Count)
- return TaskStatus.Failure;
-
- for (int i = 0; i < variable.Value.Count; ++i) {
- if (variable.Value[i] != compareTo.Value[i]) {
- return TaskStatus.Failure;
- }
- }
- return TaskStatus.Success;
- }
-
- public override void OnReset()
- {
- variable = null;
- compareTo = null;
- }
- }
-}
\ No newline at end of file |